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Icon Rendering Module

Unified icon rendering system with theme support, caching, and IDE autocompletion.

Quick Start

from src.shared_services.rendering.icons.api import (
    Icons,
    IconColors,
    render_svg,
)

# Render an icon (theme-aware)
pixmap = render_svg(Icons.Action.Home, size=24, color=IconColors.Primary)
button.setIcon(QIcon(pixmap))

# Error icon
pixmap = render_svg(Icons.Action.Delete, size=24, color=IconColors.Error)

When to Use What

Use Case What to Use
One-off icon rendering render_svg()
Icons that update on theme change IconRegistry
Custom icon fonts (IcoMoon/TTF) IconFontRenderer

SVG Renderer

Renders SVG files as high-quality QPixmaps with automatic color tinting.

from src.shared_services.rendering.icons.api import Icons, IconColors, render_svg

# Basic usage
pixmap = render_svg(Icons.Action.Save, size=24)

# With color
pixmap = render_svg(Icons.Action.Delete, size=24, color=IconColors.Error)

# Multiple sizes at once
from src.shared_services.rendering.icons.api import render_svg_multi_size
pixmaps = render_svg_multi_size(Icons.Action.Home, sizes=[16, 24, 32])

Features: - 2x internal rendering for crisp output - Automatic color tinting based on theme - Results cached automatically

Icon Registry

Tracks widgets and updates their icons automatically when theme changes.

from src.shared_services.rendering.icons.api import IconRegistry, IconColors

registry = IconRegistry.instance()

# Register widgets
registry.register(home_btn, Icons.Action.Home, color=IconColors.Primary)
registry.register(delete_btn, Icons.Action.Delete, color=IconColors.Error)

# Switch theme - all registered icons update automatically
registry.set_theme("dark")

How it works: 1. Stores weak references to widgets (no memory leaks) 2. On set_theme(): clears cache, re-renders all icons with new colors 3. Dead widgets are cleaned up automatically

Icon Colors

Theme-aware color constants with IDE autocompletion.

from src.shared_services.rendering.icons.api import IconColors

# Direct access (returns hex string for current theme)
color = IconColors.Primary   # "#0F172A" in light, "#D4D4D4" in dark
color = IconColors.Error     # "#DC2626" in light, "#F87171" in dark

# Change theme
IconColors.set_theme("dark")
Color Light Theme Dark Theme Purpose
Primary Dark text Light text Main icons
Secondary Medium gray Light gray Muted icons
Disabled Light gray Dark gray Disabled state
Error Red Light red Errors/danger
Success Green Light green Success states
Warning Orange Light orange Warnings
Info Cyan Light cyan Information

Cache

LRU cache (500 items) for rendered pixmaps. Managed automatically.

from src.shared_services.rendering.icons.api import IconCache

# Clear cache (done automatically on theme change)
IconCache.clear()

# Check cache stats
count = IconCache.size()

When cache is cleared: - On IconRegistry.set_theme() - On IconColors.set_theme() (manual) - On IconCache.clear() (manual)

Font Renderer

For custom TTF icon fonts (IcoMoon style).

from src.shared_services.rendering.icons.api import IconFontRenderer

renderer = IconFontRenderer.instance()

# Load font with IcoMoon demo.html
renderer.load_font(
    "plant_design",
    "path/to/font.ttf",
    "path/to/demo.html"  # For icon name -> unicode mapping
)

# Use in widgets
font = renderer.get_font("plant_design", size=16)
char = renderer.get_icon_char("plant_design", "Pumpe")

label.setFont(font)
label.setText(char)

Files

File Purpose
api.py Public API exports
svg_renderer.py SVG rendering with color tinting
colors.py Theme-aware color constants
icon_registry.py Widget registration for theme updates
cache.py LRU pixmap cache
font_renderer.py TTF icon font support

Architecture

User Code
    |
    v
render_svg(icon, color=IconColors.Primary)
    |
    +---> IconColors.resolve(color) --> ColorSystem
    |
    +---> IconCache.get(key)
    |         |
    |         +--> Cache hit? Return cached pixmap
    |
    +---> _render_svg_internal()
    |         |
    |         +--> QSvgRenderer (load SVG)
    |         +--> QPainter (render + tint)
    |
    +---> IconCache.put(key, pixmap)
    |
    v
QPixmap (ready to use)

API Reference

src.shared_services.rendering.icons.api

Unified Icon Rendering System - Public API.

This module provides the public API for the icon rendering system. Import from here for all icon-related functionality.

IconRegistry

For any icon displayed on a widget (QLabel, QPushButton, etc.), always use IconRegistry.register(). This is the ONLY way icons will automatically update when the application theme changes.

Using render_svg() or set_widget_icon() directly will render the icon correctly for the current theme, but the icon will NOT update when the user switches themes at runtime.

USAGE

from src.shared_services.rendering.icons.api import ( Icons, IconColors, IconRegistry, )

registry = IconRegistry.instance()

QPushButton - icon updates automatically on theme change

registry.register(button, Icons.Action.Settings, color=IconColors.Primary)

QLabel - use as_pixmap=True for setPixmap() instead of setIcon()

registry.register(label, Icons.Action.Info, size=24, as_pixmap=True)

Dynamic icons (icon changes based on state):

unregister first, then re-register with the new icon

registry.unregister(widget) registry.register(widget, Icons.Action.CheckCircle, as_pixmap=True)

Use icon fonts

from src.shared_services.rendering.icons.api import IconFontRenderer renderer = IconFontRenderer.instance() renderer.load_font("plant_design", "path/to/font.ttf", "path/to/demo.html")

WHEN TO USE render_svg() DIRECTLY: Only use render_svg() for icons that are NOT displayed on a widget, e.g. when building a QIcon for custom painting (paintCell, delegates) or generating pixmaps for non-widget contexts. In these cases, listen for theme changes via StylesheetManager.on_theme_change() and re-render manually.

QUICK REFERENCE:

IconRegistry.instance()
    Primary API. Register widgets for theme-aware icon management.

Icons.Action.Home, Icons.Navigation.Menu, ...
    Icon path definitions organized by category.

IconColors.Primary, IconColors.Error, IconColors.Success, ...
    Theme-aware icon colors with IDE autocompletion.

render_svg(icon, size, color)
    Low-level: render an SVG icon as QPixmap. No theme tracking.

set_widget_icon(widget, icon, size=None, color="primary")
    Low-level: set icon on a widget. No theme tracking.

IconCache.clear()
    Clear the icon cache (called automatically on theme change).

IconCache

LRU cache for rendered icon pixmaps.

This cache stores rendered pixmaps keyed by (path, size, color) tuples. When the cache exceeds its maximum size, the least recently used entries are automatically evicted.

The cache should be cleared when the theme changes, as cached pixmaps will have the wrong colors for the new theme.

Attributes:

Name Type Description
_cache OrderedDict

Internal OrderedDict storing cached pixmaps.

_max_size int

Maximum number of items to cache.

Example

Basic usage::

key = ("icons/home.svg", 24, "#FFFFFF")
cached = IconCache.get(key)
if cached is None:
    pixmap = render(...)
    IconCache.put(key, pixmap)
Source code in src\shared_services\rendering\icons\cache.py
class IconCache:
    """
    LRU cache for rendered icon pixmaps.

    This cache stores rendered pixmaps keyed by (path, size, color) tuples.
    When the cache exceeds its maximum size, the least recently used
    entries are automatically evicted.

    The cache should be cleared when the theme changes, as cached
    pixmaps will have the wrong colors for the new theme.

    Attributes:
        _cache: Internal OrderedDict storing cached pixmaps.
        _max_size: Maximum number of items to cache.

    Example:
        Basic usage::

            key = ("icons/home.svg", 24, "#FFFFFF")
            cached = IconCache.get(key)
            if cached is None:
                pixmap = render(...)
                IconCache.put(key, pixmap)
    """

    _cache: OrderedDict = OrderedDict()
    _max_size: int = 500

    @classmethod
    def get(cls, key: CacheKey) -> Optional[QPixmap]:
        """
        Get a cached pixmap.

        If found, the entry is moved to the end of the cache
        (marking it as most recently used).

        Args:
            key: Cache key tuple, typically (path, size, color).

        Returns:
            Cached QPixmap if found, None otherwise.

        Example::

            pixmap = IconCache.get(("home.svg", 24, "#FFF"))
            if pixmap is not None:
                button.setIcon(QIcon(pixmap))
        """
        if key in cls._cache:
            # Move to end (most recently used)
            cls._cache.move_to_end(key)
            return cls._cache[key]
        return None

    @classmethod
    def put(cls, key: CacheKey, pixmap: QPixmap) -> None:
        """
        Cache a rendered pixmap.

        If the cache exceeds the maximum size, the oldest (least
        recently used) entries are automatically evicted.

        Args:
            key: Cache key tuple, typically (path, size, color).
            pixmap: Rendered pixmap to cache.

        Example::

            pixmap = render_svg(path, size, color)
            IconCache.put((path, size, color), pixmap)
        """
        cls._cache[key] = pixmap
        cls._cache.move_to_end(key)

        # Evict oldest entries if over limit
        while len(cls._cache) > cls._max_size:
            cls._cache.popitem(last=False)

    @classmethod
    def clear(cls) -> None:
        """
        Clear the entire cache.

        This should be called when the theme changes, as cached
        pixmaps will have colors from the old theme.

        Example::

            IconColors.set_theme("dark")
            IconCache.clear()  # Invalidate old colors
        """
        cls._cache.clear()

    @classmethod
    def set_max_size(cls, size: int) -> None:
        """
        Set the maximum cache size.

        If the new size is smaller than the current cache size,
        oldest entries are immediately evicted.

        Args:
            size: Maximum number of items to cache.

        Raises:
            ValueError: If size is less than 1.

        Example::

            IconCache.set_max_size(1000)  # Increase cache
        """
        if size < 1:
            raise ValueError("Cache size must be at least 1")

        cls._max_size = size

        # Evict if over new limit
        while len(cls._cache) > cls._max_size:
            cls._cache.popitem(last=False)

    @classmethod
    def size(cls) -> int:
        """
        Get the current number of cached items.

        Returns:
            Number of items currently in the cache.
        """
        return len(cls._cache)

    @classmethod
    def contains(cls, key: CacheKey) -> bool:
        """
        Check if a key is in the cache without affecting LRU order.

        Args:
            key: Cache key to check.

        Returns:
            True if key is cached, False otherwise.
        """
        return key in cls._cache
clear() classmethod

Clear the entire cache.

This should be called when the theme changes, as cached pixmaps will have colors from the old theme.

Example::

IconColors.set_theme("dark")
IconCache.clear()  # Invalidate old colors
Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def clear(cls) -> None:
    """
    Clear the entire cache.

    This should be called when the theme changes, as cached
    pixmaps will have colors from the old theme.

    Example::

        IconColors.set_theme("dark")
        IconCache.clear()  # Invalidate old colors
    """
    cls._cache.clear()
contains(key) classmethod

Check if a key is in the cache without affecting LRU order.

Parameters:

Name Type Description Default
key CacheKey

Cache key to check.

required

Returns:

Type Description
bool

True if key is cached, False otherwise.

Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def contains(cls, key: CacheKey) -> bool:
    """
    Check if a key is in the cache without affecting LRU order.

    Args:
        key: Cache key to check.

    Returns:
        True if key is cached, False otherwise.
    """
    return key in cls._cache
get(key) classmethod

Get a cached pixmap.

If found, the entry is moved to the end of the cache (marking it as most recently used).

Parameters:

Name Type Description Default
key CacheKey

Cache key tuple, typically (path, size, color).

required

Returns:

Type Description
Optional[QPixmap]

Cached QPixmap if found, None otherwise.

Example::

pixmap = IconCache.get(("home.svg", 24, "#FFF"))
if pixmap is not None:
    button.setIcon(QIcon(pixmap))
Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def get(cls, key: CacheKey) -> Optional[QPixmap]:
    """
    Get a cached pixmap.

    If found, the entry is moved to the end of the cache
    (marking it as most recently used).

    Args:
        key: Cache key tuple, typically (path, size, color).

    Returns:
        Cached QPixmap if found, None otherwise.

    Example::

        pixmap = IconCache.get(("home.svg", 24, "#FFF"))
        if pixmap is not None:
            button.setIcon(QIcon(pixmap))
    """
    if key in cls._cache:
        # Move to end (most recently used)
        cls._cache.move_to_end(key)
        return cls._cache[key]
    return None
put(key, pixmap) classmethod

Cache a rendered pixmap.

If the cache exceeds the maximum size, the oldest (least recently used) entries are automatically evicted.

Parameters:

Name Type Description Default
key CacheKey

Cache key tuple, typically (path, size, color).

required
pixmap QPixmap

Rendered pixmap to cache.

required

Example::

pixmap = render_svg(path, size, color)
IconCache.put((path, size, color), pixmap)
Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def put(cls, key: CacheKey, pixmap: QPixmap) -> None:
    """
    Cache a rendered pixmap.

    If the cache exceeds the maximum size, the oldest (least
    recently used) entries are automatically evicted.

    Args:
        key: Cache key tuple, typically (path, size, color).
        pixmap: Rendered pixmap to cache.

    Example::

        pixmap = render_svg(path, size, color)
        IconCache.put((path, size, color), pixmap)
    """
    cls._cache[key] = pixmap
    cls._cache.move_to_end(key)

    # Evict oldest entries if over limit
    while len(cls._cache) > cls._max_size:
        cls._cache.popitem(last=False)
set_max_size(size) classmethod

Set the maximum cache size.

If the new size is smaller than the current cache size, oldest entries are immediately evicted.

Parameters:

Name Type Description Default
size int

Maximum number of items to cache.

required

Raises:

Type Description
ValueError

If size is less than 1.

Example::

IconCache.set_max_size(1000)  # Increase cache
Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def set_max_size(cls, size: int) -> None:
    """
    Set the maximum cache size.

    If the new size is smaller than the current cache size,
    oldest entries are immediately evicted.

    Args:
        size: Maximum number of items to cache.

    Raises:
        ValueError: If size is less than 1.

    Example::

        IconCache.set_max_size(1000)  # Increase cache
    """
    if size < 1:
        raise ValueError("Cache size must be at least 1")

    cls._max_size = size

    # Evict if over new limit
    while len(cls._cache) > cls._max_size:
        cls._cache.popitem(last=False)
size() classmethod

Get the current number of cached items.

Returns:

Type Description
int

Number of items currently in the cache.

Source code in src\shared_services\rendering\icons\cache.py
@classmethod
def size(cls) -> int:
    """
    Get the current number of cached items.

    Returns:
        Number of items currently in the cache.
    """
    return len(cls._cache)

IconColors

Theme-aware icon color names with IDE autocompletion support.

Each property returns a semantic key string (e.g. "primary", "error") that is resolved to the actual hex color at render time by resolve(). This ensures colors are always correct for the current theme, even when stored in the IconRegistry for later re-rendering.

Available Colors

Primary, Secondary, Tertiary, Disabled Icon state colors mapped to text colors for contrast.

Error, Success, Warning, Info Semantic colors for status indication.

Hover, Active Interactive state colors.

OnPrimary, OnSecondary, OnSurface, Accent Special purpose colors for specific backgrounds.

Example

Usage with render_svg::

render_svg(Icons.Action.Home, color=IconColors.Primary)

Usage with IconRegistry (theme-aware)::

registry = IconRegistry.instance()
registry.register(button, Icons.Action.Home, color=IconColors.Primary)

Resolving to hex when needed::

hex_color = IconColors.resolve(IconColors.Primary)
Source code in src\shared_services\rendering\icons\colors.py
class IconColors(metaclass=_IconColorsMeta):
    """
    Theme-aware icon color names with IDE autocompletion support.

    Each property returns a semantic key string (e.g. "primary", "error")
    that is resolved to the actual hex color at render time by resolve().
    This ensures colors are always correct for the current theme, even
    when stored in the IconRegistry for later re-rendering.

    Available Colors:
        Primary, Secondary, Tertiary, Disabled
            Icon state colors mapped to text colors for contrast.

        Error, Success, Warning, Info
            Semantic colors for status indication.

        Hover, Active
            Interactive state colors.

        OnPrimary, OnSecondary, OnSurface, Accent
            Special purpose colors for specific backgrounds.

    Example:
        Usage with render_svg::

            render_svg(Icons.Action.Home, color=IconColors.Primary)

        Usage with IconRegistry (theme-aware)::

            registry = IconRegistry.instance()
            registry.register(button, Icons.Action.Home, color=IconColors.Primary)

        Resolving to hex when needed::

            hex_color = IconColors.resolve(IconColors.Primary)
    """

    @staticmethod
    def set_theme(theme: str) -> None:
        """
        Set the current theme for icon colors.

        Args:
            theme: Theme name, must be "light" or "dark".

        Raises:
            ValueError: If theme is not "light" or "dark".

        Example::

            IconColors.set_theme("dark")
            # Now resolve("primary") returns the dark theme hex color
            hex_color = IconColors.resolve("primary")
        """
        global _current_theme
        if theme not in ("light", "dark", "soft", "gray"):
            raise ValueError(f"Invalid theme: {theme}. Use 'light', 'dark', 'soft', or 'gray'.")
        _current_theme = theme

    @staticmethod
    def get_theme() -> str:
        """
        Get the current theme.

        Returns:
            Current theme name ("light" or "dark").
        """
        return _current_theme

    @staticmethod
    def resolve(color: str, theme: Optional[str] = None) -> str:
        """
        Resolve a color value, supporting both hex colors and property names.

        This method is used internally by the rendering system to resolve
        color parameters that may be hex values or property name strings.

        Args:
            color: Hex color ("#RRGGBB"), rgb color, or property name string
                (e.g., "Primary", "Error"). Note: for property names, use
                the direct property access (IconColors.Error) when possible.
            theme: Optional theme override.

        Returns:
            Hex color string.

        Example::

            IconColors.resolve("#FF0000")  # Returns: '#FF0000' (passthrough)
            IconColors.resolve("error")  # Returns: '#DC2626' (resolves to error color)
        """
        global _current_theme

        # If already a hex or rgb color, return as-is
        if color.startswith("#") or color.startswith("rgb"):
            return color

        # Use specified theme or current
        original_theme = _current_theme
        if theme and theme != original_theme:
            _current_theme = theme

        # Map common string names to ColorSystem keys
        name_to_key = {
            "primary": "text_primary",
            "secondary": "text_secondary",
            "tertiary": "text_tertiary",
            "disabled": "text_disabled",
            "error": "error",
            "success": "success",
            "warning": "warning",
            "info": "info",
            "hover": "text_secondary",
            "active": "primary",
            "on_primary": "on_primary",
            "on_secondary": "on_secondary",
            "on_surface": "text_primary",
            "accent": "primary",
        }

        color_lower = color.lower()
        colors = ColorSystem.get_colors(_current_theme)

        if color_lower in name_to_key:
            result = colors.get(name_to_key[color_lower], colors["text_primary"])
        elif color_lower in colors:
            result = colors[color_lower]
        else:
            result = colors["text_primary"]

        # Restore original theme if changed
        if theme and theme != original_theme:
            _current_theme = original_theme

        return result
get_theme() staticmethod

Get the current theme.

Returns:

Type Description
str

Current theme name ("light" or "dark").

Source code in src\shared_services\rendering\icons\colors.py
@staticmethod
def get_theme() -> str:
    """
    Get the current theme.

    Returns:
        Current theme name ("light" or "dark").
    """
    return _current_theme
resolve(color, theme=None) staticmethod

Resolve a color value, supporting both hex colors and property names.

This method is used internally by the rendering system to resolve color parameters that may be hex values or property name strings.

Parameters:

Name Type Description Default
color str

Hex color ("#RRGGBB"), rgb color, or property name string (e.g., "Primary", "Error"). Note: for property names, use the direct property access (IconColors.Error) when possible.

required
theme Optional[str]

Optional theme override.

None

Returns:

Type Description
str

Hex color string.

Example::

IconColors.resolve("#FF0000")  # Returns: '#FF0000' (passthrough)
IconColors.resolve("error")  # Returns: '#DC2626' (resolves to error color)
Source code in src\shared_services\rendering\icons\colors.py
@staticmethod
def resolve(color: str, theme: Optional[str] = None) -> str:
    """
    Resolve a color value, supporting both hex colors and property names.

    This method is used internally by the rendering system to resolve
    color parameters that may be hex values or property name strings.

    Args:
        color: Hex color ("#RRGGBB"), rgb color, or property name string
            (e.g., "Primary", "Error"). Note: for property names, use
            the direct property access (IconColors.Error) when possible.
        theme: Optional theme override.

    Returns:
        Hex color string.

    Example::

        IconColors.resolve("#FF0000")  # Returns: '#FF0000' (passthrough)
        IconColors.resolve("error")  # Returns: '#DC2626' (resolves to error color)
    """
    global _current_theme

    # If already a hex or rgb color, return as-is
    if color.startswith("#") or color.startswith("rgb"):
        return color

    # Use specified theme or current
    original_theme = _current_theme
    if theme and theme != original_theme:
        _current_theme = theme

    # Map common string names to ColorSystem keys
    name_to_key = {
        "primary": "text_primary",
        "secondary": "text_secondary",
        "tertiary": "text_tertiary",
        "disabled": "text_disabled",
        "error": "error",
        "success": "success",
        "warning": "warning",
        "info": "info",
        "hover": "text_secondary",
        "active": "primary",
        "on_primary": "on_primary",
        "on_secondary": "on_secondary",
        "on_surface": "text_primary",
        "accent": "primary",
    }

    color_lower = color.lower()
    colors = ColorSystem.get_colors(_current_theme)

    if color_lower in name_to_key:
        result = colors.get(name_to_key[color_lower], colors["text_primary"])
    elif color_lower in colors:
        result = colors[color_lower]
    else:
        result = colors["text_primary"]

    # Restore original theme if changed
    if theme and theme != original_theme:
        _current_theme = original_theme

    return result
set_theme(theme) staticmethod

Set the current theme for icon colors.

Parameters:

Name Type Description Default
theme str

Theme name, must be "light" or "dark".

required

Raises:

Type Description
ValueError

If theme is not "light" or "dark".

Example::

IconColors.set_theme("dark")
# Now resolve("primary") returns the dark theme hex color
hex_color = IconColors.resolve("primary")
Source code in src\shared_services\rendering\icons\colors.py
@staticmethod
def set_theme(theme: str) -> None:
    """
    Set the current theme for icon colors.

    Args:
        theme: Theme name, must be "light" or "dark".

    Raises:
        ValueError: If theme is not "light" or "dark".

    Example::

        IconColors.set_theme("dark")
        # Now resolve("primary") returns the dark theme hex color
        hex_color = IconColors.resolve("primary")
    """
    global _current_theme
    if theme not in ("light", "dark", "soft", "gray"):
        raise ValueError(f"Invalid theme: {theme}. Use 'light', 'dark', 'soft', or 'gray'.")
    _current_theme = theme

IconFontRenderer

Bases: QObject

Manages multiple TTF icon fonts with Unicode character mapping.

This class provides a centralized way to load and use icon fonts throughout the application. It supports IcoMoon-style fonts with demo.html for character mapping, as well as JSON mapping files.

Signals

font_loaded(str): Emitted when a font is successfully loaded. Args: str: The font_id of the loaded font.

Example

Basic usage::

renderer = IconFontRenderer.instance()

# Load a font
success = renderer.load_font(
    "plant_design",
    "fonts/plant_design.ttf",
    "fonts/demo.html"
)

if success:
    font = renderer.get_font("plant_design", size=16)
    char = renderer.get_icon_char("plant_design", "Pumpe")
    label.setFont(font)
    label.setText(char)
Note

This class is a singleton. Use IconFontRenderer.instance() to get the shared instance.

Source code in src\shared_services\rendering\icons\font_renderer.py
class IconFontRenderer(QObject):
    """
    Manages multiple TTF icon fonts with Unicode character mapping.

    This class provides a centralized way to load and use icon fonts
    throughout the application. It supports IcoMoon-style fonts with
    demo.html for character mapping, as well as JSON mapping files.

    Signals:
        font_loaded(str): Emitted when a font is successfully loaded.
            Args:
                str: The font_id of the loaded font.

    Example:
        Basic usage::

            renderer = IconFontRenderer.instance()

            # Load a font
            success = renderer.load_font(
                "plant_design",
                "fonts/plant_design.ttf",
                "fonts/demo.html"
            )

            if success:
                font = renderer.get_font("plant_design", size=16)
                char = renderer.get_icon_char("plant_design", "Pumpe")
                label.setFont(font)
                label.setText(char)

    Note:
        This class is a singleton. Use IconFontRenderer.instance()
        to get the shared instance.
    """

    font_loaded: Signal = Signal(str)

    _instance: Optional["IconFontRenderer"] = None

    def __init__(self) -> None:
        """Initialize the icon font renderer."""
        super().__init__()
        self._fonts: Dict[str, LoadedFont] = {}

    @classmethod
    def instance(cls) -> "IconFontRenderer":
        """
        Get the singleton instance.

        Returns:
            The shared IconFontRenderer instance.

        Example::

            renderer = IconFontRenderer.instance()
            renderer.load_font("my_font", "path/to/font.ttf")
        """
        if cls._instance is None:
            cls._instance = cls()
        return cls._instance

    def load_font(
        self,
        font_id: str,
        ttf_path: str,
        mapping_source: Optional[str] = None,
        fallback_char: str = "?",
    ) -> bool:
        """
        Load a TTF icon font.

        Args:
            font_id: Unique identifier for this font (e.g., "plant_design").
                Used to reference the font in other methods.
            ttf_path: Path to the .ttf file.
            mapping_source: Optional path to demo.html or JSON mapping file.
                If not provided, only the font is loaded without icon mappings.
            fallback_char: Character to use when requested icon is not found.

        Returns:
            True if the font was loaded successfully, False otherwise.

        Example::

            renderer = IconFontRenderer.instance()
            success = renderer.load_font(
                "plant_design",
                "fonts/plant_design.ttf",
                "fonts/demo.html"
            )
            if success:
                print("Font loaded!")
        """
        ttf_path_obj = Path(ttf_path)

        if not ttf_path_obj.exists():
            return False

        # Load font into Qt
        qt_font_id = QFontDatabase.addApplicationFont(str(ttf_path_obj))
        if qt_font_id == -1:
            return False

        # Get font family name
        families = QFontDatabase.applicationFontFamilies(qt_font_id)
        if not families:
            return False

        family_name = families[0]

        # Load character mappings
        mappings: Dict[str, str] = {}
        if mapping_source:
            mappings = self._load_mappings(Path(mapping_source))

        # Store loaded font
        self._fonts[font_id] = LoadedFont(
            family=family_name,
            mappings=mappings,
            fallback=fallback_char,
        )

        self.font_loaded.emit(font_id)
        return True

    def get_font(self, font_id: str, size: int = 16) -> QFont:
        """
        Get a QFont configured for icon rendering.

        Args:
            font_id: Identifier of the loaded font.
            size: Font size in points.

        Returns:
            Configured QFont for rendering icons.
            Returns a default QFont if the font_id is not found.

        Example::

            font = renderer.get_font("plant_design", size=24)
            label.setFont(font)
        """
        if font_id not in self._fonts:
            return QFont()

        loaded = self._fonts[font_id]
        font = QFont(loaded.family, size)
        font.setStyleHint(QFont.StyleHint.System)
        font.setStyleStrategy(QFont.StyleStrategy.PreferAntialias)
        font.setHintingPreference(QFont.HintingPreference.PreferNoHinting)

        return font

    def get_icon_char(self, font_id: str, icon_name: str) -> str:
        """
        Get the Unicode character for an icon name.

        Args:
            font_id: Identifier of the loaded font.
            icon_name: Name of the icon (as defined in mapping file).

        Returns:
            Unicode character for the icon, or fallback character if not found.

        Example::

            char = renderer.get_icon_char("plant_design", "Pumpe")
            label.setText(char)
        """
        if font_id not in self._fonts:
            return "?"

        loaded = self._fonts[font_id]
        return loaded.mappings.get(icon_name, loaded.fallback)

    def get_available_icons(self, font_id: str) -> List[str]:
        """
        Get list of available icon names for a font.

        Args:
            font_id: Identifier of the loaded font.

        Returns:
            List of icon names, or empty list if font not found.

        Example::

            icons = renderer.get_available_icons("plant_design")
            print(icons)
            # Output: ['Pumpe', 'Ventil', 'Motor', ...]
        """
        if font_id not in self._fonts:
            return []
        return list(self._fonts[font_id].mappings.keys())

    def is_loaded(self, font_id: str) -> bool:
        """
        Check if a font is loaded.

        Args:
            font_id: Identifier to check.

        Returns:
            True if the font is loaded, False otherwise.
        """
        return font_id in self._fonts

    def get_loaded_fonts(self) -> List[str]:
        """
        Get list of all loaded font identifiers.

        Returns:
            List of font_id strings for all loaded fonts.
        """
        return list(self._fonts.keys())

    def unload_font(self, font_id: str) -> bool:
        """
        Unload a font from the renderer.

        Note that the font remains in Qt's font database; this only
        removes it from the renderer's tracking.

        Args:
            font_id: Identifier of the font to unload.

        Returns:
            True if the font was unloaded, False if not found.
        """
        if font_id in self._fonts:
            del self._fonts[font_id]
            return True
        return False

    def _load_mappings(self, path: Path) -> Dict[str, str]:
        """
        Load icon mappings from a file.

        Supports IcoMoon demo.html and JSON mapping files.

        Args:
            path: Path to the mapping file.

        Returns:
            Dictionary mapping icon names to Unicode characters.
        """
        if not path.exists():
            return {}

        suffix = path.suffix.lower()
        if suffix == ".html":
            return self._parse_icomoon_demo(path)
        elif suffix == ".json":
            return self._parse_json_mapping(path)

        return {}

    def _parse_icomoon_demo(self, path: Path) -> Dict[str, str]:
        """
        Parse IcoMoon demo.html for icon mappings.

        IcoMoon generates a demo.html file that contains icon names
        and their Unicode code points in a specific format.

        Args:
            path: Path to the demo.html file.

        Returns:
            Dictionary mapping icon names to Unicode characters.
        """
        try:
            content = path.read_text(encoding="utf-8")
        except (IOError, UnicodeDecodeError):
            return {}

        mappings: Dict[str, str] = {}

        # Pattern to find icon class names
        icon_pattern = re.compile(r'class="icon-([^"]+)"')
        # Pattern to find Unicode values
        code_pattern = re.compile(r'(?:data-code|value)="([a-fA-F0-9]+)"')

        icons = icon_pattern.findall(content)
        codes = code_pattern.findall(content)

        for name, code in zip(icons, codes):
            try:
                char = chr(int(code, 16))
                mappings[name] = char
            except (ValueError, OverflowError):
                continue

        return mappings

    def _parse_json_mapping(self, path: Path) -> Dict[str, str]:
        """
        Parse a JSON mapping file.

        Expected format::

            {
                "mappings": {
                    "IconName": "0xE900",
                    "OtherIcon": 59649
                }
            }

        Args:
            path: Path to the JSON file.

        Returns:
            Dictionary mapping icon names to Unicode characters.
        """
        try:
            content = path.read_text(encoding="utf-8")
            data = json.loads(content)
        except (IOError, json.JSONDecodeError):
            return {}

        mappings: Dict[str, str] = {}
        raw_mappings = data.get("mappings", {})

        for name, code in raw_mappings.items():
            try:
                if isinstance(code, str):
                    if code.startswith("0x"):
                        mappings[name] = chr(int(code, 16))
                    elif code.startswith("\\u"):
                        mappings[name] = chr(int(code[2:], 16))
                    else:
                        # Assume it is the character itself
                        mappings[name] = code
                elif isinstance(code, int):
                    mappings[name] = chr(code)
            except (ValueError, OverflowError):
                continue

        return mappings
__init__()

Initialize the icon font renderer.

Source code in src\shared_services\rendering\icons\font_renderer.py
def __init__(self) -> None:
    """Initialize the icon font renderer."""
    super().__init__()
    self._fonts: Dict[str, LoadedFont] = {}
get_available_icons(font_id)

Get list of available icon names for a font.

Parameters:

Name Type Description Default
font_id str

Identifier of the loaded font.

required

Returns:

Type Description
List[str]

List of icon names, or empty list if font not found.

Example::

icons = renderer.get_available_icons("plant_design")
print(icons)
# Output: ['Pumpe', 'Ventil', 'Motor', ...]
Source code in src\shared_services\rendering\icons\font_renderer.py
def get_available_icons(self, font_id: str) -> List[str]:
    """
    Get list of available icon names for a font.

    Args:
        font_id: Identifier of the loaded font.

    Returns:
        List of icon names, or empty list if font not found.

    Example::

        icons = renderer.get_available_icons("plant_design")
        print(icons)
        # Output: ['Pumpe', 'Ventil', 'Motor', ...]
    """
    if font_id not in self._fonts:
        return []
    return list(self._fonts[font_id].mappings.keys())
get_font(font_id, size=16)

Get a QFont configured for icon rendering.

Parameters:

Name Type Description Default
font_id str

Identifier of the loaded font.

required
size int

Font size in points.

16

Returns:

Type Description
QFont

Configured QFont for rendering icons.

QFont

Returns a default QFont if the font_id is not found.

Example::

font = renderer.get_font("plant_design", size=24)
label.setFont(font)
Source code in src\shared_services\rendering\icons\font_renderer.py
def get_font(self, font_id: str, size: int = 16) -> QFont:
    """
    Get a QFont configured for icon rendering.

    Args:
        font_id: Identifier of the loaded font.
        size: Font size in points.

    Returns:
        Configured QFont for rendering icons.
        Returns a default QFont if the font_id is not found.

    Example::

        font = renderer.get_font("plant_design", size=24)
        label.setFont(font)
    """
    if font_id not in self._fonts:
        return QFont()

    loaded = self._fonts[font_id]
    font = QFont(loaded.family, size)
    font.setStyleHint(QFont.StyleHint.System)
    font.setStyleStrategy(QFont.StyleStrategy.PreferAntialias)
    font.setHintingPreference(QFont.HintingPreference.PreferNoHinting)

    return font
get_icon_char(font_id, icon_name)

Get the Unicode character for an icon name.

Parameters:

Name Type Description Default
font_id str

Identifier of the loaded font.

required
icon_name str

Name of the icon (as defined in mapping file).

required

Returns:

Type Description
str

Unicode character for the icon, or fallback character if not found.

Example::

char = renderer.get_icon_char("plant_design", "Pumpe")
label.setText(char)
Source code in src\shared_services\rendering\icons\font_renderer.py
def get_icon_char(self, font_id: str, icon_name: str) -> str:
    """
    Get the Unicode character for an icon name.

    Args:
        font_id: Identifier of the loaded font.
        icon_name: Name of the icon (as defined in mapping file).

    Returns:
        Unicode character for the icon, or fallback character if not found.

    Example::

        char = renderer.get_icon_char("plant_design", "Pumpe")
        label.setText(char)
    """
    if font_id not in self._fonts:
        return "?"

    loaded = self._fonts[font_id]
    return loaded.mappings.get(icon_name, loaded.fallback)
get_loaded_fonts()

Get list of all loaded font identifiers.

Returns:

Type Description
List[str]

List of font_id strings for all loaded fonts.

Source code in src\shared_services\rendering\icons\font_renderer.py
def get_loaded_fonts(self) -> List[str]:
    """
    Get list of all loaded font identifiers.

    Returns:
        List of font_id strings for all loaded fonts.
    """
    return list(self._fonts.keys())
instance() classmethod

Get the singleton instance.

Returns:

Type Description
IconFontRenderer

The shared IconFontRenderer instance.

Example::

renderer = IconFontRenderer.instance()
renderer.load_font("my_font", "path/to/font.ttf")
Source code in src\shared_services\rendering\icons\font_renderer.py
@classmethod
def instance(cls) -> "IconFontRenderer":
    """
    Get the singleton instance.

    Returns:
        The shared IconFontRenderer instance.

    Example::

        renderer = IconFontRenderer.instance()
        renderer.load_font("my_font", "path/to/font.ttf")
    """
    if cls._instance is None:
        cls._instance = cls()
    return cls._instance
is_loaded(font_id)

Check if a font is loaded.

Parameters:

Name Type Description Default
font_id str

Identifier to check.

required

Returns:

Type Description
bool

True if the font is loaded, False otherwise.

Source code in src\shared_services\rendering\icons\font_renderer.py
def is_loaded(self, font_id: str) -> bool:
    """
    Check if a font is loaded.

    Args:
        font_id: Identifier to check.

    Returns:
        True if the font is loaded, False otherwise.
    """
    return font_id in self._fonts
load_font(font_id, ttf_path, mapping_source=None, fallback_char='?')

Load a TTF icon font.

Parameters:

Name Type Description Default
font_id str

Unique identifier for this font (e.g., "plant_design"). Used to reference the font in other methods.

required
ttf_path str

Path to the .ttf file.

required
mapping_source Optional[str]

Optional path to demo.html or JSON mapping file. If not provided, only the font is loaded without icon mappings.

None
fallback_char str

Character to use when requested icon is not found.

'?'

Returns:

Type Description
bool

True if the font was loaded successfully, False otherwise.

Example::

renderer = IconFontRenderer.instance()
success = renderer.load_font(
    "plant_design",
    "fonts/plant_design.ttf",
    "fonts/demo.html"
)
if success:
    print("Font loaded!")
Source code in src\shared_services\rendering\icons\font_renderer.py
def load_font(
    self,
    font_id: str,
    ttf_path: str,
    mapping_source: Optional[str] = None,
    fallback_char: str = "?",
) -> bool:
    """
    Load a TTF icon font.

    Args:
        font_id: Unique identifier for this font (e.g., "plant_design").
            Used to reference the font in other methods.
        ttf_path: Path to the .ttf file.
        mapping_source: Optional path to demo.html or JSON mapping file.
            If not provided, only the font is loaded without icon mappings.
        fallback_char: Character to use when requested icon is not found.

    Returns:
        True if the font was loaded successfully, False otherwise.

    Example::

        renderer = IconFontRenderer.instance()
        success = renderer.load_font(
            "plant_design",
            "fonts/plant_design.ttf",
            "fonts/demo.html"
        )
        if success:
            print("Font loaded!")
    """
    ttf_path_obj = Path(ttf_path)

    if not ttf_path_obj.exists():
        return False

    # Load font into Qt
    qt_font_id = QFontDatabase.addApplicationFont(str(ttf_path_obj))
    if qt_font_id == -1:
        return False

    # Get font family name
    families = QFontDatabase.applicationFontFamilies(qt_font_id)
    if not families:
        return False

    family_name = families[0]

    # Load character mappings
    mappings: Dict[str, str] = {}
    if mapping_source:
        mappings = self._load_mappings(Path(mapping_source))

    # Store loaded font
    self._fonts[font_id] = LoadedFont(
        family=family_name,
        mappings=mappings,
        fallback=fallback_char,
    )

    self.font_loaded.emit(font_id)
    return True
unload_font(font_id)

Unload a font from the renderer.

Note that the font remains in Qt's font database; this only removes it from the renderer's tracking.

Parameters:

Name Type Description Default
font_id str

Identifier of the font to unload.

required

Returns:

Type Description
bool

True if the font was unloaded, False if not found.

Source code in src\shared_services\rendering\icons\font_renderer.py
def unload_font(self, font_id: str) -> bool:
    """
    Unload a font from the renderer.

    Note that the font remains in Qt's font database; this only
    removes it from the renderer's tracking.

    Args:
        font_id: Identifier of the font to unload.

    Returns:
        True if the font was unloaded, False if not found.
    """
    if font_id in self._fonts:
        del self._fonts[font_id]
        return True
    return False

IconRegistry

Manages icon registration for widgets with automatic theme updates.

This class tracks widgets that display icons and automatically updates their icons when the application theme changes. It uses weak references to avoid memory leaks from deleted widgets.

Example

Basic usage::

registry = IconRegistry.instance()

# Register widgets
registry.register(home_button, Icons.Action.Home, size=24)
registry.register(settings_button, Icons.Action.Settings, size=24)

# Later, switch theme
registry.set_theme("dark")  # All icons update automatically
Note

This class is a singleton. Use IconRegistry.instance() to get the shared instance.

Source code in src\shared_services\rendering\icons\icon_registry.py
class IconRegistry:
    """
    Manages icon registration for widgets with automatic theme updates.

    This class tracks widgets that display icons and automatically
    updates their icons when the application theme changes. It uses
    weak references to avoid memory leaks from deleted widgets.

    Example:
        Basic usage::

            registry = IconRegistry.instance()

            # Register widgets
            registry.register(home_button, Icons.Action.Home, size=24)
            registry.register(settings_button, Icons.Action.Settings, size=24)

            # Later, switch theme
            registry.set_theme("dark")  # All icons update automatically

    Note:
        This class is a singleton. Use IconRegistry.instance()
        to get the shared instance.
    """

    _instance: Optional["IconRegistry"] = None

    def __init__(self) -> None:
        """Initialize the icon registry."""
        self._registered: List[RegisteredIcon] = []

    @classmethod
    def instance(cls) -> "IconRegistry":
        """
        Get the singleton instance.

        Returns:
            The shared IconRegistry instance.
        """
        if cls._instance is None:
            cls._instance = cls()
        return cls._instance

    def register(
        self,
        widget: QWidget,
        icon: Union[PathDef, str],
        size: int = 24,
        color: str = "primary",
        as_pixmap: bool = False,
    ) -> None:
        """
        Register a widget for icon management.

        The widget will have its icon set immediately and will be
        automatically updated when the theme changes.

        Args:
            widget: The widget to set icon on. Must have setIcon()
                or setPixmap() method.
            icon: PathDef from icon constants, or path string.
            size: Icon size in pixels.
            color: Semantic color name ("primary", "error", etc.)
                or hex color ("#RRGGBB").
            as_pixmap: If True, use setPixmap() instead of setIcon().
                Use this for QLabel widgets.

        Example::

            registry = IconRegistry.instance()
            registry.register(button, Icons.Action.Home)
            registry.register(label, Icons.Action.Info, as_pixmap=True)
        """
        widget_ref = weakref.ref(widget)

        entry = RegisteredIcon(
            widget_ref=widget_ref,
            icon=icon,
            size=size,
            color=color,
            as_pixmap=as_pixmap,
        )

        self._registered.append(entry)

        # Apply icon immediately
        self._apply_icon(widget, icon, size, color, as_pixmap)

    def unregister(self, widget: QWidget) -> bool:
        """
        Unregister a widget from icon management.

        Args:
            widget: The widget to unregister.

        Returns:
            True if the widget was found and unregistered, False otherwise.
        """
        initial_count = len(self._registered)
        self._registered = [
            entry
            for entry in self._registered
            if entry.widget_ref() is not widget
        ]
        return len(self._registered) < initial_count

    def set_theme(self, theme: str) -> None:
        """
        Switch theme and update all registered icons.

        This method changes the current theme and re-renders all
        registered icons with the new theme colors.

        Args:
            theme: Theme name ("light" or "dark").

        Example::

            registry.set_theme("dark")  # All icons update to dark theme
        """
        IconColors.set_theme(theme)
        IconCache.clear()  # Invalidate cached pixmaps
        self._update_all()

    def get_theme(self) -> str:
        """
        Get the current theme.

        Returns:
            Current theme name ("light" or "dark").
        """
        return IconColors.get_theme()

    def update_all(self) -> None:
        """
        Force update all registered icons.

        This can be used to refresh icons after changing color settings
        or when widgets need to be refreshed.
        """
        self._update_all()

    def cleanup(self) -> None:
        """
        Remove references to deleted widgets.

        This method removes any entries for widgets that have been
        garbage collected. It is called automatically during updates,
        but can be called manually to free memory.
        """
        self._registered = [
            entry
            for entry in self._registered
            if entry.widget_ref() is not None
            and self._is_widget_valid(entry.widget_ref())
        ]

    def get_registered_count(self) -> int:
        """
        Get the number of registered widgets.

        Note that this includes widgets that may have been deleted
        but not yet cleaned up.

        Returns:
            Number of registered entries.
        """
        return len(self._registered)

    def _update_all(self) -> None:
        """Update all registered widgets with current theme colors."""
        valid_entries: List[RegisteredIcon] = []

        for entry in self._registered:
            widget = entry.widget_ref()

            if widget is not None and self._is_widget_valid(widget):
                valid_entries.append(entry)
                self._apply_icon(
                    widget,
                    entry.icon,
                    entry.size,
                    entry.color,
                    entry.as_pixmap,
                )

        # Keep only valid entries
        self._registered = valid_entries

    def _apply_icon(
        self,
        widget: QWidget,
        icon: Union[PathDef, str],
        size: int,
        color: str,
        as_pixmap: bool,
    ) -> None:
        """
        Apply an icon to a widget.

        Args:
            widget: Target widget.
            icon: Icon path or PathDef.
            size: Icon size.
            color: Color specification.
            as_pixmap: Whether to use setPixmap.
        """
        try:
            pixmap = render_svg(icon, size=size, color=color)

            if as_pixmap and hasattr(widget, "setPixmap"):
                widget.setPixmap(pixmap)
            elif hasattr(widget, "setIcon"):
                widget.setIcon(QIcon(pixmap))
        except (RuntimeError, AttributeError):
            # Widget may have been deleted or does not support icons
            pass

    def _is_widget_valid(self, widget: QWidget) -> bool:
        """
        Check if a widget is still valid and not deleted.

        Args:
            widget: The widget to check.

        Returns:
            True if the widget is still valid, False otherwise.
        """
        if widget is None:
            return False

        try:
            # Try to access a property to check if widget is deleted
            widget.isVisible()
            return True
        except RuntimeError:
            # Widget has been deleted
            return False
__init__()

Initialize the icon registry.

Source code in src\shared_services\rendering\icons\icon_registry.py
def __init__(self) -> None:
    """Initialize the icon registry."""
    self._registered: List[RegisteredIcon] = []
cleanup()

Remove references to deleted widgets.

This method removes any entries for widgets that have been garbage collected. It is called automatically during updates, but can be called manually to free memory.

Source code in src\shared_services\rendering\icons\icon_registry.py
def cleanup(self) -> None:
    """
    Remove references to deleted widgets.

    This method removes any entries for widgets that have been
    garbage collected. It is called automatically during updates,
    but can be called manually to free memory.
    """
    self._registered = [
        entry
        for entry in self._registered
        if entry.widget_ref() is not None
        and self._is_widget_valid(entry.widget_ref())
    ]
get_registered_count()

Get the number of registered widgets.

Note that this includes widgets that may have been deleted but not yet cleaned up.

Returns:

Type Description
int

Number of registered entries.

Source code in src\shared_services\rendering\icons\icon_registry.py
def get_registered_count(self) -> int:
    """
    Get the number of registered widgets.

    Note that this includes widgets that may have been deleted
    but not yet cleaned up.

    Returns:
        Number of registered entries.
    """
    return len(self._registered)
get_theme()

Get the current theme.

Returns:

Type Description
str

Current theme name ("light" or "dark").

Source code in src\shared_services\rendering\icons\icon_registry.py
def get_theme(self) -> str:
    """
    Get the current theme.

    Returns:
        Current theme name ("light" or "dark").
    """
    return IconColors.get_theme()
instance() classmethod

Get the singleton instance.

Returns:

Type Description
IconRegistry

The shared IconRegistry instance.

Source code in src\shared_services\rendering\icons\icon_registry.py
@classmethod
def instance(cls) -> "IconRegistry":
    """
    Get the singleton instance.

    Returns:
        The shared IconRegistry instance.
    """
    if cls._instance is None:
        cls._instance = cls()
    return cls._instance
register(widget, icon, size=24, color='primary', as_pixmap=False)

Register a widget for icon management.

The widget will have its icon set immediately and will be automatically updated when the theme changes.

Parameters:

Name Type Description Default
widget QWidget

The widget to set icon on. Must have setIcon() or setPixmap() method.

required
icon Union[PathDef, str]

PathDef from icon constants, or path string.

required
size int

Icon size in pixels.

24
color str

Semantic color name ("primary", "error", etc.) or hex color ("#RRGGBB").

'primary'
as_pixmap bool

If True, use setPixmap() instead of setIcon(). Use this for QLabel widgets.

False

Example::

registry = IconRegistry.instance()
registry.register(button, Icons.Action.Home)
registry.register(label, Icons.Action.Info, as_pixmap=True)
Source code in src\shared_services\rendering\icons\icon_registry.py
def register(
    self,
    widget: QWidget,
    icon: Union[PathDef, str],
    size: int = 24,
    color: str = "primary",
    as_pixmap: bool = False,
) -> None:
    """
    Register a widget for icon management.

    The widget will have its icon set immediately and will be
    automatically updated when the theme changes.

    Args:
        widget: The widget to set icon on. Must have setIcon()
            or setPixmap() method.
        icon: PathDef from icon constants, or path string.
        size: Icon size in pixels.
        color: Semantic color name ("primary", "error", etc.)
            or hex color ("#RRGGBB").
        as_pixmap: If True, use setPixmap() instead of setIcon().
            Use this for QLabel widgets.

    Example::

        registry = IconRegistry.instance()
        registry.register(button, Icons.Action.Home)
        registry.register(label, Icons.Action.Info, as_pixmap=True)
    """
    widget_ref = weakref.ref(widget)

    entry = RegisteredIcon(
        widget_ref=widget_ref,
        icon=icon,
        size=size,
        color=color,
        as_pixmap=as_pixmap,
    )

    self._registered.append(entry)

    # Apply icon immediately
    self._apply_icon(widget, icon, size, color, as_pixmap)
set_theme(theme)

Switch theme and update all registered icons.

This method changes the current theme and re-renders all registered icons with the new theme colors.

Parameters:

Name Type Description Default
theme str

Theme name ("light" or "dark").

required

Example::

registry.set_theme("dark")  # All icons update to dark theme
Source code in src\shared_services\rendering\icons\icon_registry.py
def set_theme(self, theme: str) -> None:
    """
    Switch theme and update all registered icons.

    This method changes the current theme and re-renders all
    registered icons with the new theme colors.

    Args:
        theme: Theme name ("light" or "dark").

    Example::

        registry.set_theme("dark")  # All icons update to dark theme
    """
    IconColors.set_theme(theme)
    IconCache.clear()  # Invalidate cached pixmaps
    self._update_all()
unregister(widget)

Unregister a widget from icon management.

Parameters:

Name Type Description Default
widget QWidget

The widget to unregister.

required

Returns:

Type Description
bool

True if the widget was found and unregistered, False otherwise.

Source code in src\shared_services\rendering\icons\icon_registry.py
def unregister(self, widget: QWidget) -> bool:
    """
    Unregister a widget from icon management.

    Args:
        widget: The widget to unregister.

    Returns:
        True if the widget was found and unregistered, False otherwise.
    """
    initial_count = len(self._registered)
    self._registered = [
        entry
        for entry in self._registered
        if entry.widget_ref() is not widget
    ]
    return len(self._registered) < initial_count
update_all()

Force update all registered icons.

This can be used to refresh icons after changing color settings or when widgets need to be refreshed.

Source code in src\shared_services\rendering\icons\icon_registry.py
def update_all(self) -> None:
    """
    Force update all registered icons.

    This can be used to refresh icons after changing color settings
    or when widgets need to be refreshed.
    """
    self._update_all()

Icons

Application icons organized by Material Design category.

Source code in src\shared_services\rendering\icons\icon_paths.py
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class Icons:
    """Application icons organized by Material Design category."""

    class Logos:
        """Brand and logo images."""

        GitHub: Final = PathDef(
            ".app_data/icons/logos/github-mark.svg",
            PathType.REPLACEABLE,
        )
        """GitHub logo for OAuth login and external links."""

        GehaLogoPNG: Final = PathDef(
            ".app_data/icons/logos/GehaSoftwareHub.png",
            PathType.REPLACEABLE,
        )
        """GehaSoftware logo (PNG format)."""

        GehaLogoSVG: Final = PathDef(
            ".app_data/icons/logos/GehaSoftwareHub.svg",
            PathType.REPLACEABLE,
        )
        """GehaSoftware logo (SVG format)."""

        GehaAnlagenbauPNG: Final = PathDef(
            ".app_data/icons/logos/geha_anlagenbau.png",
            PathType.REPLACEABLE,
        )
        """Geha Anlagenbau company logo (PNG format)."""

    # =========================================================================
    # ACTION ICONS
    # =========================================================================

    class Action:
        """Action and interaction icons."""
        AlignJustify: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/align_justify.svg",
            PathType.REPLACEABLE,
        )

        SpellCheck: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/spellcheck.svg",
            PathType.REPLACEABLE,
        )
        """Spell check icon."""

        SpellCheckLetter: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/spellcheck_letter.svg",
            PathType.REPLACEABLE,
        )
        """Spell check icon -- letter A only (for dual-color rendering)."""

        SpellCheckMark: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/spellcheck_mark.svg",
            PathType.REPLACEABLE,
        )
        """Spell check icon -- checkmark only (for dual-color rendering)."""

        Pin: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/keep_pin.svg",
            PathType.REPLACEABLE,
        )
        """Pin it marker."""
        PinOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/keep_pin_off.svg",
            PathType.REPLACEABLE,
        )
        """Pin off marker."""

        AccountBalance: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/account_balance.svg",
            PathType.REPLACEABLE,
        )
        """Bank or financial institution building."""

        AccountBalanceWallet: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/account_balance_wallet.svg",
            PathType.REPLACEABLE,
        )
        """Wallet for payment or financial transactions."""

        AccountBox: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/account_box.svg",
            PathType.REPLACEABLE,
        )
        """User profile in a square box."""

        AccountCircle: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/account_circle.svg",
            PathType.REPLACEABLE,
        )
        """User profile in a circle."""

        AddShoppingCart: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/add_shopping_cart.svg",
            PathType.REPLACEABLE,
        )
        """Shopping cart with plus sign."""

        AdminPanelSettings: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/admin_panel_settings.svg",
            PathType.REPLACEABLE,
        )
        """Shield with gear for admin settings."""

        Alarm: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/alarm.svg",
            PathType.REPLACEABLE,
        )
        """Alarm clock."""

        AlarmOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/alarm_off.svg",
            PathType.REPLACEABLE,
        )
        """Disabled alarm clock."""

        AlarmOn: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/alarm_on.svg",
            PathType.REPLACEABLE,
        )
        """Active alarm clock with checkmark."""

        Analytics: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/analytics.svg",
            PathType.REPLACEABLE,
        )
        """Analytics chart or statistics."""

        Api: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/api.svg",
            PathType.REPLACEABLE,
        )
        """API or programming interface."""

        Article: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/article.svg",
            PathType.REPLACEABLE,
        )
        """Document or article with text."""

        AspectRatio: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/aspect_ratio.svg",
            PathType.REPLACEABLE,
        )
        """Screen aspect ratio adjustment."""

        Autorenew: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/autorenew.svg",
            PathType.REPLACEABLE,
        )
        """Circular refresh or auto-renewal."""

        Backup: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/backup.svg",
            PathType.REPLACEABLE,
        )
        """Cloud backup with upload arrow."""

        Bookmark: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/bookmark.svg",
            PathType.REPLACEABLE,
        )
        """Single bookmark flag."""

        Bookmarks: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/bookmarks.svg",
            PathType.REPLACEABLE,
        )
        """Multiple bookmarks."""

        Build: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/build.svg",
            PathType.REPLACEABLE,
        )
        """Wrench for building or configuration."""

        Cached: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/cached.svg",
            PathType.REPLACEABLE,
        )
        """Circular arrows for cache or refresh."""

        CalendarMonth: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/calendar_month.svg",
            PathType.REPLACEABLE,
        )
        """Calendar with month view."""

        CalendarToday: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/calendar_today.svg",
            PathType.REPLACEABLE,
        )
        """Calendar showing today's date."""

        CheckCircle: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/check_circle.svg",
            PathType.REPLACEABLE,
        )
        """Checkmark in a circle for success."""

        Code: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/code.svg",
            PathType.REPLACEABLE,
        )
        """Code brackets for programming."""

        ContactPage: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/contact_page.svg",
            PathType.REPLACEABLE,
        )
        """Contact information page."""

        CreditCard: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/credit_card.svg",
            PathType.REPLACEABLE,
        )
        """Credit or payment card."""

        CurrencyExchange: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/currency_exchange.svg",
            PathType.REPLACEABLE,
        )
        """Currency exchange or conversion."""

        Dashboard: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/dashboard.svg",
            PathType.REPLACEABLE,
        )
        """Dashboard or control panel."""

        DateRange: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/date_range.svg",
            PathType.REPLACEABLE,
        )
        """Date range selection."""

        Delete: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/delete.svg",
            PathType.REPLACEABLE,
        )
        """Trash bin for deletion."""

        Description: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/description.svg",
            PathType.REPLACEABLE,
        )
        """Document with description text."""

        DisplaySettings: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/display_settings.svg",
            PathType.REPLACEABLE,
        )
        """Display or screen settings."""

        Dns: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/dns.svg",
            PathType.REPLACEABLE,
        )
        """DNS or server stack."""

        Done: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/done.svg",
            PathType.REPLACEABLE,
        )
        """Single checkmark for completion."""

        DoneAll: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/done_all.svg",
            PathType.REPLACEABLE,
        )
        """Double checkmark for all completed."""

        DonutLarge: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/donut_large.svg",
            PathType.REPLACEABLE,
        )
        """Large donut chart."""

        DonutSmall: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/donut_small.svg",
            PathType.REPLACEABLE,
        )
        """Small donut chart."""

        DragIndicator: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/drag_indicator.svg",
            PathType.REPLACEABLE,
        )
        """Six dots for drag handle."""

        Event: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/event.svg",
            PathType.REPLACEABLE,
        )
        """Calendar event or appointment."""

        ExitToApp: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/exit_to_app.svg",
            PathType.REPLACEABLE,
        )
        """Arrow exiting a box."""

        Explore: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/explore.svg",
            PathType.REPLACEABLE,
        )
        """Compass for exploration."""

        Extension: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/extension.svg",
            PathType.REPLACEABLE,
        )
        """Puzzle piece for extensions."""

        ExtensionOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/extension_off.svg",
            PathType.REPLACEABLE,
        )
        """Disabled extension."""

        FactCheck: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/fact_check.svg",
            PathType.REPLACEABLE,
        )
        """Document with verification checkmarks."""

        Favorite: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/favorite.svg",
            PathType.REPLACEABLE,
        )
        """Heart for favorites."""

        FilePresent: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/file_present.svg",
            PathType.REPLACEABLE,
        )
        """File with checkmark for presence."""

        FilterAlt: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/filter_alt.svg",
            PathType.REPLACEABLE,
        )
        """Funnel for filtering."""

        FitScreen: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/fit_screen.svg",
            PathType.REPLACEABLE,
        )
        """Fit content to screen."""

        Help: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/help.svg",
            PathType.REPLACEABLE,
        )
        """Question mark for help."""

        History: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/history.svg",
            PathType.REPLACEABLE,
        )
        """Clock with counter-clockwise arrow."""

        Home: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/home.svg",
            PathType.REPLACEABLE,
        )
        """House for home screen."""

        HourglassEmpty: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/hourglass_empty.svg",
            PathType.REPLACEABLE,
        )
        """Empty hourglass for waiting."""

        HourglassFull: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/hourglass_full.svg",
            PathType.REPLACEABLE,
        )
        """Full hourglass."""

        Info: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/info.svg",
            PathType.REPLACEABLE,
        )
        """Information circle."""

        Input: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/input.svg",
            PathType.REPLACEABLE,
        )
        """Arrow entering a box for input."""

        IntegrationInstructions: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/integration_instructions.svg",
            PathType.REPLACEABLE,
        )
        """Code document for integration."""

        Label: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/label.svg",
            PathType.REPLACEABLE,
        )
        """Tag or label."""

        LabelOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/label_off.svg",
            PathType.REPLACEABLE,
        )
        """Disabled label."""

        Language: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/language.svg",
            PathType.REPLACEABLE,
        )
        """Globe for language selection."""

        Leaderboard: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/leaderboard.svg",
            PathType.REPLACEABLE,
        )
        """Bar chart podium for rankings."""

        Lightbulb: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/lightbulb.svg",
            PathType.REPLACEABLE,
        )
        """Light bulb for ideas or tips."""

        Lock: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/lock.svg",
            PathType.REPLACEABLE,
        )
        """Closed padlock for security."""

        LockOpen: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/lock_open.svg",
            PathType.REPLACEABLE,
        )
        """Open padlock for unlocked state."""

        Login: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/login.svg",
            PathType.REPLACEABLE,
        )
        """Arrow entering door for login."""

        Logout: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/logout.svg",
            PathType.REPLACEABLE,
        )
        """Arrow exiting door for logout."""

        ManageAccounts: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/manage_accounts.svg",
            PathType.REPLACEABLE,
        )
        """User with gear for account management."""

        OpenInFull: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/open_in_full.svg",
            PathType.REPLACEABLE,
        )
        """Expand arrows for fullscreen."""

        OpenInNew: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/open_in_new.svg",
            PathType.REPLACEABLE,
        )
        """Arrow pointing to external window."""

        Outbox: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/outbox.svg",
            PathType.REPLACEABLE,
        )
        """Outbox tray with arrow."""

        Paid: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/paid.svg",
            PathType.REPLACEABLE,
        )
        """Dollar sign in circle for payment."""

        Pending: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/pending.svg",
            PathType.REPLACEABLE,
        )
        """Three dots for pending status."""

        Print: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/print.svg",
            PathType.REPLACEABLE,
        )
        """Printer for printing."""

        PrivacyTip: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/privacy_tip.svg",
            PathType.REPLACEABLE,
        )
        """Shield with info for privacy."""

        PublishedWithChanges: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/published_with_changes.svg",
            PathType.REPLACEABLE,
        )
        """Document with circular arrows."""

        Receipt: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/receipt.svg",
            PathType.REPLACEABLE,
        )
        """Receipt or invoice."""

        RemoveShoppingCart: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/remove_shopping_cart.svg",
            PathType.REPLACEABLE,
        )
        """Shopping cart with remove sign."""

        Reorder: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/reorder.svg",
            PathType.REPLACEABLE,
        )
        """Horizontal lines for reordering."""

        Rule: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/rule.svg",
            PathType.REPLACEABLE,
        )
        """Check and X marks for validation."""

        Schedule: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/schedule.svg",
            PathType.REPLACEABLE,
        )
        """Clock for scheduling."""

        Search: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/search.svg",
            PathType.REPLACEABLE,
        )
        """Magnifying glass for search."""

        Sensors: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/sensors.svg",
            PathType.REPLACEABLE,
        )
        """Signal waves for sensors."""

        Settings: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/settings.svg",
            PathType.REPLACEABLE,
        )
        """Gear for settings."""

        SettingsApplications: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/settings_applications.svg",
            PathType.REPLACEABLE,
        )
        """Gear in a box for app settings."""

        SettingsInputComponent: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/settings_input_component.svg",
            PathType.REPLACEABLE,
        )
        """Component connectors for hardware settings."""

        ShoppingCart: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/shopping_cart.svg",
            PathType.REPLACEABLE,
        )
        """Shopping cart."""

        Store: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/store.svg",
            PathType.REPLACEABLE,
        )
        """Store or shop front."""

        SupervisorAccount: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/supervisor_account.svg",
            PathType.REPLACEABLE,
        )
        """Two users for team supervision."""

        TaskAlt: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/task_alt.svg",
            PathType.REPLACEABLE,
        )
        """Checkmark in circle for completed task."""

        Terminal: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/terminal.svg",
            PathType.REPLACEABLE,
        )
        """Command line terminal."""

        ThumbDown: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/thumb_down.svg",
            PathType.REPLACEABLE,
        )
        """Thumbs down for dislike."""

        ThumbUp: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/thumb_up.svg",
            PathType.REPLACEABLE,
        )
        """Thumbs up for like."""

        Timeline: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/timeline.svg",
            PathType.REPLACEABLE,
        )
        """Line chart for timeline."""

        Today: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/today.svg",
            PathType.REPLACEABLE,
        )
        """Calendar with today highlighted."""

        TrackChanges: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/track_changes.svg",
            PathType.REPLACEABLE,
        )
        """Target with arrow for tracking."""

        Translate: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/translate.svg",
            PathType.REPLACEABLE,
        )
        """Translation or language."""

        TrendingDown: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/trending_down.svg",
            PathType.REPLACEABLE,
        )
        """Downward trend arrow."""

        TrendingFlat: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/trending_flat.svg",
            PathType.REPLACEABLE,
        )
        """Flat or stable trend arrow."""

        TrendingUp: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/trending_up.svg",
            PathType.REPLACEABLE,
        )
        """Upward trend arrow."""

        Update: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/update.svg",
            PathType.REPLACEABLE,
        )
        """Clock with arrow for updates."""

        Verified: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/verified.svg",
            PathType.REPLACEABLE,
        )
        """Badge with checkmark for verification."""

        VerifiedUser: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/verified_user.svg",
            PathType.REPLACEABLE,
        )
        """Shield with checkmark for verified user."""

        ViewAgenda: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/view_agenda.svg",
            PathType.REPLACEABLE,
        )
        """Agenda or list view."""

        ViewColumn: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/view_column.svg",
            PathType.REPLACEABLE,
        )
        """Column layout view."""

        ViewList: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/view_list.svg",
            PathType.REPLACEABLE,
        )
        """List view with lines."""

        ViewModule: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/view_module.svg",
            PathType.REPLACEABLE,
        )
        """Grid or module view."""

        Visibility: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/visibility.svg",
            PathType.REPLACEABLE,
        )
        """Open eye for visible."""

        VisibilityOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/visibility_off.svg",
            PathType.REPLACEABLE,
        )
        """Crossed eye for hidden."""

        Webhook: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/webhook.svg",
            PathType.REPLACEABLE,
        )
        """Webhook or integration hook."""

        ZoomIn: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/zoom_in.svg",
            PathType.REPLACEABLE,
        )
        """Magnifying glass with plus for zoom in."""

        ZoomOut: Final = PathDef(
            f"{_MATERIAL_ICONS}/action/zoom_out.svg",
            PathType.REPLACEABLE,
        )
        """Magnifying glass with minus for zoom out."""

    # =========================================================================
    # ALERT ICONS
    # =========================================================================

    class Alert:
        """Warning and error notification icons."""

        Error: Final = PathDef(
            f"{_MATERIAL_ICONS}/alert/error.svg",
            PathType.REPLACEABLE,
        )
        """Exclamation in circle for error."""

        Warning: Final = PathDef(
            f"{_MATERIAL_ICONS}/alert/warning.svg",
            PathType.REPLACEABLE,
        )
        """Exclamation in triangle for warning."""

    # =========================================================================
    # AUDIO/VIDEO ICONS
    # =========================================================================

    class AV:
        """Audio, video, and media playback icons."""

        ControlCamera: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/control_camera.svg",
            PathType.REPLACEABLE,
        )
        """Camera control with arrows."""

        FastForward: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/fast_forward.svg",
            PathType.REPLACEABLE,
        )
        """Double right arrows for fast forward."""

        FastRewind: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/fast_rewind.svg",
            PathType.REPLACEABLE,
        )
        """Double left arrows for rewind."""

        Mic: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/mic.svg",
            PathType.REPLACEABLE,
        )
        """Microphone."""

        MicOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/mic_off.svg",
            PathType.REPLACEABLE,
        )
        """Muted microphone."""

        Note: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/note.svg",
            PathType.REPLACEABLE,
        )
        """Musical note."""

        Pause: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/pause.svg",
            PathType.REPLACEABLE,
        )
        """Two vertical bars for pause."""

        PlayArrow: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/play_arrow.svg",
            PathType.REPLACEABLE,
        )
        """Triangle pointing right for play."""

        Replay: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/replay.svg",
            PathType.REPLACEABLE,
        )
        """Counter-clockwise arrow for replay."""

        SkipNext: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/skip_next.svg",
            PathType.REPLACEABLE,
        )
        """Triangle with line for skip next."""

        SkipPrevious: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/skip_previous.svg",
            PathType.REPLACEABLE,
        )
        """Triangle with line for skip previous."""

        Speed: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/speed.svg",
            PathType.REPLACEABLE,
        )
        """Speedometer for playback speed."""

        Stop: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/stop.svg",
            PathType.REPLACEABLE,
        )
        """Square for stop."""

        Videocam: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/videocam.svg",
            PathType.REPLACEABLE,
        )
        """Video camera."""

        VideocamOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/videocam_off.svg",
            PathType.REPLACEABLE,
        )
        """Disabled video camera."""

        VolumeDown: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/volume_down.svg",
            PathType.REPLACEABLE,
        )
        """Speaker with one wave for low volume."""

        VolumeMute: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/volume_mute.svg",
            PathType.REPLACEABLE,
        )
        """Speaker without waves for mute."""

        VolumeOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/volume_off.svg",
            PathType.REPLACEABLE,
        )
        """Speaker with X for muted."""

        VolumeUp: Final = PathDef(
            f"{_MATERIAL_ICONS}/av/volume_up.svg",
            PathType.REPLACEABLE,
        )
        """Speaker with multiple waves for high volume."""

    # =========================================================================
    # COMMUNICATION ICONS
    # =========================================================================

    class Communication:
        """Communication and messaging icons."""

        Call: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/call.svg",
            PathType.REPLACEABLE,
        )
        """Phone handset."""

        Chat: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/chat.svg",
            PathType.REPLACEABLE,
        )
        """Two chat bubbles."""

        ChatBubble: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/chat_bubble.svg",
            PathType.REPLACEABLE,
        )
        """Single chat bubble."""

        Comment: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/comment.svg",
            PathType.REPLACEABLE,
        )
        """Comment or speech bubble."""

        ContactPhone: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/contact_phone.svg",
            PathType.REPLACEABLE,
        )
        """Contact card with phone."""

        Forum: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/forum.svg",
            PathType.REPLACEABLE,
        )
        """Three chat bubbles for forum."""

        Hub: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/hub.svg",
            PathType.REPLACEABLE,
        )
        """Central hub with connections."""

        Key: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/key.svg",
            PathType.REPLACEABLE,
        )
        """Key for access or authentication."""

        LocationOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/location_off.svg",
            PathType.REPLACEABLE,
        )
        """Disabled location marker."""

        MarkEmailRead: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/mark_email_read.svg",
            PathType.REPLACEABLE,
        )
        """Envelope with checkmark for read."""

        MarkEmailUnread: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/mark_email_unread.svg",
            PathType.REPLACEABLE,
        )
        """Envelope with dot for unread."""

        QrCode: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/qr_code.svg",
            PathType.REPLACEABLE,
        )
        """QR code."""

        QrCodeScanner: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/qr_code_scanner.svg",
            PathType.REPLACEABLE,
        )
        """QR code with scan frame."""

        ScreenShare: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/screen_share.svg",
            PathType.REPLACEABLE,
        )
        """Monitor with arrow for screen sharing."""

        VpnKey: Final = PathDef(
            f"{_MATERIAL_ICONS}/communication/vpn_key.svg",
            PathType.REPLACEABLE,
        )
        """VPN key for secure connection."""

    # =========================================================================
    # CONTENT ICONS
    # =========================================================================

    class Content:
        """Content manipulation and editing icons."""

        Add: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/add.svg",
            PathType.REPLACEABLE,
        )
        """Plus sign for adding."""

        AddBox: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/add_box.svg",
            PathType.REPLACEABLE,
        )
        """Plus sign in a box."""

        AddCircle: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/add_circle.svg",
            PathType.REPLACEABLE,
        )
        """Plus sign in a circle."""

        Biotech: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/biotech.svg",
            PathType.REPLACEABLE,
        )
        """Microscope for biotechnology."""

        Block: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/block.svg",
            PathType.REPLACEABLE,
        )
        """Circle with line for blocked."""

        Bolt: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/bolt.svg",
            PathType.REPLACEABLE,
        )
        """Lightning bolt."""

        Calculate: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/calculate.svg",
            PathType.REPLACEABLE,
        )
        """Calculator."""

        ContentCopy: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/content_copy.svg",
            PathType.REPLACEABLE,
        )
        """Two overlapping pages for copy."""

        ContentCut: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/content_cut.svg",
            PathType.REPLACEABLE,
        )
        """Scissors for cut."""

        ContentPaste: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/content_paste.svg",
            PathType.REPLACEABLE,
        )
        """Clipboard for paste."""

        Deselect: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/deselect.svg",
            PathType.REPLACEABLE,
        )
        """Crossed selection box for deselect."""

        Drafts: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/drafts.svg",
            PathType.REPLACEABLE,
        )
        """Open envelope for drafts."""

        FileCopy: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/file_copy.svg",
            PathType.REPLACEABLE,
        )
        """Two documents for file copy."""

        FilterList: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/filter_list.svg",
            PathType.REPLACEABLE,
        )
        """Horizontal lines for filter list."""

        Flag: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/flag.svg",
            PathType.REPLACEABLE,
        )
        """Flag for marking or flagging."""

        Inbox: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/inbox.svg",
            PathType.REPLACEABLE,
        )
        """Inbox tray."""

        Insights: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/insights.svg",
            PathType.REPLACEABLE,
        )
        """Chart with lightbulb for insights."""

        Inventory: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/inventory.svg",
            PathType.REPLACEABLE,
        )
        """Box with checkmark for inventory."""

        Inventory2: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/inventory_2.svg",
            PathType.REPLACEABLE,
        )
        """Open box for inventory."""

        Link: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/link.svg",
            PathType.REPLACEABLE,
        )
        """Chain links for hyperlink."""

        LinkOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/link_off.svg",
            PathType.REPLACEABLE,
        )
        """Broken chain for unlinked."""

        LowPriority: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/low_priority.svg",
            PathType.REPLACEABLE,
        )
        """Arrow curving down for low priority."""

        Mail: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/mail.svg",
            PathType.REPLACEABLE,
        )
        """Envelope for email."""

        PushPin: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/push_pin.svg",
            PathType.REPLACEABLE,
        )
        """Pin for pinning content."""

        Redo: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/redo.svg",
            PathType.REPLACEABLE,
        )
        """Curved arrow right for redo."""

        Remove: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/remove.svg",
            PathType.REPLACEABLE,
        )
        """Minus sign for removing."""

        Report: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/report.svg",
            PathType.REPLACEABLE,
        )
        """Octagon with exclamation for report."""

        Save: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/save.svg",
            PathType.REPLACEABLE,
        )
        """Floppy disk for save."""

        SelectAll: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/select_all.svg",
            PathType.REPLACEABLE,
        )
        """Dotted box for select all."""

        Send: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/send.svg",
            PathType.REPLACEABLE,
        )
        """Paper airplane for send."""

        Shield: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/shield.svg",
            PathType.REPLACEABLE,
        )
        """Shield for protection."""

        Sort: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/sort.svg",
            PathType.REPLACEABLE,
        )
        """Lines for sorting."""

        SquareFoot: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/square_foot.svg",
            PathType.REPLACEABLE,
        )
        """Right angle ruler for measurement."""

        Undo: Final = PathDef(
            f"{_MATERIAL_ICONS}/content/undo.svg",
            PathType.REPLACEABLE,
        )
        """Curved arrow left for undo."""

    # =========================================================================
    # DEVICE ICONS
    # =========================================================================

    class Device:
        """Device status and hardware icons."""

        Air: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/air.svg",
            PathType.REPLACEABLE,
        )
        """Wavy lines for air or wind."""

        BatteryChargingFull: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/battery_charging_full.svg",
            PathType.REPLACEABLE,
        )
        """Full battery with charging indicator."""

        BatteryFull: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/battery_full.svg",
            PathType.REPLACEABLE,
        )
        """Full battery."""

        Bluetooth: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/bluetooth.svg",
            PathType.REPLACEABLE,
        )
        """Bluetooth symbol."""

        BluetoothConnected: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/bluetooth_connected.svg",
            PathType.REPLACEABLE,
        )
        """Bluetooth connected with dots."""

        BluetoothDisabled: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/bluetooth_disabled.svg",
            PathType.REPLACEABLE,
        )
        """Crossed Bluetooth for disabled."""

        BrightnessMedium: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/brightness_medium.svg",
            PathType.REPLACEABLE,
        )
        """Half sun for medium brightness."""

        Cable: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/cable.svg",
            PathType.REPLACEABLE,
        )
        """Cable or wire."""

        DarkMode: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/dark_mode.svg",
            PathType.REPLACEABLE,
        )
        """Moon for dark mode."""

        DataUsage: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/data_usage.svg",
            PathType.REPLACEABLE,
        )
        """Circular progress for data usage."""

        DeviceThermostat: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/device_thermostat.svg",
            PathType.REPLACEABLE,
        )
        """Thermometer for temperature."""

        Lan: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/lan.svg",
            PathType.REPLACEABLE,
        )
        """Network nodes for LAN."""

        LightMode: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/light_mode.svg",
            PathType.REPLACEABLE,
        )
        """Sun for light mode."""

        Password: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/password.svg",
            PathType.REPLACEABLE,
        )
        """Asterisks for password."""

        RestartAlt: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/restart_alt.svg",
            PathType.REPLACEABLE,
        )
        """Circular arrow for restart."""

        SignalCellularAlt: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/signal_cellular_alt.svg",
            PathType.REPLACEABLE,
        )
        """Signal bars for cellular strength."""

        SignalWifi4Bar: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/signal_wifi_4_bar.svg",
            PathType.REPLACEABLE,
        )
        """Full WiFi signal."""

        Storage: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/storage.svg",
            PathType.REPLACEABLE,
        )
        """Stacked disks for storage."""

        Thermostat: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/thermostat.svg",
            PathType.REPLACEABLE,
        )
        """Thermostat dial."""

        Usb: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/usb.svg",
            PathType.REPLACEABLE,
        )
        """USB symbol."""

        Widgets: Final = PathDef(
            f"{_MATERIAL_ICONS}/device/widgets.svg",
            PathType.REPLACEABLE,
        )
        """Various shapes for widgets."""

    # =========================================================================
    # EDITOR ICONS
    # =========================================================================

    class Editor:
        """Text editing and formatting icons."""

        AttachFile: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/attach_file.svg",
            PathType.REPLACEABLE,
        )
        """Paperclip for file attachment."""

        AttachMoney: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/attach_money.svg",
            PathType.REPLACEABLE,
        )
        """Dollar sign."""

        BarChart: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/bar_chart.svg",
            PathType.REPLACEABLE,
        )
        """Vertical bar chart."""

        Checklist: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/checklist.svg",
            PathType.REPLACEABLE,
        )
        """List with checkmarks."""

        DataObject: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/data_object.svg",
            PathType.REPLACEABLE,
        )
        """Curly braces for JSON/data object."""

        DragHandle: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/drag_handle.svg",
            PathType.REPLACEABLE,
        )
        """Two horizontal lines for drag."""

        Functions: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/functions.svg",
            PathType.REPLACEABLE,
        )
        """Fx symbol for functions."""

        Notes: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/notes.svg",
            PathType.REPLACEABLE,
        )
        """Text lines for notes."""

        Numbers: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/numbers.svg",
            PathType.REPLACEABLE,
        )
        """Number symbol."""

        PieChart: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/pie_chart.svg",
            PathType.REPLACEABLE,
        )
        """Pie chart."""

        QueryStats: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/query_stats.svg",
            PathType.REPLACEABLE,
        )
        """Chart with magnifying glass."""

        ShowChart: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/show_chart.svg",
            PathType.REPLACEABLE,
        )
        """Line chart trending up."""

        StackedLineChart: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/stacked_line_chart.svg",
            PathType.REPLACEABLE,
        )
        """Multiple overlapping line charts."""

        TableChart: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/table_chart.svg",
            PathType.REPLACEABLE,
        )
        """Table grid for data tables."""

        TextFields: Final = PathDef(
            f"{_MATERIAL_ICONS}/editor/text_fields.svg",
            PathType.REPLACEABLE,
        )
        """T symbol for text fields."""

    # =========================================================================
    # FILE ICONS
    # =========================================================================

    class File:
        """File operations and cloud storage icons."""

        Attachment: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/attachment.svg",
            PathType.REPLACEABLE,
        )
        """Paperclip for attachment."""

        Cloud: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/cloud.svg",
            PathType.REPLACEABLE,
        )
        """Cloud shape."""

        CloudDone: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/cloud_done.svg",
            PathType.REPLACEABLE,
        )
        """Cloud with checkmark."""

        CloudDownload: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/cloud_download.svg",
            PathType.REPLACEABLE,
        )
        """Cloud with down arrow."""

        CloudOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/cloud_off.svg",
            PathType.REPLACEABLE,
        )
        """Cloud with slash for offline."""

        CloudUpload: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/cloud_upload.svg",
            PathType.REPLACEABLE,
        )
        """Cloud with up arrow."""

        CreateNewFolder: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/create_new_folder.svg",
            PathType.REPLACEABLE,
        )
        """Folder with plus sign."""

        Download: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/download.svg",
            PathType.REPLACEABLE,
        )
        """Down arrow for download."""

        DriveFileMove: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/drive_file_move.svg",
            PathType.REPLACEABLE,
        )
        """Folder with arrow for move."""

        Folder: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/folder.svg",
            PathType.REPLACEABLE,
        )
        """Closed folder."""

        FolderOpen: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/folder_open.svg",
            PathType.REPLACEABLE,
        )
        """Open folder."""

        GridView: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/grid_view.svg",
            PathType.REPLACEABLE,
        )
        """Grid of squares for grid view."""

        Upload: Final = PathDef(
            f"{_MATERIAL_ICONS}/file/upload.svg",
            PathType.REPLACEABLE,
        )
        """Up arrow for upload."""

    # =========================================================================
    # HARDWARE ICONS
    # =========================================================================

    class Hardware:
        """Computer hardware and device icons."""

        Computer: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/computer.svg",
            PathType.REPLACEABLE,
        )
        """Desktop computer."""

        DesktopWindows: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/desktop_windows.svg",
            PathType.REPLACEABLE,
        )
        """Desktop monitor."""

        DeveloperBoard: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/developer_board.svg",
            PathType.REPLACEABLE,
        )
        """Circuit board."""

        Keyboard: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/keyboard.svg",
            PathType.REPLACEABLE,
        )
        """Keyboard."""

        Memory: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/memory.svg",
            PathType.REPLACEABLE,
        )
        """RAM or memory chip."""

        Monitor: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/monitor.svg",
            PathType.REPLACEABLE,
        )
        """Computer monitor."""

        Mouse: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/mouse.svg",
            PathType.REPLACEABLE,
        )
        """Computer mouse."""

        PointOfSale: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/point_of_sale.svg",
            PathType.REPLACEABLE,
        )
        """Point of sale terminal."""

        Router: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/router.svg",
            PathType.REPLACEABLE,
        )
        """Network router."""

        Scanner: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/scanner.svg",
            PathType.REPLACEABLE,
        )
        """Document scanner."""

        Security: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/security.svg",
            PathType.REPLACEABLE,
        )
        """Shield for security."""

        SimCard: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/sim_card.svg",
            PathType.REPLACEABLE,
        )
        """SIM card."""

        SmartToy: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/smart_toy.svg",
            PathType.REPLACEABLE,
        )
        """Robot or AI assistant."""

        Tablet: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/tablet.svg",
            PathType.REPLACEABLE,
        )
        """Tablet device."""

        Tv: Final = PathDef(
            f"{_MATERIAL_ICONS}/hardware/tv.svg",
            PathType.REPLACEABLE,
        )
        """Television screen."""

    # =========================================================================
    # HOME/UTILITY ICONS
    # =========================================================================

    class Home:
        """Home utilities and energy icons."""

        ElectricBolt: Final = PathDef(
            f"{_MATERIAL_ICONS}/home/electric_bolt.svg",
            PathType.REPLACEABLE,
        )
        """Lightning bolt for electricity."""

        GasMeter: Final = PathDef(
            f"{_MATERIAL_ICONS}/home/gas_meter.svg",
            PathType.REPLACEABLE,
        )
        """Gas meter gauge."""

        OilBarrel: Final = PathDef(
            f"{_MATERIAL_ICONS}/home/oil_barrel.svg",
            PathType.REPLACEABLE,
        )
        """Oil barrel or drum."""

        PropaneTank: Final = PathDef(
            f"{_MATERIAL_ICONS}/home/propane_tank.svg",
            PathType.REPLACEABLE,
        )
        """Propane gas tank."""

    # =========================================================================
    # IMAGE ICONS
    # =========================================================================

    class Image:
        """Image editing and photography icons."""

        Adjust: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/adjust.svg",
            PathType.REPLACEABLE,
        )
        """Circle with half fill for adjustment."""

        Circle: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/circle.svg",
            PathType.REPLACEABLE,
        )
        """Filled circle."""

        Contrast: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/contrast.svg",
            PathType.REPLACEABLE,
        )
        """Half black half white circle."""

        Crop: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/crop.svg",
            PathType.REPLACEABLE,
        )
        """Crop frame corners."""

        Edit: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/edit.svg",
            PathType.REPLACEABLE,
        )
        """Pencil for editing."""

        Flip: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/flip.svg",
            PathType.REPLACEABLE,
        )
        """Two triangles for flip."""

        GridOn: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/grid_on.svg",
            PathType.REPLACEABLE,
        )
        """Grid overlay."""

        ImageIcon: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/image.svg",
            PathType.REPLACEABLE,
        )
        """Picture frame with mountain."""

        Palette: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/palette.svg",
            PathType.REPLACEABLE,
        )
        """Artist palette for colors."""

        Photo: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/photo.svg",
            PathType.REPLACEABLE,
        )
        """Photo with landscape."""

        PhotoCamera: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/photo_camera.svg",
            PathType.REPLACEABLE,
        )
        """Camera."""

        PhotoLibrary: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/photo_library.svg",
            PathType.REPLACEABLE,
        )
        """Stack of photos."""

        PictureAsPdf: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/picture_as_pdf.svg",
            PathType.REPLACEABLE,
        )
        """PDF document icon."""

        ReceiptLong: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/receipt_long.svg",
            PathType.REPLACEABLE,
        )
        """Long receipt or list."""

        RotateLeft: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/rotate_left.svg",
            PathType.REPLACEABLE,
        )
        """Counter-clockwise rotation arrow."""

        RotateRight: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/rotate_right.svg",
            PathType.REPLACEABLE,
        )
        """Clockwise rotation arrow."""

        Straighten: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/straighten.svg",
            PathType.REPLACEABLE,
        )
        """Ruler for straightening."""

        Timelapse: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/timelapse.svg",
            PathType.REPLACEABLE,
        )
        """Clock with motion for timelapse."""

        Timer: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/timer.svg",
            PathType.REPLACEABLE,
        )
        """Timer clock."""

        Tune: Final = PathDef(
            f"{_MATERIAL_ICONS}/image/tune.svg",
            PathType.REPLACEABLE,
        )
        """Sliders for fine-tuning."""

    # =========================================================================
    # MAPS ICONS
    # =========================================================================

    class Maps:
        """Maps, location, and navigation icons."""

        Badge: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/badge.svg",
            PathType.REPLACEABLE,
        )
        """ID badge or credential."""

        Category: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/category.svg",
            PathType.REPLACEABLE,
        )
        """Shapes for categorization."""

        CompassCalibration: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/compass_calibration.svg",
            PathType.REPLACEABLE,
        )
        """Compass for calibration."""

        Directions: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/directions.svg",
            PathType.REPLACEABLE,
        )
        """Arrow sign for directions."""

        ElectricalServices: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/electrical_services.svg",
            PathType.REPLACEABLE,
        )
        """Power plug for electrical."""

        Factory: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/factory.svg",
            PathType.REPLACEABLE,
        )
        """Factory building with smokestacks."""

        Handyman: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/handyman.svg",
            PathType.REPLACEABLE,
        )
        """Wrench and screwdriver."""

        HardwareIcon: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/hardware.svg",
            PathType.REPLACEABLE,
        )
        """Hammer for hardware tools."""

        LocalShipping: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/local_shipping.svg",
            PathType.REPLACEABLE,
        )
        """Delivery truck."""

        Map: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/map.svg",
            PathType.REPLACEABLE,
        )
        """Folded map."""

        Money: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/money.svg",
            PathType.REPLACEABLE,
        )
        """Money or currency."""

        MyLocation: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/my_location.svg",
            PathType.REPLACEABLE,
        )
        """Crosshairs for current location."""

        Navigation: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/navigation.svg",
            PathType.REPLACEABLE,
        )
        """Navigation arrow pointer."""

        NearMe: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/near_me.svg",
            PathType.REPLACEABLE,
        )
        """Arrow pointing nearby."""

        PinDrop: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/pin_drop.svg",
            PathType.REPLACEABLE,
        )
        """Location pin being dropped."""

        Place: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/place.svg",
            PathType.REPLACEABLE,
        )
        """Location marker pin."""

        Plumbing: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/plumbing.svg",
            PathType.REPLACEABLE,
        )
        """Pipe wrench for plumbing."""

        Warehouse: Final = PathDef(
            f"{_MATERIAL_ICONS}/maps/warehouse.svg",
            PathType.REPLACEABLE,
        )
        """Warehouse building."""

    # =========================================================================
    # NAVIGATION ICONS
    # =========================================================================

    class Navigation:
        """Navigation and UI control icons."""

        Maximize: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/maximize.svg",
            PathType.REPLACEABLE,
        )
        """Maximize window."""

        Restore: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/restore.svg",
            PathType.REPLACEABLE,
        )
        """Restore window."""

        Apps: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/apps.svg",
            PathType.REPLACEABLE,
        )
        """Grid of dots for apps menu."""

        ArrowBack: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_back.svg",
            PathType.REPLACEABLE,
        )
        """Left arrow for back."""

        ArrowDownward: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_downward.svg",
            PathType.REPLACEABLE,
        )
        """Down arrow."""

        ArrowDropDown: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_drop_down.svg",
            PathType.REPLACEABLE,
        )
        """Small down triangle."""

        ArrowDropUp: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_drop_up.svg",
            PathType.REPLACEABLE,
        )
        """Small up triangle."""

        ArrowForward: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_forward.svg",
            PathType.REPLACEABLE,
        )
        """Right arrow for forward."""

        ArrowLeft: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_left.svg",
            PathType.REPLACEABLE,
        )
        """Left pointing arrow."""

        ArrowRight: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_right.svg",
            PathType.REPLACEABLE,
        )
        """Right pointing arrow."""

        ArrowUpward: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/arrow_upward.svg",
            PathType.REPLACEABLE,
        )
        """Up arrow."""

        Cancel: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/cancel.svg",
            PathType.REPLACEABLE,
        )
        """X in circle for cancel."""

        Check: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/check.svg",
            PathType.REPLACEABLE,
        )
        """Simple checkmark."""

        ChevronLeft: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/chevron_left.svg",
            PathType.REPLACEABLE,
        )
        """Left chevron angle."""

        ChevronRight: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/chevron_right.svg",
            PathType.REPLACEABLE,
        )
        """Right chevron angle."""

        Close: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/close.svg",
            PathType.REPLACEABLE,
        )
        """X for close."""

        ExpandLess: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/expand_less.svg",
            PathType.REPLACEABLE,
        )
        """Up chevron for collapse."""

        ExpandMore: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/expand_more.svg",
            PathType.REPLACEABLE,
        )
        """Down chevron for expand."""

        FirstPage: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/first_page.svg",
            PathType.REPLACEABLE,
        )
        """Arrow with line for first page."""

        Fullscreen: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/fullscreen.svg",
            PathType.REPLACEABLE,
        )
        """Corners expanding for fullscreen."""

        FullscreenExit: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/fullscreen_exit.svg",
            PathType.REPLACEABLE,
        )
        """Corners contracting for exit fullscreen."""

        LastPage: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/last_page.svg",
            PathType.REPLACEABLE,
        )
        """Arrow with line for last page."""

        Menu: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/menu.svg",
            PathType.REPLACEABLE,
        )
        """Three horizontal lines for menu."""

        MenuOpen: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/menu_open.svg",
            PathType.REPLACEABLE,
        )
        """Menu with arrow for open menu."""

        MoreHoriz: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/more_horiz.svg",
            PathType.REPLACEABLE,
        )
        """Three horizontal dots for more options."""

        MoreVert: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/more_vert.svg",
            PathType.REPLACEABLE,
        )
        """Three vertical dots for more options."""

        Payments: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/payments.svg",
            PathType.REPLACEABLE,
        )
        """Stack of cards for payments."""

        Refresh: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/refresh.svg",
            PathType.REPLACEABLE,
        )
        """Circular arrow for refresh."""

        UnfoldLess: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/unfold_less.svg",
            PathType.REPLACEABLE,
        )
        """Arrows pointing inward for collapse."""

        UnfoldMore: Final = PathDef(
            f"{_MATERIAL_ICONS}/navigation/unfold_more.svg",
            PathType.REPLACEABLE,
        )
        """Arrows pointing outward for expand."""

    # =========================================================================
    # NOTIFICATION ICONS
    # =========================================================================

    class Notification:
        """Notification and status icons."""

        DoNotDisturb: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/do_not_disturb.svg",
            PathType.REPLACEABLE,
        )
        """Minus in circle for do not disturb."""

        EventAvailable: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/event_available.svg",
            PathType.REPLACEABLE,
        )
        """Calendar with checkmark."""

        EventBusy: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/event_busy.svg",
            PathType.REPLACEABLE,
        )
        """Calendar with X for busy."""

        FolderSpecial: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/folder_special.svg",
            PathType.REPLACEABLE,
        )
        """Folder with star."""

        Power: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/power.svg",
            PathType.REPLACEABLE,
        )
        """Power button symbol."""

        PriorityHigh: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/priority_high.svg",
            PathType.REPLACEABLE,
        )
        """Exclamation mark for high priority."""

        Sms: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/sms.svg",
            PathType.REPLACEABLE,
        )
        """Chat bubble for SMS."""

        Sync: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/sync.svg",
            PathType.REPLACEABLE,
        )
        """Two curved arrows for sync."""

        Wifi: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/wifi.svg",
            PathType.REPLACEABLE,
        )
        """WiFi signal waves."""

        WifiOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/notification/wifi_off.svg",
            PathType.REPLACEABLE,
        )
        """Crossed WiFi for disconnected."""

    # =========================================================================
    # PLACES ICONS
    # =========================================================================

    class Places:
        """Places and building icons."""

        Carpenter: Final = PathDef(
            f"{_MATERIAL_ICONS}/places/carpenter.svg",
            PathType.REPLACEABLE,
        )
        """Saw for carpentry."""

        Foundation: Final = PathDef(
            f"{_MATERIAL_ICONS}/places/foundation.svg",
            PathType.REPLACEABLE,
        )
        """Building foundation blocks."""

        Roofing: Final = PathDef(
            f"{_MATERIAL_ICONS}/places/roofing.svg",
            PathType.REPLACEABLE,
        )
        """Roof with tool for roofing."""

        Storefront: Final = PathDef(
            f"{_MATERIAL_ICONS}/places/storefront.svg",
            PathType.REPLACEABLE,
        )
        """Shop front with awning."""

    # =========================================================================
    # SOCIAL ICONS
    # =========================================================================

    class Social:
        """Social and people icons."""

        Architecture: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/architecture.svg",
            PathType.REPLACEABLE,
        )
        """Ruler triangle for architecture."""

        Construction: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/construction.svg",
            PathType.REPLACEABLE,
        )
        """Hard hat for construction."""

        Domain: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/domain.svg",
            PathType.REPLACEABLE,
        )
        """Building for domain or company."""

        Engineering: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/engineering.svg",
            PathType.REPLACEABLE,
        )
        """Hard hat with gear for engineering."""

        Group: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/group.svg",
            PathType.REPLACEABLE,
        )
        """Two people for group."""

        GroupAdd: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/group_add.svg",
            PathType.REPLACEABLE,
        )
        """Group with plus to add member."""

        Groups: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/groups.svg",
            PathType.REPLACEABLE,
        )
        """Multiple people for larger group."""

        HeartBroken: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/heart_broken.svg",
            PathType.REPLACEABLE,
        )
        """Broken heart."""

        Notifications: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/notifications.svg",
            PathType.REPLACEABLE,
        )
        """Bell for notifications."""

        NotificationsActive: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/notifications_active.svg",
            PathType.REPLACEABLE,
        )
        """Ringing bell for active notifications."""

        NotificationsOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/notifications_off.svg",
            PathType.REPLACEABLE,
        )
        """Crossed bell for muted notifications."""

        Person: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/person.svg",
            PathType.REPLACEABLE,
        )
        """Single person silhouette."""

        PersonAdd: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/person_add.svg",
            PathType.REPLACEABLE,
        )
        """Person with plus to add."""

        PersonRemove: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/person_remove.svg",
            PathType.REPLACEABLE,
        )
        """Person with minus to remove."""

        PrecisionManufacturing: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/precision_manufacturing.svg",
            PathType.REPLACEABLE,
        )
        """Robot arm for manufacturing."""

        Psychology: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/psychology.svg",
            PathType.REPLACEABLE,
        )
        """Head with gear for psychology."""

        Public: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/public.svg",
            PathType.REPLACEABLE,
        )
        """Globe for public or worldwide."""

        Science: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/science.svg",
            PathType.REPLACEABLE,
        )
        """Flask for science."""

        Share: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/share.svg",
            PathType.REPLACEABLE,
        )
        """Connected nodes for sharing."""

        WaterDrop: Final = PathDef(
            f"{_MATERIAL_ICONS}/social/water_drop.svg",
            PathType.REPLACEABLE,
        )
        """Water droplet."""

    # =========================================================================
    # TOGGLE ICONS
    # =========================================================================

    class Toggle:
        """Toggle and selection state icons."""

        Preview: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/preview.svg",
            PathType.REPLACEABLE,
        )
        """Preview icon."""
        PreviewOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/preview_off.svg",
            PathType.REPLACEABLE,
        )
        """Preview off icon."""

        CheckBox: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/check_box.svg",
            PathType.REPLACEABLE,
        )
        """Checked checkbox."""

        CheckBoxOutlineBlank: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/check_box_outline_blank.svg",
            PathType.REPLACEABLE,
        )
        """Unchecked checkbox outline."""

        IndeterminateCheckBox: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/indeterminate_check_box.svg",
            PathType.REPLACEABLE,
        )
        """Checkbox with minus for indeterminate."""

        RadioButtonChecked: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/radio_button_checked.svg",
            PathType.REPLACEABLE,
        )
        """Selected radio button."""

        RadioButtonUnchecked: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/radio_button_unchecked.svg",
            PathType.REPLACEABLE,
        )
        """Unselected radio button."""

        Star: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/star.svg",
            PathType.REPLACEABLE,
        )
        """Filled star for favorite."""

        StarHalf: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/star_half.svg",
            PathType.REPLACEABLE,
        )
        """Half-filled star."""

        ToggleOff: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/toggle_off.svg",
            PathType.REPLACEABLE,
        )
        """Toggle switch in off position."""

        ToggleOn: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/toggle_on.svg",
            PathType.REPLACEABLE,
        )
        """Toggle switch in on position."""

        DetachDialog: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/tab_duplicate.svg",
            PathType.REPLACEABLE,
        )
        """Detach Icon for Dialogs."""

        ReattachDialog: Final = PathDef(
            f"{_MATERIAL_ICONS}/toggle/tab_close.svg",
            PathType.REPLACEABLE,
        )
        """Reattach Icon for Dialogs."""

    # =========================================================================
    # INDUSTRIAL/OTHER ICONS
    # =========================================================================

    class Industrial:
        """Industrial, logistics, and specialized icons."""

        Barcode: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/barcode.svg",
            PathType.REPLACEABLE,
        )
        """Barcode for scanning."""

        ConveyorBelt: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/conveyor_belt.svg",
            PathType.REPLACEABLE,
        )
        """Conveyor belt with boxes."""

        ExportNotes: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/export_notes.svg",
            PathType.REPLACEABLE,
        )
        """Document with export arrow."""

        Forklift: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/forklift.svg",
            PathType.REPLACEABLE,
        )
        """Forklift for logistics."""

        HardDrive: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/hard_drive.svg",
            PathType.REPLACEABLE,
        )
        """Hard drive storage device."""

        Heat: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/heat.svg",
            PathType.REPLACEABLE,
        )
        """Wavy lines for heat."""

        Monitoring: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/monitoring.svg",
            PathType.REPLACEABLE,
        )
        """Chart for monitoring."""

        Package: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/package.svg",
            PathType.REPLACEABLE,
        )
        """Package or box."""

        Pallet: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/pallet.svg",
            PathType.REPLACEABLE,
        )
        """Shipping pallet."""

        Table: Final = PathDef(
            f"{_MATERIAL_ICONS}/Others/table.svg",
            PathType.REPLACEABLE,
        )
        """Data table or grid."""
AV

Audio, video, and media playback icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class AV:
    """Audio, video, and media playback icons."""

    ControlCamera: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/control_camera.svg",
        PathType.REPLACEABLE,
    )
    """Camera control with arrows."""

    FastForward: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/fast_forward.svg",
        PathType.REPLACEABLE,
    )
    """Double right arrows for fast forward."""

    FastRewind: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/fast_rewind.svg",
        PathType.REPLACEABLE,
    )
    """Double left arrows for rewind."""

    Mic: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/mic.svg",
        PathType.REPLACEABLE,
    )
    """Microphone."""

    MicOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/mic_off.svg",
        PathType.REPLACEABLE,
    )
    """Muted microphone."""

    Note: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/note.svg",
        PathType.REPLACEABLE,
    )
    """Musical note."""

    Pause: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/pause.svg",
        PathType.REPLACEABLE,
    )
    """Two vertical bars for pause."""

    PlayArrow: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/play_arrow.svg",
        PathType.REPLACEABLE,
    )
    """Triangle pointing right for play."""

    Replay: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/replay.svg",
        PathType.REPLACEABLE,
    )
    """Counter-clockwise arrow for replay."""

    SkipNext: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/skip_next.svg",
        PathType.REPLACEABLE,
    )
    """Triangle with line for skip next."""

    SkipPrevious: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/skip_previous.svg",
        PathType.REPLACEABLE,
    )
    """Triangle with line for skip previous."""

    Speed: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/speed.svg",
        PathType.REPLACEABLE,
    )
    """Speedometer for playback speed."""

    Stop: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/stop.svg",
        PathType.REPLACEABLE,
    )
    """Square for stop."""

    Videocam: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/videocam.svg",
        PathType.REPLACEABLE,
    )
    """Video camera."""

    VideocamOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/videocam_off.svg",
        PathType.REPLACEABLE,
    )
    """Disabled video camera."""

    VolumeDown: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/volume_down.svg",
        PathType.REPLACEABLE,
    )
    """Speaker with one wave for low volume."""

    VolumeMute: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/volume_mute.svg",
        PathType.REPLACEABLE,
    )
    """Speaker without waves for mute."""

    VolumeOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/volume_off.svg",
        PathType.REPLACEABLE,
    )
    """Speaker with X for muted."""

    VolumeUp: Final = PathDef(
        f"{_MATERIAL_ICONS}/av/volume_up.svg",
        PathType.REPLACEABLE,
    )
    """Speaker with multiple waves for high volume."""
ControlCamera = PathDef(f'{_MATERIAL_ICONS}/av/control_camera.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Camera control with arrows.

FastForward = PathDef(f'{_MATERIAL_ICONS}/av/fast_forward.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Double right arrows for fast forward.

FastRewind = PathDef(f'{_MATERIAL_ICONS}/av/fast_rewind.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Double left arrows for rewind.

Mic = PathDef(f'{_MATERIAL_ICONS}/av/mic.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Microphone.

MicOff = PathDef(f'{_MATERIAL_ICONS}/av/mic_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Muted microphone.

Note = PathDef(f'{_MATERIAL_ICONS}/av/note.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Musical note.

Pause = PathDef(f'{_MATERIAL_ICONS}/av/pause.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two vertical bars for pause.

PlayArrow = PathDef(f'{_MATERIAL_ICONS}/av/play_arrow.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Triangle pointing right for play.

Replay = PathDef(f'{_MATERIAL_ICONS}/av/replay.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Counter-clockwise arrow for replay.

SkipNext = PathDef(f'{_MATERIAL_ICONS}/av/skip_next.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Triangle with line for skip next.

SkipPrevious = PathDef(f'{_MATERIAL_ICONS}/av/skip_previous.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Triangle with line for skip previous.

Speed = PathDef(f'{_MATERIAL_ICONS}/av/speed.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Speedometer for playback speed.

Stop = PathDef(f'{_MATERIAL_ICONS}/av/stop.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Square for stop.

Videocam = PathDef(f'{_MATERIAL_ICONS}/av/videocam.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Video camera.

VideocamOff = PathDef(f'{_MATERIAL_ICONS}/av/videocam_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Disabled video camera.

VolumeDown = PathDef(f'{_MATERIAL_ICONS}/av/volume_down.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Speaker with one wave for low volume.

VolumeMute = PathDef(f'{_MATERIAL_ICONS}/av/volume_mute.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Speaker without waves for mute.

VolumeOff = PathDef(f'{_MATERIAL_ICONS}/av/volume_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Speaker with X for muted.

VolumeUp = PathDef(f'{_MATERIAL_ICONS}/av/volume_up.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Speaker with multiple waves for high volume.

Action

Action and interaction icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
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class Action:
    """Action and interaction icons."""
    AlignJustify: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/align_justify.svg",
        PathType.REPLACEABLE,
    )

    SpellCheck: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/spellcheck.svg",
        PathType.REPLACEABLE,
    )
    """Spell check icon."""

    SpellCheckLetter: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/spellcheck_letter.svg",
        PathType.REPLACEABLE,
    )
    """Spell check icon -- letter A only (for dual-color rendering)."""

    SpellCheckMark: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/spellcheck_mark.svg",
        PathType.REPLACEABLE,
    )
    """Spell check icon -- checkmark only (for dual-color rendering)."""

    Pin: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/keep_pin.svg",
        PathType.REPLACEABLE,
    )
    """Pin it marker."""
    PinOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/keep_pin_off.svg",
        PathType.REPLACEABLE,
    )
    """Pin off marker."""

    AccountBalance: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/account_balance.svg",
        PathType.REPLACEABLE,
    )
    """Bank or financial institution building."""

    AccountBalanceWallet: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/account_balance_wallet.svg",
        PathType.REPLACEABLE,
    )
    """Wallet for payment or financial transactions."""

    AccountBox: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/account_box.svg",
        PathType.REPLACEABLE,
    )
    """User profile in a square box."""

    AccountCircle: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/account_circle.svg",
        PathType.REPLACEABLE,
    )
    """User profile in a circle."""

    AddShoppingCart: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/add_shopping_cart.svg",
        PathType.REPLACEABLE,
    )
    """Shopping cart with plus sign."""

    AdminPanelSettings: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/admin_panel_settings.svg",
        PathType.REPLACEABLE,
    )
    """Shield with gear for admin settings."""

    Alarm: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/alarm.svg",
        PathType.REPLACEABLE,
    )
    """Alarm clock."""

    AlarmOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/alarm_off.svg",
        PathType.REPLACEABLE,
    )
    """Disabled alarm clock."""

    AlarmOn: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/alarm_on.svg",
        PathType.REPLACEABLE,
    )
    """Active alarm clock with checkmark."""

    Analytics: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/analytics.svg",
        PathType.REPLACEABLE,
    )
    """Analytics chart or statistics."""

    Api: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/api.svg",
        PathType.REPLACEABLE,
    )
    """API or programming interface."""

    Article: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/article.svg",
        PathType.REPLACEABLE,
    )
    """Document or article with text."""

    AspectRatio: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/aspect_ratio.svg",
        PathType.REPLACEABLE,
    )
    """Screen aspect ratio adjustment."""

    Autorenew: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/autorenew.svg",
        PathType.REPLACEABLE,
    )
    """Circular refresh or auto-renewal."""

    Backup: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/backup.svg",
        PathType.REPLACEABLE,
    )
    """Cloud backup with upload arrow."""

    Bookmark: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/bookmark.svg",
        PathType.REPLACEABLE,
    )
    """Single bookmark flag."""

    Bookmarks: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/bookmarks.svg",
        PathType.REPLACEABLE,
    )
    """Multiple bookmarks."""

    Build: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/build.svg",
        PathType.REPLACEABLE,
    )
    """Wrench for building or configuration."""

    Cached: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/cached.svg",
        PathType.REPLACEABLE,
    )
    """Circular arrows for cache or refresh."""

    CalendarMonth: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/calendar_month.svg",
        PathType.REPLACEABLE,
    )
    """Calendar with month view."""

    CalendarToday: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/calendar_today.svg",
        PathType.REPLACEABLE,
    )
    """Calendar showing today's date."""

    CheckCircle: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/check_circle.svg",
        PathType.REPLACEABLE,
    )
    """Checkmark in a circle for success."""

    Code: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/code.svg",
        PathType.REPLACEABLE,
    )
    """Code brackets for programming."""

    ContactPage: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/contact_page.svg",
        PathType.REPLACEABLE,
    )
    """Contact information page."""

    CreditCard: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/credit_card.svg",
        PathType.REPLACEABLE,
    )
    """Credit or payment card."""

    CurrencyExchange: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/currency_exchange.svg",
        PathType.REPLACEABLE,
    )
    """Currency exchange or conversion."""

    Dashboard: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/dashboard.svg",
        PathType.REPLACEABLE,
    )
    """Dashboard or control panel."""

    DateRange: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/date_range.svg",
        PathType.REPLACEABLE,
    )
    """Date range selection."""

    Delete: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/delete.svg",
        PathType.REPLACEABLE,
    )
    """Trash bin for deletion."""

    Description: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/description.svg",
        PathType.REPLACEABLE,
    )
    """Document with description text."""

    DisplaySettings: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/display_settings.svg",
        PathType.REPLACEABLE,
    )
    """Display or screen settings."""

    Dns: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/dns.svg",
        PathType.REPLACEABLE,
    )
    """DNS or server stack."""

    Done: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/done.svg",
        PathType.REPLACEABLE,
    )
    """Single checkmark for completion."""

    DoneAll: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/done_all.svg",
        PathType.REPLACEABLE,
    )
    """Double checkmark for all completed."""

    DonutLarge: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/donut_large.svg",
        PathType.REPLACEABLE,
    )
    """Large donut chart."""

    DonutSmall: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/donut_small.svg",
        PathType.REPLACEABLE,
    )
    """Small donut chart."""

    DragIndicator: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/drag_indicator.svg",
        PathType.REPLACEABLE,
    )
    """Six dots for drag handle."""

    Event: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/event.svg",
        PathType.REPLACEABLE,
    )
    """Calendar event or appointment."""

    ExitToApp: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/exit_to_app.svg",
        PathType.REPLACEABLE,
    )
    """Arrow exiting a box."""

    Explore: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/explore.svg",
        PathType.REPLACEABLE,
    )
    """Compass for exploration."""

    Extension: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/extension.svg",
        PathType.REPLACEABLE,
    )
    """Puzzle piece for extensions."""

    ExtensionOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/extension_off.svg",
        PathType.REPLACEABLE,
    )
    """Disabled extension."""

    FactCheck: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/fact_check.svg",
        PathType.REPLACEABLE,
    )
    """Document with verification checkmarks."""

    Favorite: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/favorite.svg",
        PathType.REPLACEABLE,
    )
    """Heart for favorites."""

    FilePresent: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/file_present.svg",
        PathType.REPLACEABLE,
    )
    """File with checkmark for presence."""

    FilterAlt: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/filter_alt.svg",
        PathType.REPLACEABLE,
    )
    """Funnel for filtering."""

    FitScreen: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/fit_screen.svg",
        PathType.REPLACEABLE,
    )
    """Fit content to screen."""

    Help: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/help.svg",
        PathType.REPLACEABLE,
    )
    """Question mark for help."""

    History: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/history.svg",
        PathType.REPLACEABLE,
    )
    """Clock with counter-clockwise arrow."""

    Home: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/home.svg",
        PathType.REPLACEABLE,
    )
    """House for home screen."""

    HourglassEmpty: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/hourglass_empty.svg",
        PathType.REPLACEABLE,
    )
    """Empty hourglass for waiting."""

    HourglassFull: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/hourglass_full.svg",
        PathType.REPLACEABLE,
    )
    """Full hourglass."""

    Info: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/info.svg",
        PathType.REPLACEABLE,
    )
    """Information circle."""

    Input: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/input.svg",
        PathType.REPLACEABLE,
    )
    """Arrow entering a box for input."""

    IntegrationInstructions: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/integration_instructions.svg",
        PathType.REPLACEABLE,
    )
    """Code document for integration."""

    Label: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/label.svg",
        PathType.REPLACEABLE,
    )
    """Tag or label."""

    LabelOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/label_off.svg",
        PathType.REPLACEABLE,
    )
    """Disabled label."""

    Language: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/language.svg",
        PathType.REPLACEABLE,
    )
    """Globe for language selection."""

    Leaderboard: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/leaderboard.svg",
        PathType.REPLACEABLE,
    )
    """Bar chart podium for rankings."""

    Lightbulb: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/lightbulb.svg",
        PathType.REPLACEABLE,
    )
    """Light bulb for ideas or tips."""

    Lock: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/lock.svg",
        PathType.REPLACEABLE,
    )
    """Closed padlock for security."""

    LockOpen: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/lock_open.svg",
        PathType.REPLACEABLE,
    )
    """Open padlock for unlocked state."""

    Login: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/login.svg",
        PathType.REPLACEABLE,
    )
    """Arrow entering door for login."""

    Logout: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/logout.svg",
        PathType.REPLACEABLE,
    )
    """Arrow exiting door for logout."""

    ManageAccounts: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/manage_accounts.svg",
        PathType.REPLACEABLE,
    )
    """User with gear for account management."""

    OpenInFull: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/open_in_full.svg",
        PathType.REPLACEABLE,
    )
    """Expand arrows for fullscreen."""

    OpenInNew: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/open_in_new.svg",
        PathType.REPLACEABLE,
    )
    """Arrow pointing to external window."""

    Outbox: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/outbox.svg",
        PathType.REPLACEABLE,
    )
    """Outbox tray with arrow."""

    Paid: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/paid.svg",
        PathType.REPLACEABLE,
    )
    """Dollar sign in circle for payment."""

    Pending: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/pending.svg",
        PathType.REPLACEABLE,
    )
    """Three dots for pending status."""

    Print: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/print.svg",
        PathType.REPLACEABLE,
    )
    """Printer for printing."""

    PrivacyTip: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/privacy_tip.svg",
        PathType.REPLACEABLE,
    )
    """Shield with info for privacy."""

    PublishedWithChanges: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/published_with_changes.svg",
        PathType.REPLACEABLE,
    )
    """Document with circular arrows."""

    Receipt: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/receipt.svg",
        PathType.REPLACEABLE,
    )
    """Receipt or invoice."""

    RemoveShoppingCart: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/remove_shopping_cart.svg",
        PathType.REPLACEABLE,
    )
    """Shopping cart with remove sign."""

    Reorder: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/reorder.svg",
        PathType.REPLACEABLE,
    )
    """Horizontal lines for reordering."""

    Rule: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/rule.svg",
        PathType.REPLACEABLE,
    )
    """Check and X marks for validation."""

    Schedule: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/schedule.svg",
        PathType.REPLACEABLE,
    )
    """Clock for scheduling."""

    Search: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/search.svg",
        PathType.REPLACEABLE,
    )
    """Magnifying glass for search."""

    Sensors: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/sensors.svg",
        PathType.REPLACEABLE,
    )
    """Signal waves for sensors."""

    Settings: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/settings.svg",
        PathType.REPLACEABLE,
    )
    """Gear for settings."""

    SettingsApplications: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/settings_applications.svg",
        PathType.REPLACEABLE,
    )
    """Gear in a box for app settings."""

    SettingsInputComponent: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/settings_input_component.svg",
        PathType.REPLACEABLE,
    )
    """Component connectors for hardware settings."""

    ShoppingCart: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/shopping_cart.svg",
        PathType.REPLACEABLE,
    )
    """Shopping cart."""

    Store: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/store.svg",
        PathType.REPLACEABLE,
    )
    """Store or shop front."""

    SupervisorAccount: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/supervisor_account.svg",
        PathType.REPLACEABLE,
    )
    """Two users for team supervision."""

    TaskAlt: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/task_alt.svg",
        PathType.REPLACEABLE,
    )
    """Checkmark in circle for completed task."""

    Terminal: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/terminal.svg",
        PathType.REPLACEABLE,
    )
    """Command line terminal."""

    ThumbDown: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/thumb_down.svg",
        PathType.REPLACEABLE,
    )
    """Thumbs down for dislike."""

    ThumbUp: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/thumb_up.svg",
        PathType.REPLACEABLE,
    )
    """Thumbs up for like."""

    Timeline: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/timeline.svg",
        PathType.REPLACEABLE,
    )
    """Line chart for timeline."""

    Today: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/today.svg",
        PathType.REPLACEABLE,
    )
    """Calendar with today highlighted."""

    TrackChanges: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/track_changes.svg",
        PathType.REPLACEABLE,
    )
    """Target with arrow for tracking."""

    Translate: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/translate.svg",
        PathType.REPLACEABLE,
    )
    """Translation or language."""

    TrendingDown: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/trending_down.svg",
        PathType.REPLACEABLE,
    )
    """Downward trend arrow."""

    TrendingFlat: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/trending_flat.svg",
        PathType.REPLACEABLE,
    )
    """Flat or stable trend arrow."""

    TrendingUp: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/trending_up.svg",
        PathType.REPLACEABLE,
    )
    """Upward trend arrow."""

    Update: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/update.svg",
        PathType.REPLACEABLE,
    )
    """Clock with arrow for updates."""

    Verified: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/verified.svg",
        PathType.REPLACEABLE,
    )
    """Badge with checkmark for verification."""

    VerifiedUser: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/verified_user.svg",
        PathType.REPLACEABLE,
    )
    """Shield with checkmark for verified user."""

    ViewAgenda: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/view_agenda.svg",
        PathType.REPLACEABLE,
    )
    """Agenda or list view."""

    ViewColumn: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/view_column.svg",
        PathType.REPLACEABLE,
    )
    """Column layout view."""

    ViewList: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/view_list.svg",
        PathType.REPLACEABLE,
    )
    """List view with lines."""

    ViewModule: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/view_module.svg",
        PathType.REPLACEABLE,
    )
    """Grid or module view."""

    Visibility: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/visibility.svg",
        PathType.REPLACEABLE,
    )
    """Open eye for visible."""

    VisibilityOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/visibility_off.svg",
        PathType.REPLACEABLE,
    )
    """Crossed eye for hidden."""

    Webhook: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/webhook.svg",
        PathType.REPLACEABLE,
    )
    """Webhook or integration hook."""

    ZoomIn: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/zoom_in.svg",
        PathType.REPLACEABLE,
    )
    """Magnifying glass with plus for zoom in."""

    ZoomOut: Final = PathDef(
        f"{_MATERIAL_ICONS}/action/zoom_out.svg",
        PathType.REPLACEABLE,
    )
    """Magnifying glass with minus for zoom out."""
AccountBalance = PathDef(f'{_MATERIAL_ICONS}/action/account_balance.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Bank or financial institution building.

AccountBalanceWallet = PathDef(f'{_MATERIAL_ICONS}/action/account_balance_wallet.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Wallet for payment or financial transactions.

AccountBox = PathDef(f'{_MATERIAL_ICONS}/action/account_box.svg', PathType.REPLACEABLE) class-attribute instance-attribute

User profile in a square box.

AccountCircle = PathDef(f'{_MATERIAL_ICONS}/action/account_circle.svg', PathType.REPLACEABLE) class-attribute instance-attribute

User profile in a circle.

AddShoppingCart = PathDef(f'{_MATERIAL_ICONS}/action/add_shopping_cart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shopping cart with plus sign.

AdminPanelSettings = PathDef(f'{_MATERIAL_ICONS}/action/admin_panel_settings.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shield with gear for admin settings.

Alarm = PathDef(f'{_MATERIAL_ICONS}/action/alarm.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Alarm clock.

AlarmOff = PathDef(f'{_MATERIAL_ICONS}/action/alarm_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Disabled alarm clock.

AlarmOn = PathDef(f'{_MATERIAL_ICONS}/action/alarm_on.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Active alarm clock with checkmark.

Analytics = PathDef(f'{_MATERIAL_ICONS}/action/analytics.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Analytics chart or statistics.

Api = PathDef(f'{_MATERIAL_ICONS}/action/api.svg', PathType.REPLACEABLE) class-attribute instance-attribute

API or programming interface.

Article = PathDef(f'{_MATERIAL_ICONS}/action/article.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document or article with text.

AspectRatio = PathDef(f'{_MATERIAL_ICONS}/action/aspect_ratio.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Screen aspect ratio adjustment.

Autorenew = PathDef(f'{_MATERIAL_ICONS}/action/autorenew.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circular refresh or auto-renewal.

Backup = PathDef(f'{_MATERIAL_ICONS}/action/backup.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud backup with upload arrow.

Bookmark = PathDef(f'{_MATERIAL_ICONS}/action/bookmark.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Single bookmark flag.

Bookmarks = PathDef(f'{_MATERIAL_ICONS}/action/bookmarks.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Multiple bookmarks.

Build = PathDef(f'{_MATERIAL_ICONS}/action/build.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Wrench for building or configuration.

Cached = PathDef(f'{_MATERIAL_ICONS}/action/cached.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circular arrows for cache or refresh.

CalendarMonth = PathDef(f'{_MATERIAL_ICONS}/action/calendar_month.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar with month view.

CalendarToday = PathDef(f'{_MATERIAL_ICONS}/action/calendar_today.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar showing today's date.

CheckCircle = PathDef(f'{_MATERIAL_ICONS}/action/check_circle.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Checkmark in a circle for success.

Code = PathDef(f'{_MATERIAL_ICONS}/action/code.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Code brackets for programming.

ContactPage = PathDef(f'{_MATERIAL_ICONS}/action/contact_page.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Contact information page.

CreditCard = PathDef(f'{_MATERIAL_ICONS}/action/credit_card.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Credit or payment card.

CurrencyExchange = PathDef(f'{_MATERIAL_ICONS}/action/currency_exchange.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Currency exchange or conversion.

Dashboard = PathDef(f'{_MATERIAL_ICONS}/action/dashboard.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Dashboard or control panel.

DateRange = PathDef(f'{_MATERIAL_ICONS}/action/date_range.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Date range selection.

Delete = PathDef(f'{_MATERIAL_ICONS}/action/delete.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Trash bin for deletion.

Description = PathDef(f'{_MATERIAL_ICONS}/action/description.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document with description text.

DisplaySettings = PathDef(f'{_MATERIAL_ICONS}/action/display_settings.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Display or screen settings.

Dns = PathDef(f'{_MATERIAL_ICONS}/action/dns.svg', PathType.REPLACEABLE) class-attribute instance-attribute

DNS or server stack.

Done = PathDef(f'{_MATERIAL_ICONS}/action/done.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Single checkmark for completion.

DoneAll = PathDef(f'{_MATERIAL_ICONS}/action/done_all.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Double checkmark for all completed.

DonutLarge = PathDef(f'{_MATERIAL_ICONS}/action/donut_large.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Large donut chart.

DonutSmall = PathDef(f'{_MATERIAL_ICONS}/action/donut_small.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Small donut chart.

DragIndicator = PathDef(f'{_MATERIAL_ICONS}/action/drag_indicator.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Six dots for drag handle.

Event = PathDef(f'{_MATERIAL_ICONS}/action/event.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar event or appointment.

ExitToApp = PathDef(f'{_MATERIAL_ICONS}/action/exit_to_app.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow exiting a box.

Explore = PathDef(f'{_MATERIAL_ICONS}/action/explore.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Compass for exploration.

Extension = PathDef(f'{_MATERIAL_ICONS}/action/extension.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Puzzle piece for extensions.

ExtensionOff = PathDef(f'{_MATERIAL_ICONS}/action/extension_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Disabled extension.

FactCheck = PathDef(f'{_MATERIAL_ICONS}/action/fact_check.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document with verification checkmarks.

Favorite = PathDef(f'{_MATERIAL_ICONS}/action/favorite.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Heart for favorites.

FilePresent = PathDef(f'{_MATERIAL_ICONS}/action/file_present.svg', PathType.REPLACEABLE) class-attribute instance-attribute

File with checkmark for presence.

FilterAlt = PathDef(f'{_MATERIAL_ICONS}/action/filter_alt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Funnel for filtering.

FitScreen = PathDef(f'{_MATERIAL_ICONS}/action/fit_screen.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Fit content to screen.

Help = PathDef(f'{_MATERIAL_ICONS}/action/help.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Question mark for help.

History = PathDef(f'{_MATERIAL_ICONS}/action/history.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clock with counter-clockwise arrow.

Home = PathDef(f'{_MATERIAL_ICONS}/action/home.svg', PathType.REPLACEABLE) class-attribute instance-attribute

House for home screen.

HourglassEmpty = PathDef(f'{_MATERIAL_ICONS}/action/hourglass_empty.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Empty hourglass for waiting.

HourglassFull = PathDef(f'{_MATERIAL_ICONS}/action/hourglass_full.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Full hourglass.

Info = PathDef(f'{_MATERIAL_ICONS}/action/info.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Information circle.

Input = PathDef(f'{_MATERIAL_ICONS}/action/input.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow entering a box for input.

IntegrationInstructions = PathDef(f'{_MATERIAL_ICONS}/action/integration_instructions.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Code document for integration.

Label = PathDef(f'{_MATERIAL_ICONS}/action/label.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Tag or label.

LabelOff = PathDef(f'{_MATERIAL_ICONS}/action/label_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Disabled label.

Language = PathDef(f'{_MATERIAL_ICONS}/action/language.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Globe for language selection.

Leaderboard = PathDef(f'{_MATERIAL_ICONS}/action/leaderboard.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Bar chart podium for rankings.

Lightbulb = PathDef(f'{_MATERIAL_ICONS}/action/lightbulb.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Light bulb for ideas or tips.

Lock = PathDef(f'{_MATERIAL_ICONS}/action/lock.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Closed padlock for security.

LockOpen = PathDef(f'{_MATERIAL_ICONS}/action/lock_open.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Open padlock for unlocked state.

Login = PathDef(f'{_MATERIAL_ICONS}/action/login.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow entering door for login.

Logout = PathDef(f'{_MATERIAL_ICONS}/action/logout.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow exiting door for logout.

ManageAccounts = PathDef(f'{_MATERIAL_ICONS}/action/manage_accounts.svg', PathType.REPLACEABLE) class-attribute instance-attribute

User with gear for account management.

OpenInFull = PathDef(f'{_MATERIAL_ICONS}/action/open_in_full.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Expand arrows for fullscreen.

OpenInNew = PathDef(f'{_MATERIAL_ICONS}/action/open_in_new.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow pointing to external window.

Outbox = PathDef(f'{_MATERIAL_ICONS}/action/outbox.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Outbox tray with arrow.

Paid = PathDef(f'{_MATERIAL_ICONS}/action/paid.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Dollar sign in circle for payment.

Pending = PathDef(f'{_MATERIAL_ICONS}/action/pending.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Three dots for pending status.

Pin = PathDef(f'{_MATERIAL_ICONS}/action/keep_pin.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pin it marker.

PinOff = PathDef(f'{_MATERIAL_ICONS}/action/keep_pin_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pin off marker.

Print = PathDef(f'{_MATERIAL_ICONS}/action/print.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Printer for printing.

PrivacyTip = PathDef(f'{_MATERIAL_ICONS}/action/privacy_tip.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shield with info for privacy.

PublishedWithChanges = PathDef(f'{_MATERIAL_ICONS}/action/published_with_changes.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document with circular arrows.

Receipt = PathDef(f'{_MATERIAL_ICONS}/action/receipt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Receipt or invoice.

RemoveShoppingCart = PathDef(f'{_MATERIAL_ICONS}/action/remove_shopping_cart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shopping cart with remove sign.

Reorder = PathDef(f'{_MATERIAL_ICONS}/action/reorder.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Horizontal lines for reordering.

Rule = PathDef(f'{_MATERIAL_ICONS}/action/rule.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Check and X marks for validation.

Schedule = PathDef(f'{_MATERIAL_ICONS}/action/schedule.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clock for scheduling.

Search = PathDef(f'{_MATERIAL_ICONS}/action/search.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Magnifying glass for search.

Sensors = PathDef(f'{_MATERIAL_ICONS}/action/sensors.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Signal waves for sensors.

Settings = PathDef(f'{_MATERIAL_ICONS}/action/settings.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Gear for settings.

SettingsApplications = PathDef(f'{_MATERIAL_ICONS}/action/settings_applications.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Gear in a box for app settings.

SettingsInputComponent = PathDef(f'{_MATERIAL_ICONS}/action/settings_input_component.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Component connectors for hardware settings.

ShoppingCart = PathDef(f'{_MATERIAL_ICONS}/action/shopping_cart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shopping cart.

SpellCheck = PathDef(f'{_MATERIAL_ICONS}/action/spellcheck.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Spell check icon.

SpellCheckLetter = PathDef(f'{_MATERIAL_ICONS}/action/spellcheck_letter.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Spell check icon -- letter A only (for dual-color rendering).

SpellCheckMark = PathDef(f'{_MATERIAL_ICONS}/action/spellcheck_mark.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Spell check icon -- checkmark only (for dual-color rendering).

Store = PathDef(f'{_MATERIAL_ICONS}/action/store.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Store or shop front.

SupervisorAccount = PathDef(f'{_MATERIAL_ICONS}/action/supervisor_account.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two users for team supervision.

TaskAlt = PathDef(f'{_MATERIAL_ICONS}/action/task_alt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Checkmark in circle for completed task.

Terminal = PathDef(f'{_MATERIAL_ICONS}/action/terminal.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Command line terminal.

ThumbDown = PathDef(f'{_MATERIAL_ICONS}/action/thumb_down.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Thumbs down for dislike.

ThumbUp = PathDef(f'{_MATERIAL_ICONS}/action/thumb_up.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Thumbs up for like.

Timeline = PathDef(f'{_MATERIAL_ICONS}/action/timeline.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Line chart for timeline.

Today = PathDef(f'{_MATERIAL_ICONS}/action/today.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar with today highlighted.

TrackChanges = PathDef(f'{_MATERIAL_ICONS}/action/track_changes.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Target with arrow for tracking.

Translate = PathDef(f'{_MATERIAL_ICONS}/action/translate.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Translation or language.

TrendingDown = PathDef(f'{_MATERIAL_ICONS}/action/trending_down.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Downward trend arrow.

TrendingFlat = PathDef(f'{_MATERIAL_ICONS}/action/trending_flat.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Flat or stable trend arrow.

TrendingUp = PathDef(f'{_MATERIAL_ICONS}/action/trending_up.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Upward trend arrow.

Update = PathDef(f'{_MATERIAL_ICONS}/action/update.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clock with arrow for updates.

Verified = PathDef(f'{_MATERIAL_ICONS}/action/verified.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Badge with checkmark for verification.

VerifiedUser = PathDef(f'{_MATERIAL_ICONS}/action/verified_user.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shield with checkmark for verified user.

ViewAgenda = PathDef(f'{_MATERIAL_ICONS}/action/view_agenda.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Agenda or list view.

ViewColumn = PathDef(f'{_MATERIAL_ICONS}/action/view_column.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Column layout view.

ViewList = PathDef(f'{_MATERIAL_ICONS}/action/view_list.svg', PathType.REPLACEABLE) class-attribute instance-attribute

List view with lines.

ViewModule = PathDef(f'{_MATERIAL_ICONS}/action/view_module.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Grid or module view.

Visibility = PathDef(f'{_MATERIAL_ICONS}/action/visibility.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Open eye for visible.

VisibilityOff = PathDef(f'{_MATERIAL_ICONS}/action/visibility_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crossed eye for hidden.

Webhook = PathDef(f'{_MATERIAL_ICONS}/action/webhook.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Webhook or integration hook.

ZoomIn = PathDef(f'{_MATERIAL_ICONS}/action/zoom_in.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Magnifying glass with plus for zoom in.

ZoomOut = PathDef(f'{_MATERIAL_ICONS}/action/zoom_out.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Magnifying glass with minus for zoom out.

Alert

Warning and error notification icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Alert:
    """Warning and error notification icons."""

    Error: Final = PathDef(
        f"{_MATERIAL_ICONS}/alert/error.svg",
        PathType.REPLACEABLE,
    )
    """Exclamation in circle for error."""

    Warning: Final = PathDef(
        f"{_MATERIAL_ICONS}/alert/warning.svg",
        PathType.REPLACEABLE,
    )
    """Exclamation in triangle for warning."""
Error = PathDef(f'{_MATERIAL_ICONS}/alert/error.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Exclamation in circle for error.

Warning = PathDef(f'{_MATERIAL_ICONS}/alert/warning.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Exclamation in triangle for warning.

Communication

Communication and messaging icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Communication:
    """Communication and messaging icons."""

    Call: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/call.svg",
        PathType.REPLACEABLE,
    )
    """Phone handset."""

    Chat: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/chat.svg",
        PathType.REPLACEABLE,
    )
    """Two chat bubbles."""

    ChatBubble: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/chat_bubble.svg",
        PathType.REPLACEABLE,
    )
    """Single chat bubble."""

    Comment: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/comment.svg",
        PathType.REPLACEABLE,
    )
    """Comment or speech bubble."""

    ContactPhone: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/contact_phone.svg",
        PathType.REPLACEABLE,
    )
    """Contact card with phone."""

    Forum: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/forum.svg",
        PathType.REPLACEABLE,
    )
    """Three chat bubbles for forum."""

    Hub: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/hub.svg",
        PathType.REPLACEABLE,
    )
    """Central hub with connections."""

    Key: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/key.svg",
        PathType.REPLACEABLE,
    )
    """Key for access or authentication."""

    LocationOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/location_off.svg",
        PathType.REPLACEABLE,
    )
    """Disabled location marker."""

    MarkEmailRead: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/mark_email_read.svg",
        PathType.REPLACEABLE,
    )
    """Envelope with checkmark for read."""

    MarkEmailUnread: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/mark_email_unread.svg",
        PathType.REPLACEABLE,
    )
    """Envelope with dot for unread."""

    QrCode: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/qr_code.svg",
        PathType.REPLACEABLE,
    )
    """QR code."""

    QrCodeScanner: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/qr_code_scanner.svg",
        PathType.REPLACEABLE,
    )
    """QR code with scan frame."""

    ScreenShare: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/screen_share.svg",
        PathType.REPLACEABLE,
    )
    """Monitor with arrow for screen sharing."""

    VpnKey: Final = PathDef(
        f"{_MATERIAL_ICONS}/communication/vpn_key.svg",
        PathType.REPLACEABLE,
    )
    """VPN key for secure connection."""
Call = PathDef(f'{_MATERIAL_ICONS}/communication/call.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Phone handset.

Chat = PathDef(f'{_MATERIAL_ICONS}/communication/chat.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two chat bubbles.

ChatBubble = PathDef(f'{_MATERIAL_ICONS}/communication/chat_bubble.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Single chat bubble.

Comment = PathDef(f'{_MATERIAL_ICONS}/communication/comment.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Comment or speech bubble.

ContactPhone = PathDef(f'{_MATERIAL_ICONS}/communication/contact_phone.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Contact card with phone.

Forum = PathDef(f'{_MATERIAL_ICONS}/communication/forum.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Three chat bubbles for forum.

Hub = PathDef(f'{_MATERIAL_ICONS}/communication/hub.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Central hub with connections.

Key = PathDef(f'{_MATERIAL_ICONS}/communication/key.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Key for access or authentication.

LocationOff = PathDef(f'{_MATERIAL_ICONS}/communication/location_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Disabled location marker.

MarkEmailRead = PathDef(f'{_MATERIAL_ICONS}/communication/mark_email_read.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Envelope with checkmark for read.

MarkEmailUnread = PathDef(f'{_MATERIAL_ICONS}/communication/mark_email_unread.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Envelope with dot for unread.

QrCode = PathDef(f'{_MATERIAL_ICONS}/communication/qr_code.svg', PathType.REPLACEABLE) class-attribute instance-attribute

QR code.

QrCodeScanner = PathDef(f'{_MATERIAL_ICONS}/communication/qr_code_scanner.svg', PathType.REPLACEABLE) class-attribute instance-attribute

QR code with scan frame.

ScreenShare = PathDef(f'{_MATERIAL_ICONS}/communication/screen_share.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Monitor with arrow for screen sharing.

VpnKey = PathDef(f'{_MATERIAL_ICONS}/communication/vpn_key.svg', PathType.REPLACEABLE) class-attribute instance-attribute

VPN key for secure connection.

Content

Content manipulation and editing icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Content:
    """Content manipulation and editing icons."""

    Add: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/add.svg",
        PathType.REPLACEABLE,
    )
    """Plus sign for adding."""

    AddBox: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/add_box.svg",
        PathType.REPLACEABLE,
    )
    """Plus sign in a box."""

    AddCircle: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/add_circle.svg",
        PathType.REPLACEABLE,
    )
    """Plus sign in a circle."""

    Biotech: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/biotech.svg",
        PathType.REPLACEABLE,
    )
    """Microscope for biotechnology."""

    Block: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/block.svg",
        PathType.REPLACEABLE,
    )
    """Circle with line for blocked."""

    Bolt: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/bolt.svg",
        PathType.REPLACEABLE,
    )
    """Lightning bolt."""

    Calculate: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/calculate.svg",
        PathType.REPLACEABLE,
    )
    """Calculator."""

    ContentCopy: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/content_copy.svg",
        PathType.REPLACEABLE,
    )
    """Two overlapping pages for copy."""

    ContentCut: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/content_cut.svg",
        PathType.REPLACEABLE,
    )
    """Scissors for cut."""

    ContentPaste: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/content_paste.svg",
        PathType.REPLACEABLE,
    )
    """Clipboard for paste."""

    Deselect: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/deselect.svg",
        PathType.REPLACEABLE,
    )
    """Crossed selection box for deselect."""

    Drafts: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/drafts.svg",
        PathType.REPLACEABLE,
    )
    """Open envelope for drafts."""

    FileCopy: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/file_copy.svg",
        PathType.REPLACEABLE,
    )
    """Two documents for file copy."""

    FilterList: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/filter_list.svg",
        PathType.REPLACEABLE,
    )
    """Horizontal lines for filter list."""

    Flag: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/flag.svg",
        PathType.REPLACEABLE,
    )
    """Flag for marking or flagging."""

    Inbox: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/inbox.svg",
        PathType.REPLACEABLE,
    )
    """Inbox tray."""

    Insights: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/insights.svg",
        PathType.REPLACEABLE,
    )
    """Chart with lightbulb for insights."""

    Inventory: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/inventory.svg",
        PathType.REPLACEABLE,
    )
    """Box with checkmark for inventory."""

    Inventory2: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/inventory_2.svg",
        PathType.REPLACEABLE,
    )
    """Open box for inventory."""

    Link: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/link.svg",
        PathType.REPLACEABLE,
    )
    """Chain links for hyperlink."""

    LinkOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/link_off.svg",
        PathType.REPLACEABLE,
    )
    """Broken chain for unlinked."""

    LowPriority: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/low_priority.svg",
        PathType.REPLACEABLE,
    )
    """Arrow curving down for low priority."""

    Mail: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/mail.svg",
        PathType.REPLACEABLE,
    )
    """Envelope for email."""

    PushPin: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/push_pin.svg",
        PathType.REPLACEABLE,
    )
    """Pin for pinning content."""

    Redo: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/redo.svg",
        PathType.REPLACEABLE,
    )
    """Curved arrow right for redo."""

    Remove: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/remove.svg",
        PathType.REPLACEABLE,
    )
    """Minus sign for removing."""

    Report: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/report.svg",
        PathType.REPLACEABLE,
    )
    """Octagon with exclamation for report."""

    Save: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/save.svg",
        PathType.REPLACEABLE,
    )
    """Floppy disk for save."""

    SelectAll: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/select_all.svg",
        PathType.REPLACEABLE,
    )
    """Dotted box for select all."""

    Send: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/send.svg",
        PathType.REPLACEABLE,
    )
    """Paper airplane for send."""

    Shield: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/shield.svg",
        PathType.REPLACEABLE,
    )
    """Shield for protection."""

    Sort: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/sort.svg",
        PathType.REPLACEABLE,
    )
    """Lines for sorting."""

    SquareFoot: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/square_foot.svg",
        PathType.REPLACEABLE,
    )
    """Right angle ruler for measurement."""

    Undo: Final = PathDef(
        f"{_MATERIAL_ICONS}/content/undo.svg",
        PathType.REPLACEABLE,
    )
    """Curved arrow left for undo."""
Add = PathDef(f'{_MATERIAL_ICONS}/content/add.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Plus sign for adding.

AddBox = PathDef(f'{_MATERIAL_ICONS}/content/add_box.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Plus sign in a box.

AddCircle = PathDef(f'{_MATERIAL_ICONS}/content/add_circle.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Plus sign in a circle.

Biotech = PathDef(f'{_MATERIAL_ICONS}/content/biotech.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Microscope for biotechnology.

Block = PathDef(f'{_MATERIAL_ICONS}/content/block.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circle with line for blocked.

Bolt = PathDef(f'{_MATERIAL_ICONS}/content/bolt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Lightning bolt.

Calculate = PathDef(f'{_MATERIAL_ICONS}/content/calculate.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calculator.

ContentCopy = PathDef(f'{_MATERIAL_ICONS}/content/content_copy.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two overlapping pages for copy.

ContentCut = PathDef(f'{_MATERIAL_ICONS}/content/content_cut.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Scissors for cut.

ContentPaste = PathDef(f'{_MATERIAL_ICONS}/content/content_paste.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clipboard for paste.

Deselect = PathDef(f'{_MATERIAL_ICONS}/content/deselect.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crossed selection box for deselect.

Drafts = PathDef(f'{_MATERIAL_ICONS}/content/drafts.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Open envelope for drafts.

FileCopy = PathDef(f'{_MATERIAL_ICONS}/content/file_copy.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two documents for file copy.

FilterList = PathDef(f'{_MATERIAL_ICONS}/content/filter_list.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Horizontal lines for filter list.

Flag = PathDef(f'{_MATERIAL_ICONS}/content/flag.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Flag for marking or flagging.

Inbox = PathDef(f'{_MATERIAL_ICONS}/content/inbox.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Inbox tray.

Insights = PathDef(f'{_MATERIAL_ICONS}/content/insights.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Chart with lightbulb for insights.

Inventory = PathDef(f'{_MATERIAL_ICONS}/content/inventory.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Box with checkmark for inventory.

Inventory2 = PathDef(f'{_MATERIAL_ICONS}/content/inventory_2.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Open box for inventory.

Chain links for hyperlink.

LinkOff = PathDef(f'{_MATERIAL_ICONS}/content/link_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Broken chain for unlinked.

LowPriority = PathDef(f'{_MATERIAL_ICONS}/content/low_priority.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow curving down for low priority.

Mail = PathDef(f'{_MATERIAL_ICONS}/content/mail.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Envelope for email.

PushPin = PathDef(f'{_MATERIAL_ICONS}/content/push_pin.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pin for pinning content.

Redo = PathDef(f'{_MATERIAL_ICONS}/content/redo.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Curved arrow right for redo.

Remove = PathDef(f'{_MATERIAL_ICONS}/content/remove.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Minus sign for removing.

Report = PathDef(f'{_MATERIAL_ICONS}/content/report.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Octagon with exclamation for report.

Save = PathDef(f'{_MATERIAL_ICONS}/content/save.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Floppy disk for save.

SelectAll = PathDef(f'{_MATERIAL_ICONS}/content/select_all.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Dotted box for select all.

Send = PathDef(f'{_MATERIAL_ICONS}/content/send.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Paper airplane for send.

Shield = PathDef(f'{_MATERIAL_ICONS}/content/shield.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shield for protection.

Sort = PathDef(f'{_MATERIAL_ICONS}/content/sort.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Lines for sorting.

SquareFoot = PathDef(f'{_MATERIAL_ICONS}/content/square_foot.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Right angle ruler for measurement.

Undo = PathDef(f'{_MATERIAL_ICONS}/content/undo.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Curved arrow left for undo.

Device

Device status and hardware icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Device:
    """Device status and hardware icons."""

    Air: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/air.svg",
        PathType.REPLACEABLE,
    )
    """Wavy lines for air or wind."""

    BatteryChargingFull: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/battery_charging_full.svg",
        PathType.REPLACEABLE,
    )
    """Full battery with charging indicator."""

    BatteryFull: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/battery_full.svg",
        PathType.REPLACEABLE,
    )
    """Full battery."""

    Bluetooth: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/bluetooth.svg",
        PathType.REPLACEABLE,
    )
    """Bluetooth symbol."""

    BluetoothConnected: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/bluetooth_connected.svg",
        PathType.REPLACEABLE,
    )
    """Bluetooth connected with dots."""

    BluetoothDisabled: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/bluetooth_disabled.svg",
        PathType.REPLACEABLE,
    )
    """Crossed Bluetooth for disabled."""

    BrightnessMedium: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/brightness_medium.svg",
        PathType.REPLACEABLE,
    )
    """Half sun for medium brightness."""

    Cable: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/cable.svg",
        PathType.REPLACEABLE,
    )
    """Cable or wire."""

    DarkMode: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/dark_mode.svg",
        PathType.REPLACEABLE,
    )
    """Moon for dark mode."""

    DataUsage: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/data_usage.svg",
        PathType.REPLACEABLE,
    )
    """Circular progress for data usage."""

    DeviceThermostat: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/device_thermostat.svg",
        PathType.REPLACEABLE,
    )
    """Thermometer for temperature."""

    Lan: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/lan.svg",
        PathType.REPLACEABLE,
    )
    """Network nodes for LAN."""

    LightMode: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/light_mode.svg",
        PathType.REPLACEABLE,
    )
    """Sun for light mode."""

    Password: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/password.svg",
        PathType.REPLACEABLE,
    )
    """Asterisks for password."""

    RestartAlt: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/restart_alt.svg",
        PathType.REPLACEABLE,
    )
    """Circular arrow for restart."""

    SignalCellularAlt: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/signal_cellular_alt.svg",
        PathType.REPLACEABLE,
    )
    """Signal bars for cellular strength."""

    SignalWifi4Bar: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/signal_wifi_4_bar.svg",
        PathType.REPLACEABLE,
    )
    """Full WiFi signal."""

    Storage: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/storage.svg",
        PathType.REPLACEABLE,
    )
    """Stacked disks for storage."""

    Thermostat: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/thermostat.svg",
        PathType.REPLACEABLE,
    )
    """Thermostat dial."""

    Usb: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/usb.svg",
        PathType.REPLACEABLE,
    )
    """USB symbol."""

    Widgets: Final = PathDef(
        f"{_MATERIAL_ICONS}/device/widgets.svg",
        PathType.REPLACEABLE,
    )
    """Various shapes for widgets."""
Air = PathDef(f'{_MATERIAL_ICONS}/device/air.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Wavy lines for air or wind.

BatteryChargingFull = PathDef(f'{_MATERIAL_ICONS}/device/battery_charging_full.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Full battery with charging indicator.

BatteryFull = PathDef(f'{_MATERIAL_ICONS}/device/battery_full.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Full battery.

Bluetooth = PathDef(f'{_MATERIAL_ICONS}/device/bluetooth.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Bluetooth symbol.

BluetoothConnected = PathDef(f'{_MATERIAL_ICONS}/device/bluetooth_connected.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Bluetooth connected with dots.

BluetoothDisabled = PathDef(f'{_MATERIAL_ICONS}/device/bluetooth_disabled.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crossed Bluetooth for disabled.

BrightnessMedium = PathDef(f'{_MATERIAL_ICONS}/device/brightness_medium.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Half sun for medium brightness.

Cable = PathDef(f'{_MATERIAL_ICONS}/device/cable.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cable or wire.

DarkMode = PathDef(f'{_MATERIAL_ICONS}/device/dark_mode.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Moon for dark mode.

DataUsage = PathDef(f'{_MATERIAL_ICONS}/device/data_usage.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circular progress for data usage.

DeviceThermostat = PathDef(f'{_MATERIAL_ICONS}/device/device_thermostat.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Thermometer for temperature.

Lan = PathDef(f'{_MATERIAL_ICONS}/device/lan.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Network nodes for LAN.

LightMode = PathDef(f'{_MATERIAL_ICONS}/device/light_mode.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Sun for light mode.

Password = PathDef(f'{_MATERIAL_ICONS}/device/password.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Asterisks for password.

RestartAlt = PathDef(f'{_MATERIAL_ICONS}/device/restart_alt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circular arrow for restart.

SignalCellularAlt = PathDef(f'{_MATERIAL_ICONS}/device/signal_cellular_alt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Signal bars for cellular strength.

SignalWifi4Bar = PathDef(f'{_MATERIAL_ICONS}/device/signal_wifi_4_bar.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Full WiFi signal.

Storage = PathDef(f'{_MATERIAL_ICONS}/device/storage.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Stacked disks for storage.

Thermostat = PathDef(f'{_MATERIAL_ICONS}/device/thermostat.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Thermostat dial.

Usb = PathDef(f'{_MATERIAL_ICONS}/device/usb.svg', PathType.REPLACEABLE) class-attribute instance-attribute

USB symbol.

Widgets = PathDef(f'{_MATERIAL_ICONS}/device/widgets.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Various shapes for widgets.

Editor

Text editing and formatting icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Editor:
    """Text editing and formatting icons."""

    AttachFile: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/attach_file.svg",
        PathType.REPLACEABLE,
    )
    """Paperclip for file attachment."""

    AttachMoney: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/attach_money.svg",
        PathType.REPLACEABLE,
    )
    """Dollar sign."""

    BarChart: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/bar_chart.svg",
        PathType.REPLACEABLE,
    )
    """Vertical bar chart."""

    Checklist: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/checklist.svg",
        PathType.REPLACEABLE,
    )
    """List with checkmarks."""

    DataObject: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/data_object.svg",
        PathType.REPLACEABLE,
    )
    """Curly braces for JSON/data object."""

    DragHandle: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/drag_handle.svg",
        PathType.REPLACEABLE,
    )
    """Two horizontal lines for drag."""

    Functions: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/functions.svg",
        PathType.REPLACEABLE,
    )
    """Fx symbol for functions."""

    Notes: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/notes.svg",
        PathType.REPLACEABLE,
    )
    """Text lines for notes."""

    Numbers: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/numbers.svg",
        PathType.REPLACEABLE,
    )
    """Number symbol."""

    PieChart: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/pie_chart.svg",
        PathType.REPLACEABLE,
    )
    """Pie chart."""

    QueryStats: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/query_stats.svg",
        PathType.REPLACEABLE,
    )
    """Chart with magnifying glass."""

    ShowChart: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/show_chart.svg",
        PathType.REPLACEABLE,
    )
    """Line chart trending up."""

    StackedLineChart: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/stacked_line_chart.svg",
        PathType.REPLACEABLE,
    )
    """Multiple overlapping line charts."""

    TableChart: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/table_chart.svg",
        PathType.REPLACEABLE,
    )
    """Table grid for data tables."""

    TextFields: Final = PathDef(
        f"{_MATERIAL_ICONS}/editor/text_fields.svg",
        PathType.REPLACEABLE,
    )
    """T symbol for text fields."""
AttachFile = PathDef(f'{_MATERIAL_ICONS}/editor/attach_file.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Paperclip for file attachment.

AttachMoney = PathDef(f'{_MATERIAL_ICONS}/editor/attach_money.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Dollar sign.

BarChart = PathDef(f'{_MATERIAL_ICONS}/editor/bar_chart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Vertical bar chart.

Checklist = PathDef(f'{_MATERIAL_ICONS}/editor/checklist.svg', PathType.REPLACEABLE) class-attribute instance-attribute

List with checkmarks.

DataObject = PathDef(f'{_MATERIAL_ICONS}/editor/data_object.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Curly braces for JSON/data object.

DragHandle = PathDef(f'{_MATERIAL_ICONS}/editor/drag_handle.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two horizontal lines for drag.

Functions = PathDef(f'{_MATERIAL_ICONS}/editor/functions.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Fx symbol for functions.

Notes = PathDef(f'{_MATERIAL_ICONS}/editor/notes.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Text lines for notes.

Numbers = PathDef(f'{_MATERIAL_ICONS}/editor/numbers.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Number symbol.

PieChart = PathDef(f'{_MATERIAL_ICONS}/editor/pie_chart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pie chart.

QueryStats = PathDef(f'{_MATERIAL_ICONS}/editor/query_stats.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Chart with magnifying glass.

ShowChart = PathDef(f'{_MATERIAL_ICONS}/editor/show_chart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Line chart trending up.

StackedLineChart = PathDef(f'{_MATERIAL_ICONS}/editor/stacked_line_chart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Multiple overlapping line charts.

TableChart = PathDef(f'{_MATERIAL_ICONS}/editor/table_chart.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Table grid for data tables.

TextFields = PathDef(f'{_MATERIAL_ICONS}/editor/text_fields.svg', PathType.REPLACEABLE) class-attribute instance-attribute

T symbol for text fields.

File

File operations and cloud storage icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class File:
    """File operations and cloud storage icons."""

    Attachment: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/attachment.svg",
        PathType.REPLACEABLE,
    )
    """Paperclip for attachment."""

    Cloud: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/cloud.svg",
        PathType.REPLACEABLE,
    )
    """Cloud shape."""

    CloudDone: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/cloud_done.svg",
        PathType.REPLACEABLE,
    )
    """Cloud with checkmark."""

    CloudDownload: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/cloud_download.svg",
        PathType.REPLACEABLE,
    )
    """Cloud with down arrow."""

    CloudOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/cloud_off.svg",
        PathType.REPLACEABLE,
    )
    """Cloud with slash for offline."""

    CloudUpload: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/cloud_upload.svg",
        PathType.REPLACEABLE,
    )
    """Cloud with up arrow."""

    CreateNewFolder: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/create_new_folder.svg",
        PathType.REPLACEABLE,
    )
    """Folder with plus sign."""

    Download: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/download.svg",
        PathType.REPLACEABLE,
    )
    """Down arrow for download."""

    DriveFileMove: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/drive_file_move.svg",
        PathType.REPLACEABLE,
    )
    """Folder with arrow for move."""

    Folder: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/folder.svg",
        PathType.REPLACEABLE,
    )
    """Closed folder."""

    FolderOpen: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/folder_open.svg",
        PathType.REPLACEABLE,
    )
    """Open folder."""

    GridView: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/grid_view.svg",
        PathType.REPLACEABLE,
    )
    """Grid of squares for grid view."""

    Upload: Final = PathDef(
        f"{_MATERIAL_ICONS}/file/upload.svg",
        PathType.REPLACEABLE,
    )
    """Up arrow for upload."""
Attachment = PathDef(f'{_MATERIAL_ICONS}/file/attachment.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Paperclip for attachment.

Cloud = PathDef(f'{_MATERIAL_ICONS}/file/cloud.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud shape.

CloudDone = PathDef(f'{_MATERIAL_ICONS}/file/cloud_done.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud with checkmark.

CloudDownload = PathDef(f'{_MATERIAL_ICONS}/file/cloud_download.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud with down arrow.

CloudOff = PathDef(f'{_MATERIAL_ICONS}/file/cloud_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud with slash for offline.

CloudUpload = PathDef(f'{_MATERIAL_ICONS}/file/cloud_upload.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Cloud with up arrow.

CreateNewFolder = PathDef(f'{_MATERIAL_ICONS}/file/create_new_folder.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Folder with plus sign.

Download = PathDef(f'{_MATERIAL_ICONS}/file/download.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Down arrow for download.

DriveFileMove = PathDef(f'{_MATERIAL_ICONS}/file/drive_file_move.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Folder with arrow for move.

Folder = PathDef(f'{_MATERIAL_ICONS}/file/folder.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Closed folder.

FolderOpen = PathDef(f'{_MATERIAL_ICONS}/file/folder_open.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Open folder.

GridView = PathDef(f'{_MATERIAL_ICONS}/file/grid_view.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Grid of squares for grid view.

Upload = PathDef(f'{_MATERIAL_ICONS}/file/upload.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Up arrow for upload.

Hardware

Computer hardware and device icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Hardware:
    """Computer hardware and device icons."""

    Computer: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/computer.svg",
        PathType.REPLACEABLE,
    )
    """Desktop computer."""

    DesktopWindows: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/desktop_windows.svg",
        PathType.REPLACEABLE,
    )
    """Desktop monitor."""

    DeveloperBoard: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/developer_board.svg",
        PathType.REPLACEABLE,
    )
    """Circuit board."""

    Keyboard: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/keyboard.svg",
        PathType.REPLACEABLE,
    )
    """Keyboard."""

    Memory: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/memory.svg",
        PathType.REPLACEABLE,
    )
    """RAM or memory chip."""

    Monitor: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/monitor.svg",
        PathType.REPLACEABLE,
    )
    """Computer monitor."""

    Mouse: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/mouse.svg",
        PathType.REPLACEABLE,
    )
    """Computer mouse."""

    PointOfSale: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/point_of_sale.svg",
        PathType.REPLACEABLE,
    )
    """Point of sale terminal."""

    Router: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/router.svg",
        PathType.REPLACEABLE,
    )
    """Network router."""

    Scanner: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/scanner.svg",
        PathType.REPLACEABLE,
    )
    """Document scanner."""

    Security: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/security.svg",
        PathType.REPLACEABLE,
    )
    """Shield for security."""

    SimCard: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/sim_card.svg",
        PathType.REPLACEABLE,
    )
    """SIM card."""

    SmartToy: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/smart_toy.svg",
        PathType.REPLACEABLE,
    )
    """Robot or AI assistant."""

    Tablet: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/tablet.svg",
        PathType.REPLACEABLE,
    )
    """Tablet device."""

    Tv: Final = PathDef(
        f"{_MATERIAL_ICONS}/hardware/tv.svg",
        PathType.REPLACEABLE,
    )
    """Television screen."""
Computer = PathDef(f'{_MATERIAL_ICONS}/hardware/computer.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Desktop computer.

DesktopWindows = PathDef(f'{_MATERIAL_ICONS}/hardware/desktop_windows.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Desktop monitor.

DeveloperBoard = PathDef(f'{_MATERIAL_ICONS}/hardware/developer_board.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circuit board.

Keyboard = PathDef(f'{_MATERIAL_ICONS}/hardware/keyboard.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Keyboard.

Memory = PathDef(f'{_MATERIAL_ICONS}/hardware/memory.svg', PathType.REPLACEABLE) class-attribute instance-attribute

RAM or memory chip.

Monitor = PathDef(f'{_MATERIAL_ICONS}/hardware/monitor.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Computer monitor.

Mouse = PathDef(f'{_MATERIAL_ICONS}/hardware/mouse.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Computer mouse.

PointOfSale = PathDef(f'{_MATERIAL_ICONS}/hardware/point_of_sale.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Point of sale terminal.

Router = PathDef(f'{_MATERIAL_ICONS}/hardware/router.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Network router.

Scanner = PathDef(f'{_MATERIAL_ICONS}/hardware/scanner.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document scanner.

Security = PathDef(f'{_MATERIAL_ICONS}/hardware/security.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shield for security.

SimCard = PathDef(f'{_MATERIAL_ICONS}/hardware/sim_card.svg', PathType.REPLACEABLE) class-attribute instance-attribute

SIM card.

SmartToy = PathDef(f'{_MATERIAL_ICONS}/hardware/smart_toy.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Robot or AI assistant.

Tablet = PathDef(f'{_MATERIAL_ICONS}/hardware/tablet.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Tablet device.

Tv = PathDef(f'{_MATERIAL_ICONS}/hardware/tv.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Television screen.

Home

Home utilities and energy icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Home:
    """Home utilities and energy icons."""

    ElectricBolt: Final = PathDef(
        f"{_MATERIAL_ICONS}/home/electric_bolt.svg",
        PathType.REPLACEABLE,
    )
    """Lightning bolt for electricity."""

    GasMeter: Final = PathDef(
        f"{_MATERIAL_ICONS}/home/gas_meter.svg",
        PathType.REPLACEABLE,
    )
    """Gas meter gauge."""

    OilBarrel: Final = PathDef(
        f"{_MATERIAL_ICONS}/home/oil_barrel.svg",
        PathType.REPLACEABLE,
    )
    """Oil barrel or drum."""

    PropaneTank: Final = PathDef(
        f"{_MATERIAL_ICONS}/home/propane_tank.svg",
        PathType.REPLACEABLE,
    )
    """Propane gas tank."""
ElectricBolt = PathDef(f'{_MATERIAL_ICONS}/home/electric_bolt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Lightning bolt for electricity.

GasMeter = PathDef(f'{_MATERIAL_ICONS}/home/gas_meter.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Gas meter gauge.

OilBarrel = PathDef(f'{_MATERIAL_ICONS}/home/oil_barrel.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Oil barrel or drum.

PropaneTank = PathDef(f'{_MATERIAL_ICONS}/home/propane_tank.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Propane gas tank.

Image

Image editing and photography icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Image:
    """Image editing and photography icons."""

    Adjust: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/adjust.svg",
        PathType.REPLACEABLE,
    )
    """Circle with half fill for adjustment."""

    Circle: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/circle.svg",
        PathType.REPLACEABLE,
    )
    """Filled circle."""

    Contrast: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/contrast.svg",
        PathType.REPLACEABLE,
    )
    """Half black half white circle."""

    Crop: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/crop.svg",
        PathType.REPLACEABLE,
    )
    """Crop frame corners."""

    Edit: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/edit.svg",
        PathType.REPLACEABLE,
    )
    """Pencil for editing."""

    Flip: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/flip.svg",
        PathType.REPLACEABLE,
    )
    """Two triangles for flip."""

    GridOn: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/grid_on.svg",
        PathType.REPLACEABLE,
    )
    """Grid overlay."""

    ImageIcon: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/image.svg",
        PathType.REPLACEABLE,
    )
    """Picture frame with mountain."""

    Palette: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/palette.svg",
        PathType.REPLACEABLE,
    )
    """Artist palette for colors."""

    Photo: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/photo.svg",
        PathType.REPLACEABLE,
    )
    """Photo with landscape."""

    PhotoCamera: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/photo_camera.svg",
        PathType.REPLACEABLE,
    )
    """Camera."""

    PhotoLibrary: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/photo_library.svg",
        PathType.REPLACEABLE,
    )
    """Stack of photos."""

    PictureAsPdf: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/picture_as_pdf.svg",
        PathType.REPLACEABLE,
    )
    """PDF document icon."""

    ReceiptLong: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/receipt_long.svg",
        PathType.REPLACEABLE,
    )
    """Long receipt or list."""

    RotateLeft: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/rotate_left.svg",
        PathType.REPLACEABLE,
    )
    """Counter-clockwise rotation arrow."""

    RotateRight: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/rotate_right.svg",
        PathType.REPLACEABLE,
    )
    """Clockwise rotation arrow."""

    Straighten: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/straighten.svg",
        PathType.REPLACEABLE,
    )
    """Ruler for straightening."""

    Timelapse: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/timelapse.svg",
        PathType.REPLACEABLE,
    )
    """Clock with motion for timelapse."""

    Timer: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/timer.svg",
        PathType.REPLACEABLE,
    )
    """Timer clock."""

    Tune: Final = PathDef(
        f"{_MATERIAL_ICONS}/image/tune.svg",
        PathType.REPLACEABLE,
    )
    """Sliders for fine-tuning."""
Adjust = PathDef(f'{_MATERIAL_ICONS}/image/adjust.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circle with half fill for adjustment.

Circle = PathDef(f'{_MATERIAL_ICONS}/image/circle.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Filled circle.

Contrast = PathDef(f'{_MATERIAL_ICONS}/image/contrast.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Half black half white circle.

Crop = PathDef(f'{_MATERIAL_ICONS}/image/crop.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crop frame corners.

Edit = PathDef(f'{_MATERIAL_ICONS}/image/edit.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pencil for editing.

Flip = PathDef(f'{_MATERIAL_ICONS}/image/flip.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two triangles for flip.

GridOn = PathDef(f'{_MATERIAL_ICONS}/image/grid_on.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Grid overlay.

ImageIcon = PathDef(f'{_MATERIAL_ICONS}/image/image.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Picture frame with mountain.

Palette = PathDef(f'{_MATERIAL_ICONS}/image/palette.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Artist palette for colors.

Photo = PathDef(f'{_MATERIAL_ICONS}/image/photo.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Photo with landscape.

PhotoCamera = PathDef(f'{_MATERIAL_ICONS}/image/photo_camera.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Camera.

PhotoLibrary = PathDef(f'{_MATERIAL_ICONS}/image/photo_library.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Stack of photos.

PictureAsPdf = PathDef(f'{_MATERIAL_ICONS}/image/picture_as_pdf.svg', PathType.REPLACEABLE) class-attribute instance-attribute

PDF document icon.

ReceiptLong = PathDef(f'{_MATERIAL_ICONS}/image/receipt_long.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Long receipt or list.

RotateLeft = PathDef(f'{_MATERIAL_ICONS}/image/rotate_left.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Counter-clockwise rotation arrow.

RotateRight = PathDef(f'{_MATERIAL_ICONS}/image/rotate_right.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clockwise rotation arrow.

Straighten = PathDef(f'{_MATERIAL_ICONS}/image/straighten.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Ruler for straightening.

Timelapse = PathDef(f'{_MATERIAL_ICONS}/image/timelapse.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Clock with motion for timelapse.

Timer = PathDef(f'{_MATERIAL_ICONS}/image/timer.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Timer clock.

Tune = PathDef(f'{_MATERIAL_ICONS}/image/tune.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Sliders for fine-tuning.

Industrial

Industrial, logistics, and specialized icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Industrial:
    """Industrial, logistics, and specialized icons."""

    Barcode: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/barcode.svg",
        PathType.REPLACEABLE,
    )
    """Barcode for scanning."""

    ConveyorBelt: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/conveyor_belt.svg",
        PathType.REPLACEABLE,
    )
    """Conveyor belt with boxes."""

    ExportNotes: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/export_notes.svg",
        PathType.REPLACEABLE,
    )
    """Document with export arrow."""

    Forklift: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/forklift.svg",
        PathType.REPLACEABLE,
    )
    """Forklift for logistics."""

    HardDrive: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/hard_drive.svg",
        PathType.REPLACEABLE,
    )
    """Hard drive storage device."""

    Heat: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/heat.svg",
        PathType.REPLACEABLE,
    )
    """Wavy lines for heat."""

    Monitoring: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/monitoring.svg",
        PathType.REPLACEABLE,
    )
    """Chart for monitoring."""

    Package: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/package.svg",
        PathType.REPLACEABLE,
    )
    """Package or box."""

    Pallet: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/pallet.svg",
        PathType.REPLACEABLE,
    )
    """Shipping pallet."""

    Table: Final = PathDef(
        f"{_MATERIAL_ICONS}/Others/table.svg",
        PathType.REPLACEABLE,
    )
    """Data table or grid."""
Barcode = PathDef(f'{_MATERIAL_ICONS}/Others/barcode.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Barcode for scanning.

ConveyorBelt = PathDef(f'{_MATERIAL_ICONS}/Others/conveyor_belt.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Conveyor belt with boxes.

ExportNotes = PathDef(f'{_MATERIAL_ICONS}/Others/export_notes.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Document with export arrow.

Forklift = PathDef(f'{_MATERIAL_ICONS}/Others/forklift.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Forklift for logistics.

HardDrive = PathDef(f'{_MATERIAL_ICONS}/Others/hard_drive.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Hard drive storage device.

Heat = PathDef(f'{_MATERIAL_ICONS}/Others/heat.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Wavy lines for heat.

Monitoring = PathDef(f'{_MATERIAL_ICONS}/Others/monitoring.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Chart for monitoring.

Package = PathDef(f'{_MATERIAL_ICONS}/Others/package.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Package or box.

Pallet = PathDef(f'{_MATERIAL_ICONS}/Others/pallet.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shipping pallet.

Table = PathDef(f'{_MATERIAL_ICONS}/Others/table.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Data table or grid.

Logos

Brand and logo images.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Logos:
    """Brand and logo images."""

    GitHub: Final = PathDef(
        ".app_data/icons/logos/github-mark.svg",
        PathType.REPLACEABLE,
    )
    """GitHub logo for OAuth login and external links."""

    GehaLogoPNG: Final = PathDef(
        ".app_data/icons/logos/GehaSoftwareHub.png",
        PathType.REPLACEABLE,
    )
    """GehaSoftware logo (PNG format)."""

    GehaLogoSVG: Final = PathDef(
        ".app_data/icons/logos/GehaSoftwareHub.svg",
        PathType.REPLACEABLE,
    )
    """GehaSoftware logo (SVG format)."""

    GehaAnlagenbauPNG: Final = PathDef(
        ".app_data/icons/logos/geha_anlagenbau.png",
        PathType.REPLACEABLE,
    )
    """Geha Anlagenbau company logo (PNG format)."""
GehaAnlagenbauPNG = PathDef('.app_data/icons/logos/geha_anlagenbau.png', PathType.REPLACEABLE) class-attribute instance-attribute

Geha Anlagenbau company logo (PNG format).

GehaLogoPNG = PathDef('.app_data/icons/logos/GehaSoftwareHub.png', PathType.REPLACEABLE) class-attribute instance-attribute

GehaSoftware logo (PNG format).

GehaLogoSVG = PathDef('.app_data/icons/logos/GehaSoftwareHub.svg', PathType.REPLACEABLE) class-attribute instance-attribute

GehaSoftware logo (SVG format).

GitHub = PathDef('.app_data/icons/logos/github-mark.svg', PathType.REPLACEABLE) class-attribute instance-attribute

GitHub logo for OAuth login and external links.

Maps

Maps, location, and navigation icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Maps:
    """Maps, location, and navigation icons."""

    Badge: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/badge.svg",
        PathType.REPLACEABLE,
    )
    """ID badge or credential."""

    Category: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/category.svg",
        PathType.REPLACEABLE,
    )
    """Shapes for categorization."""

    CompassCalibration: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/compass_calibration.svg",
        PathType.REPLACEABLE,
    )
    """Compass for calibration."""

    Directions: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/directions.svg",
        PathType.REPLACEABLE,
    )
    """Arrow sign for directions."""

    ElectricalServices: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/electrical_services.svg",
        PathType.REPLACEABLE,
    )
    """Power plug for electrical."""

    Factory: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/factory.svg",
        PathType.REPLACEABLE,
    )
    """Factory building with smokestacks."""

    Handyman: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/handyman.svg",
        PathType.REPLACEABLE,
    )
    """Wrench and screwdriver."""

    HardwareIcon: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/hardware.svg",
        PathType.REPLACEABLE,
    )
    """Hammer for hardware tools."""

    LocalShipping: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/local_shipping.svg",
        PathType.REPLACEABLE,
    )
    """Delivery truck."""

    Map: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/map.svg",
        PathType.REPLACEABLE,
    )
    """Folded map."""

    Money: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/money.svg",
        PathType.REPLACEABLE,
    )
    """Money or currency."""

    MyLocation: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/my_location.svg",
        PathType.REPLACEABLE,
    )
    """Crosshairs for current location."""

    Navigation: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/navigation.svg",
        PathType.REPLACEABLE,
    )
    """Navigation arrow pointer."""

    NearMe: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/near_me.svg",
        PathType.REPLACEABLE,
    )
    """Arrow pointing nearby."""

    PinDrop: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/pin_drop.svg",
        PathType.REPLACEABLE,
    )
    """Location pin being dropped."""

    Place: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/place.svg",
        PathType.REPLACEABLE,
    )
    """Location marker pin."""

    Plumbing: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/plumbing.svg",
        PathType.REPLACEABLE,
    )
    """Pipe wrench for plumbing."""

    Warehouse: Final = PathDef(
        f"{_MATERIAL_ICONS}/maps/warehouse.svg",
        PathType.REPLACEABLE,
    )
    """Warehouse building."""
Badge = PathDef(f'{_MATERIAL_ICONS}/maps/badge.svg', PathType.REPLACEABLE) class-attribute instance-attribute

ID badge or credential.

Category = PathDef(f'{_MATERIAL_ICONS}/maps/category.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shapes for categorization.

CompassCalibration = PathDef(f'{_MATERIAL_ICONS}/maps/compass_calibration.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Compass for calibration.

Directions = PathDef(f'{_MATERIAL_ICONS}/maps/directions.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow sign for directions.

ElectricalServices = PathDef(f'{_MATERIAL_ICONS}/maps/electrical_services.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Power plug for electrical.

Factory = PathDef(f'{_MATERIAL_ICONS}/maps/factory.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Factory building with smokestacks.

Handyman = PathDef(f'{_MATERIAL_ICONS}/maps/handyman.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Wrench and screwdriver.

HardwareIcon = PathDef(f'{_MATERIAL_ICONS}/maps/hardware.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Hammer for hardware tools.

LocalShipping = PathDef(f'{_MATERIAL_ICONS}/maps/local_shipping.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Delivery truck.

Map = PathDef(f'{_MATERIAL_ICONS}/maps/map.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Folded map.

Money = PathDef(f'{_MATERIAL_ICONS}/maps/money.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Money or currency.

MyLocation = PathDef(f'{_MATERIAL_ICONS}/maps/my_location.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crosshairs for current location.

Navigation = PathDef(f'{_MATERIAL_ICONS}/maps/navigation.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Navigation arrow pointer.

NearMe = PathDef(f'{_MATERIAL_ICONS}/maps/near_me.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow pointing nearby.

PinDrop = PathDef(f'{_MATERIAL_ICONS}/maps/pin_drop.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Location pin being dropped.

Place = PathDef(f'{_MATERIAL_ICONS}/maps/place.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Location marker pin.

Plumbing = PathDef(f'{_MATERIAL_ICONS}/maps/plumbing.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Pipe wrench for plumbing.

Warehouse = PathDef(f'{_MATERIAL_ICONS}/maps/warehouse.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Warehouse building.

Navigation

Navigation and UI control icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Navigation:
    """Navigation and UI control icons."""

    Maximize: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/maximize.svg",
        PathType.REPLACEABLE,
    )
    """Maximize window."""

    Restore: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/restore.svg",
        PathType.REPLACEABLE,
    )
    """Restore window."""

    Apps: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/apps.svg",
        PathType.REPLACEABLE,
    )
    """Grid of dots for apps menu."""

    ArrowBack: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_back.svg",
        PathType.REPLACEABLE,
    )
    """Left arrow for back."""

    ArrowDownward: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_downward.svg",
        PathType.REPLACEABLE,
    )
    """Down arrow."""

    ArrowDropDown: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_drop_down.svg",
        PathType.REPLACEABLE,
    )
    """Small down triangle."""

    ArrowDropUp: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_drop_up.svg",
        PathType.REPLACEABLE,
    )
    """Small up triangle."""

    ArrowForward: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_forward.svg",
        PathType.REPLACEABLE,
    )
    """Right arrow for forward."""

    ArrowLeft: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_left.svg",
        PathType.REPLACEABLE,
    )
    """Left pointing arrow."""

    ArrowRight: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_right.svg",
        PathType.REPLACEABLE,
    )
    """Right pointing arrow."""

    ArrowUpward: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/arrow_upward.svg",
        PathType.REPLACEABLE,
    )
    """Up arrow."""

    Cancel: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/cancel.svg",
        PathType.REPLACEABLE,
    )
    """X in circle for cancel."""

    Check: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/check.svg",
        PathType.REPLACEABLE,
    )
    """Simple checkmark."""

    ChevronLeft: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/chevron_left.svg",
        PathType.REPLACEABLE,
    )
    """Left chevron angle."""

    ChevronRight: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/chevron_right.svg",
        PathType.REPLACEABLE,
    )
    """Right chevron angle."""

    Close: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/close.svg",
        PathType.REPLACEABLE,
    )
    """X for close."""

    ExpandLess: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/expand_less.svg",
        PathType.REPLACEABLE,
    )
    """Up chevron for collapse."""

    ExpandMore: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/expand_more.svg",
        PathType.REPLACEABLE,
    )
    """Down chevron for expand."""

    FirstPage: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/first_page.svg",
        PathType.REPLACEABLE,
    )
    """Arrow with line for first page."""

    Fullscreen: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/fullscreen.svg",
        PathType.REPLACEABLE,
    )
    """Corners expanding for fullscreen."""

    FullscreenExit: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/fullscreen_exit.svg",
        PathType.REPLACEABLE,
    )
    """Corners contracting for exit fullscreen."""

    LastPage: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/last_page.svg",
        PathType.REPLACEABLE,
    )
    """Arrow with line for last page."""

    Menu: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/menu.svg",
        PathType.REPLACEABLE,
    )
    """Three horizontal lines for menu."""

    MenuOpen: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/menu_open.svg",
        PathType.REPLACEABLE,
    )
    """Menu with arrow for open menu."""

    MoreHoriz: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/more_horiz.svg",
        PathType.REPLACEABLE,
    )
    """Three horizontal dots for more options."""

    MoreVert: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/more_vert.svg",
        PathType.REPLACEABLE,
    )
    """Three vertical dots for more options."""

    Payments: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/payments.svg",
        PathType.REPLACEABLE,
    )
    """Stack of cards for payments."""

    Refresh: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/refresh.svg",
        PathType.REPLACEABLE,
    )
    """Circular arrow for refresh."""

    UnfoldLess: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/unfold_less.svg",
        PathType.REPLACEABLE,
    )
    """Arrows pointing inward for collapse."""

    UnfoldMore: Final = PathDef(
        f"{_MATERIAL_ICONS}/navigation/unfold_more.svg",
        PathType.REPLACEABLE,
    )
    """Arrows pointing outward for expand."""
Apps = PathDef(f'{_MATERIAL_ICONS}/navigation/apps.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Grid of dots for apps menu.

ArrowBack = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_back.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Left arrow for back.

ArrowDownward = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_downward.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Down arrow.

ArrowDropDown = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_drop_down.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Small down triangle.

ArrowDropUp = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_drop_up.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Small up triangle.

ArrowForward = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_forward.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Right arrow for forward.

ArrowLeft = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_left.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Left pointing arrow.

ArrowRight = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_right.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Right pointing arrow.

ArrowUpward = PathDef(f'{_MATERIAL_ICONS}/navigation/arrow_upward.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Up arrow.

Cancel = PathDef(f'{_MATERIAL_ICONS}/navigation/cancel.svg', PathType.REPLACEABLE) class-attribute instance-attribute

X in circle for cancel.

Check = PathDef(f'{_MATERIAL_ICONS}/navigation/check.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Simple checkmark.

ChevronLeft = PathDef(f'{_MATERIAL_ICONS}/navigation/chevron_left.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Left chevron angle.

ChevronRight = PathDef(f'{_MATERIAL_ICONS}/navigation/chevron_right.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Right chevron angle.

Close = PathDef(f'{_MATERIAL_ICONS}/navigation/close.svg', PathType.REPLACEABLE) class-attribute instance-attribute

X for close.

ExpandLess = PathDef(f'{_MATERIAL_ICONS}/navigation/expand_less.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Up chevron for collapse.

ExpandMore = PathDef(f'{_MATERIAL_ICONS}/navigation/expand_more.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Down chevron for expand.

FirstPage = PathDef(f'{_MATERIAL_ICONS}/navigation/first_page.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow with line for first page.

Fullscreen = PathDef(f'{_MATERIAL_ICONS}/navigation/fullscreen.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Corners expanding for fullscreen.

FullscreenExit = PathDef(f'{_MATERIAL_ICONS}/navigation/fullscreen_exit.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Corners contracting for exit fullscreen.

LastPage = PathDef(f'{_MATERIAL_ICONS}/navigation/last_page.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrow with line for last page.

Maximize = PathDef(f'{_MATERIAL_ICONS}/navigation/maximize.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Maximize window.

Menu = PathDef(f'{_MATERIAL_ICONS}/navigation/menu.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Three horizontal lines for menu.

MenuOpen = PathDef(f'{_MATERIAL_ICONS}/navigation/menu_open.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Menu with arrow for open menu.

MoreHoriz = PathDef(f'{_MATERIAL_ICONS}/navigation/more_horiz.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Three horizontal dots for more options.

MoreVert = PathDef(f'{_MATERIAL_ICONS}/navigation/more_vert.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Three vertical dots for more options.

Payments = PathDef(f'{_MATERIAL_ICONS}/navigation/payments.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Stack of cards for payments.

Refresh = PathDef(f'{_MATERIAL_ICONS}/navigation/refresh.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Circular arrow for refresh.

Restore = PathDef(f'{_MATERIAL_ICONS}/navigation/restore.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Restore window.

UnfoldLess = PathDef(f'{_MATERIAL_ICONS}/navigation/unfold_less.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrows pointing inward for collapse.

UnfoldMore = PathDef(f'{_MATERIAL_ICONS}/navigation/unfold_more.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Arrows pointing outward for expand.

Notification

Notification and status icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Notification:
    """Notification and status icons."""

    DoNotDisturb: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/do_not_disturb.svg",
        PathType.REPLACEABLE,
    )
    """Minus in circle for do not disturb."""

    EventAvailable: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/event_available.svg",
        PathType.REPLACEABLE,
    )
    """Calendar with checkmark."""

    EventBusy: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/event_busy.svg",
        PathType.REPLACEABLE,
    )
    """Calendar with X for busy."""

    FolderSpecial: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/folder_special.svg",
        PathType.REPLACEABLE,
    )
    """Folder with star."""

    Power: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/power.svg",
        PathType.REPLACEABLE,
    )
    """Power button symbol."""

    PriorityHigh: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/priority_high.svg",
        PathType.REPLACEABLE,
    )
    """Exclamation mark for high priority."""

    Sms: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/sms.svg",
        PathType.REPLACEABLE,
    )
    """Chat bubble for SMS."""

    Sync: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/sync.svg",
        PathType.REPLACEABLE,
    )
    """Two curved arrows for sync."""

    Wifi: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/wifi.svg",
        PathType.REPLACEABLE,
    )
    """WiFi signal waves."""

    WifiOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/notification/wifi_off.svg",
        PathType.REPLACEABLE,
    )
    """Crossed WiFi for disconnected."""
DoNotDisturb = PathDef(f'{_MATERIAL_ICONS}/notification/do_not_disturb.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Minus in circle for do not disturb.

EventAvailable = PathDef(f'{_MATERIAL_ICONS}/notification/event_available.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar with checkmark.

EventBusy = PathDef(f'{_MATERIAL_ICONS}/notification/event_busy.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Calendar with X for busy.

FolderSpecial = PathDef(f'{_MATERIAL_ICONS}/notification/folder_special.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Folder with star.

Power = PathDef(f'{_MATERIAL_ICONS}/notification/power.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Power button symbol.

PriorityHigh = PathDef(f'{_MATERIAL_ICONS}/notification/priority_high.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Exclamation mark for high priority.

Sms = PathDef(f'{_MATERIAL_ICONS}/notification/sms.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Chat bubble for SMS.

Sync = PathDef(f'{_MATERIAL_ICONS}/notification/sync.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two curved arrows for sync.

Wifi = PathDef(f'{_MATERIAL_ICONS}/notification/wifi.svg', PathType.REPLACEABLE) class-attribute instance-attribute

WiFi signal waves.

WifiOff = PathDef(f'{_MATERIAL_ICONS}/notification/wifi_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crossed WiFi for disconnected.

Places

Places and building icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Places:
    """Places and building icons."""

    Carpenter: Final = PathDef(
        f"{_MATERIAL_ICONS}/places/carpenter.svg",
        PathType.REPLACEABLE,
    )
    """Saw for carpentry."""

    Foundation: Final = PathDef(
        f"{_MATERIAL_ICONS}/places/foundation.svg",
        PathType.REPLACEABLE,
    )
    """Building foundation blocks."""

    Roofing: Final = PathDef(
        f"{_MATERIAL_ICONS}/places/roofing.svg",
        PathType.REPLACEABLE,
    )
    """Roof with tool for roofing."""

    Storefront: Final = PathDef(
        f"{_MATERIAL_ICONS}/places/storefront.svg",
        PathType.REPLACEABLE,
    )
    """Shop front with awning."""
Carpenter = PathDef(f'{_MATERIAL_ICONS}/places/carpenter.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Saw for carpentry.

Foundation = PathDef(f'{_MATERIAL_ICONS}/places/foundation.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Building foundation blocks.

Roofing = PathDef(f'{_MATERIAL_ICONS}/places/roofing.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Roof with tool for roofing.

Storefront = PathDef(f'{_MATERIAL_ICONS}/places/storefront.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Shop front with awning.

Social

Social and people icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Social:
    """Social and people icons."""

    Architecture: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/architecture.svg",
        PathType.REPLACEABLE,
    )
    """Ruler triangle for architecture."""

    Construction: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/construction.svg",
        PathType.REPLACEABLE,
    )
    """Hard hat for construction."""

    Domain: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/domain.svg",
        PathType.REPLACEABLE,
    )
    """Building for domain or company."""

    Engineering: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/engineering.svg",
        PathType.REPLACEABLE,
    )
    """Hard hat with gear for engineering."""

    Group: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/group.svg",
        PathType.REPLACEABLE,
    )
    """Two people for group."""

    GroupAdd: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/group_add.svg",
        PathType.REPLACEABLE,
    )
    """Group with plus to add member."""

    Groups: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/groups.svg",
        PathType.REPLACEABLE,
    )
    """Multiple people for larger group."""

    HeartBroken: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/heart_broken.svg",
        PathType.REPLACEABLE,
    )
    """Broken heart."""

    Notifications: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/notifications.svg",
        PathType.REPLACEABLE,
    )
    """Bell for notifications."""

    NotificationsActive: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/notifications_active.svg",
        PathType.REPLACEABLE,
    )
    """Ringing bell for active notifications."""

    NotificationsOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/notifications_off.svg",
        PathType.REPLACEABLE,
    )
    """Crossed bell for muted notifications."""

    Person: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/person.svg",
        PathType.REPLACEABLE,
    )
    """Single person silhouette."""

    PersonAdd: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/person_add.svg",
        PathType.REPLACEABLE,
    )
    """Person with plus to add."""

    PersonRemove: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/person_remove.svg",
        PathType.REPLACEABLE,
    )
    """Person with minus to remove."""

    PrecisionManufacturing: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/precision_manufacturing.svg",
        PathType.REPLACEABLE,
    )
    """Robot arm for manufacturing."""

    Psychology: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/psychology.svg",
        PathType.REPLACEABLE,
    )
    """Head with gear for psychology."""

    Public: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/public.svg",
        PathType.REPLACEABLE,
    )
    """Globe for public or worldwide."""

    Science: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/science.svg",
        PathType.REPLACEABLE,
    )
    """Flask for science."""

    Share: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/share.svg",
        PathType.REPLACEABLE,
    )
    """Connected nodes for sharing."""

    WaterDrop: Final = PathDef(
        f"{_MATERIAL_ICONS}/social/water_drop.svg",
        PathType.REPLACEABLE,
    )
    """Water droplet."""
Architecture = PathDef(f'{_MATERIAL_ICONS}/social/architecture.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Ruler triangle for architecture.

Construction = PathDef(f'{_MATERIAL_ICONS}/social/construction.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Hard hat for construction.

Domain = PathDef(f'{_MATERIAL_ICONS}/social/domain.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Building for domain or company.

Engineering = PathDef(f'{_MATERIAL_ICONS}/social/engineering.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Hard hat with gear for engineering.

Group = PathDef(f'{_MATERIAL_ICONS}/social/group.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Two people for group.

GroupAdd = PathDef(f'{_MATERIAL_ICONS}/social/group_add.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Group with plus to add member.

Groups = PathDef(f'{_MATERIAL_ICONS}/social/groups.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Multiple people for larger group.

HeartBroken = PathDef(f'{_MATERIAL_ICONS}/social/heart_broken.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Broken heart.

Notifications = PathDef(f'{_MATERIAL_ICONS}/social/notifications.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Bell for notifications.

NotificationsActive = PathDef(f'{_MATERIAL_ICONS}/social/notifications_active.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Ringing bell for active notifications.

NotificationsOff = PathDef(f'{_MATERIAL_ICONS}/social/notifications_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Crossed bell for muted notifications.

Person = PathDef(f'{_MATERIAL_ICONS}/social/person.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Single person silhouette.

PersonAdd = PathDef(f'{_MATERIAL_ICONS}/social/person_add.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Person with plus to add.

PersonRemove = PathDef(f'{_MATERIAL_ICONS}/social/person_remove.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Person with minus to remove.

PrecisionManufacturing = PathDef(f'{_MATERIAL_ICONS}/social/precision_manufacturing.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Robot arm for manufacturing.

Psychology = PathDef(f'{_MATERIAL_ICONS}/social/psychology.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Head with gear for psychology.

Public = PathDef(f'{_MATERIAL_ICONS}/social/public.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Globe for public or worldwide.

Science = PathDef(f'{_MATERIAL_ICONS}/social/science.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Flask for science.

Share = PathDef(f'{_MATERIAL_ICONS}/social/share.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Connected nodes for sharing.

WaterDrop = PathDef(f'{_MATERIAL_ICONS}/social/water_drop.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Water droplet.

Toggle

Toggle and selection state icons.

Source code in src\shared_services\rendering\icons\icon_paths.py
class Toggle:
    """Toggle and selection state icons."""

    Preview: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/preview.svg",
        PathType.REPLACEABLE,
    )
    """Preview icon."""
    PreviewOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/preview_off.svg",
        PathType.REPLACEABLE,
    )
    """Preview off icon."""

    CheckBox: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/check_box.svg",
        PathType.REPLACEABLE,
    )
    """Checked checkbox."""

    CheckBoxOutlineBlank: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/check_box_outline_blank.svg",
        PathType.REPLACEABLE,
    )
    """Unchecked checkbox outline."""

    IndeterminateCheckBox: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/indeterminate_check_box.svg",
        PathType.REPLACEABLE,
    )
    """Checkbox with minus for indeterminate."""

    RadioButtonChecked: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/radio_button_checked.svg",
        PathType.REPLACEABLE,
    )
    """Selected radio button."""

    RadioButtonUnchecked: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/radio_button_unchecked.svg",
        PathType.REPLACEABLE,
    )
    """Unselected radio button."""

    Star: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/star.svg",
        PathType.REPLACEABLE,
    )
    """Filled star for favorite."""

    StarHalf: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/star_half.svg",
        PathType.REPLACEABLE,
    )
    """Half-filled star."""

    ToggleOff: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/toggle_off.svg",
        PathType.REPLACEABLE,
    )
    """Toggle switch in off position."""

    ToggleOn: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/toggle_on.svg",
        PathType.REPLACEABLE,
    )
    """Toggle switch in on position."""

    DetachDialog: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/tab_duplicate.svg",
        PathType.REPLACEABLE,
    )
    """Detach Icon for Dialogs."""

    ReattachDialog: Final = PathDef(
        f"{_MATERIAL_ICONS}/toggle/tab_close.svg",
        PathType.REPLACEABLE,
    )
    """Reattach Icon for Dialogs."""
CheckBox = PathDef(f'{_MATERIAL_ICONS}/toggle/check_box.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Checked checkbox.

CheckBoxOutlineBlank = PathDef(f'{_MATERIAL_ICONS}/toggle/check_box_outline_blank.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Unchecked checkbox outline.

DetachDialog = PathDef(f'{_MATERIAL_ICONS}/toggle/tab_duplicate.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Detach Icon for Dialogs.

IndeterminateCheckBox = PathDef(f'{_MATERIAL_ICONS}/toggle/indeterminate_check_box.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Checkbox with minus for indeterminate.

Preview = PathDef(f'{_MATERIAL_ICONS}/toggle/preview.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Preview icon.

PreviewOff = PathDef(f'{_MATERIAL_ICONS}/toggle/preview_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Preview off icon.

RadioButtonChecked = PathDef(f'{_MATERIAL_ICONS}/toggle/radio_button_checked.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Selected radio button.

RadioButtonUnchecked = PathDef(f'{_MATERIAL_ICONS}/toggle/radio_button_unchecked.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Unselected radio button.

ReattachDialog = PathDef(f'{_MATERIAL_ICONS}/toggle/tab_close.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Reattach Icon for Dialogs.

Star = PathDef(f'{_MATERIAL_ICONS}/toggle/star.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Filled star for favorite.

StarHalf = PathDef(f'{_MATERIAL_ICONS}/toggle/star_half.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Half-filled star.

ToggleOff = PathDef(f'{_MATERIAL_ICONS}/toggle/toggle_off.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Toggle switch in off position.

ToggleOn = PathDef(f'{_MATERIAL_ICONS}/toggle/toggle_on.svg', PathType.REPLACEABLE) class-attribute instance-attribute

Toggle switch in on position.

MaterialIconFont

Singleton managing the Material Symbols Outlined icon font.

Provides QFont instances for use in custom delegates and other QPainter-based rendering contexts where SVG rendering would be too slow. The font uses OpenType ligatures: drawing the text "folder" with this font renders the folder icon glyph.

Source code in src\shared_services\rendering\icons\material_icon_font.py
class MaterialIconFont:
    """Singleton managing the Material Symbols Outlined icon font.

    Provides QFont instances for use in custom delegates and other
    QPainter-based rendering contexts where SVG rendering would be
    too slow. The font uses OpenType ligatures: drawing the text
    "folder" with this font renders the folder icon glyph.
    """

    _instance: Optional["MaterialIconFont"] = None

    def __init__(self) -> None:
        """Initialize the font service (not yet loaded)."""
        self._family: Optional[str] = None
        self._loaded: bool = False
        self._font_cache: Dict[int, QFont] = {}

    @classmethod
    def instance(cls) -> "MaterialIconFont":
        """Get the singleton instance."""
        if cls._instance is None:
            cls._instance = cls()
        return cls._instance

    def ensure_loaded(self) -> bool:
        """Load the font into Qt if not already loaded.

        Returns:
            True if the font is available, False on failure.
        """
        if self._loaded:
            return True

        font_path = get_path(_FONT_PATH_DEF)

        if not font_path.exists():
            from src.shared_services.logging.logger_factory import get_logger
            get_logger().warning(
                f"Material Symbols font not found: {font_path}"
            )
            return False

        font_id = QFontDatabase.addApplicationFont(str(font_path))
        if font_id == -1:
            from src.shared_services.logging.logger_factory import get_logger
            get_logger().error("Failed to load Material Symbols font into Qt")
            return False

        families = QFontDatabase.applicationFontFamilies(font_id)
        if not families:
            from src.shared_services.logging.logger_factory import get_logger
            get_logger().error("Material Symbols font loaded but no families found")
            return False

        self._family = families[0]
        self._loaded = True
        return True

    @property
    def is_loaded(self) -> bool:
        """Whether the font has been successfully loaded."""
        return self._loaded

    @property
    def family(self) -> Optional[str]:
        """The Qt font family name, or None if not loaded."""
        return self._family

    def get_font(self, size_px: int) -> QFont:
        """Get a QFont configured for icon rendering at the given pixel size.

        Results are cached per size for reuse across paint calls.

        Args:
            size_px: Icon size in pixels.

        Returns:
            Configured QFont. Falls back to default system font if not loaded.
        """
        cached = self._font_cache.get(size_px)
        if cached is not None:
            return cached

        if not self._loaded:
            self.ensure_loaded()

        font = QFont()
        if self._family:
            font.setFamily(self._family)
        font.setPixelSize(size_px)
        font.setStyleStrategy(QFont.StyleStrategy.PreferAntialias)
        font.setHintingPreference(QFont.HintingPreference.PreferNoHinting)

        self._font_cache[size_px] = font
        return font

    @staticmethod
    def icon_name_from_path_def(path_def: PathDef) -> str:
        """Extract the Material Symbols ligature name from a PathDef.

        The ligature name is the SVG filename stem, which matches the
        Google Material Symbols naming convention exactly.

        Args:
            path_def: An icon PathDef (e.g., Icons.Action.Schedule).

        Returns:
            Ligature name string (e.g., "schedule", "trending_up").
        """
        return Path(path_def.relative_path).stem
family property

The Qt font family name, or None if not loaded.

is_loaded property

Whether the font has been successfully loaded.

__init__()

Initialize the font service (not yet loaded).

Source code in src\shared_services\rendering\icons\material_icon_font.py
def __init__(self) -> None:
    """Initialize the font service (not yet loaded)."""
    self._family: Optional[str] = None
    self._loaded: bool = False
    self._font_cache: Dict[int, QFont] = {}
ensure_loaded()

Load the font into Qt if not already loaded.

Returns:

Type Description
bool

True if the font is available, False on failure.

Source code in src\shared_services\rendering\icons\material_icon_font.py
def ensure_loaded(self) -> bool:
    """Load the font into Qt if not already loaded.

    Returns:
        True if the font is available, False on failure.
    """
    if self._loaded:
        return True

    font_path = get_path(_FONT_PATH_DEF)

    if not font_path.exists():
        from src.shared_services.logging.logger_factory import get_logger
        get_logger().warning(
            f"Material Symbols font not found: {font_path}"
        )
        return False

    font_id = QFontDatabase.addApplicationFont(str(font_path))
    if font_id == -1:
        from src.shared_services.logging.logger_factory import get_logger
        get_logger().error("Failed to load Material Symbols font into Qt")
        return False

    families = QFontDatabase.applicationFontFamilies(font_id)
    if not families:
        from src.shared_services.logging.logger_factory import get_logger
        get_logger().error("Material Symbols font loaded but no families found")
        return False

    self._family = families[0]
    self._loaded = True
    return True
get_font(size_px)

Get a QFont configured for icon rendering at the given pixel size.

Results are cached per size for reuse across paint calls.

Parameters:

Name Type Description Default
size_px int

Icon size in pixels.

required

Returns:

Type Description
QFont

Configured QFont. Falls back to default system font if not loaded.

Source code in src\shared_services\rendering\icons\material_icon_font.py
def get_font(self, size_px: int) -> QFont:
    """Get a QFont configured for icon rendering at the given pixel size.

    Results are cached per size for reuse across paint calls.

    Args:
        size_px: Icon size in pixels.

    Returns:
        Configured QFont. Falls back to default system font if not loaded.
    """
    cached = self._font_cache.get(size_px)
    if cached is not None:
        return cached

    if not self._loaded:
        self.ensure_loaded()

    font = QFont()
    if self._family:
        font.setFamily(self._family)
    font.setPixelSize(size_px)
    font.setStyleStrategy(QFont.StyleStrategy.PreferAntialias)
    font.setHintingPreference(QFont.HintingPreference.PreferNoHinting)

    self._font_cache[size_px] = font
    return font
icon_name_from_path_def(path_def) staticmethod

Extract the Material Symbols ligature name from a PathDef.

The ligature name is the SVG filename stem, which matches the Google Material Symbols naming convention exactly.

Parameters:

Name Type Description Default
path_def PathDef

An icon PathDef (e.g., Icons.Action.Schedule).

required

Returns:

Type Description
str

Ligature name string (e.g., "schedule", "trending_up").

Source code in src\shared_services\rendering\icons\material_icon_font.py
@staticmethod
def icon_name_from_path_def(path_def: PathDef) -> str:
    """Extract the Material Symbols ligature name from a PathDef.

    The ligature name is the SVG filename stem, which matches the
    Google Material Symbols naming convention exactly.

    Args:
        path_def: An icon PathDef (e.g., Icons.Action.Schedule).

    Returns:
        Ligature name string (e.g., "schedule", "trending_up").
    """
    return Path(path_def.relative_path).stem
instance() classmethod

Get the singleton instance.

Source code in src\shared_services\rendering\icons\material_icon_font.py
@classmethod
def instance(cls) -> "MaterialIconFont":
    """Get the singleton instance."""
    if cls._instance is None:
        cls._instance = cls()
    return cls._instance

get_icon_font_renderer()

Convenience function to get the IconFontRenderer singleton.

Returns:

Type Description
IconFontRenderer

The shared IconFontRenderer instance.

Example::

renderer = get_icon_font_renderer()
char = renderer.get_icon_char("plant_design", "Pumpe")
Source code in src\shared_services\rendering\icons\font_renderer.py
def get_icon_font_renderer() -> IconFontRenderer:
    """
    Convenience function to get the IconFontRenderer singleton.

    Returns:
        The shared IconFontRenderer instance.

    Example::

        renderer = get_icon_font_renderer()
        char = renderer.get_icon_char("plant_design", "Pumpe")
    """
    return IconFontRenderer.instance()

get_icon_registry()

Convenience function to get the IconRegistry singleton.

Returns:

Type Description
IconRegistry

The shared IconRegistry instance.

Example::

registry = get_icon_registry()
registry.register(button, Icons.Action.Home)
Source code in src\shared_services\rendering\icons\icon_registry.py
def get_icon_registry() -> IconRegistry:
    """
    Convenience function to get the IconRegistry singleton.

    Returns:
        The shared IconRegistry instance.

    Example::

        registry = get_icon_registry()
        registry.register(button, Icons.Action.Home)
    """
    return IconRegistry.instance()

get_widget_icon_size(widget)

Determine the appropriate icon size for a widget.

For QLabel: uses the smaller of width/height (for square icons). For QAbstractButton: uses iconSize() if set, otherwise minimumHeight. For other widgets: uses minimumHeight or DEFAULT_ICON_SIZE.

Parameters:

Name Type Description Default
widget QWidget

The widget to measure.

required

Returns:

Type Description
int

Appropriate icon size in pixels.

Source code in src\shared_services\rendering\icons\svg_renderer.py
def get_widget_icon_size(widget: QWidget) -> int:
    """
    Determine the appropriate icon size for a widget.

    For QLabel: uses the smaller of width/height (for square icons).
    For QAbstractButton: uses iconSize() if set, otherwise minimumHeight.
    For other widgets: uses minimumHeight or DEFAULT_ICON_SIZE.

    Args:
        widget: The widget to measure.

    Returns:
        Appropriate icon size in pixels.
    """
    if isinstance(widget, QLabel):
        # For labels, use the smaller dimension (usually they're square for icons)
        width = widget.minimumWidth() or widget.width()
        height = widget.minimumHeight() or widget.height()
        if width > 0 and height > 0:
            return min(width, height)
        elif width > 0:
            return width
        elif height > 0:
            return height

    elif isinstance(widget, QAbstractButton):
        # For buttons, check iconSize first
        icon_size = widget.iconSize()
        if icon_size.width() > 0:
            return icon_size.width()
        # Fall back to minimum height
        height = widget.minimumHeight() or widget.height()
        if height > 0:
            return height

    else:
        # For other widgets, try minimum height
        height = widget.minimumHeight() or widget.height()
        if height > 0:
            return height

    return DEFAULT_ICON_SIZE

render_svg(icon, size=24, color='primary', render_scale=2.0, use_cache=True)

Render an SVG icon as a high-quality QPixmap with color tinting.

This function loads an SVG file, renders it at high resolution for quality, applies color tinting, and scales to the target size. Results are cached by default to avoid redundant rendering.

Parameters:

Name Type Description Default
icon Union[PathDef, str]

PathDef from icon constants, or direct path string.

required
size int

Display size in pixels. The icon will be rendered as a square of this dimension.

24
color str

Color specification. Can be: - IconColors property: IconColors.Primary, IconColors.Error, etc. - Hex color: "#RRGGBB" or "#RGB" - RGB: "rgb(r, g, b)" - String name (fallback): "primary", "error", etc. Defaults to IconColors.Primary (theme's primary icon color).

'primary'
render_scale float

Internal render multiplier for quality. Higher values produce smoother icons but use more memory. Default 2.0 renders at 2x size then scales down.

2.0
use_cache bool

Whether to use pixmap caching. Set to False for dynamic content that changes frequently.

True

Returns:

Type Description
QPixmap

QPixmap ready for use with setPixmap() or QIcon().

QPixmap

Returns an empty pixmap if the SVG cannot be loaded.

Example

Basic usage::

from src.shared_services.constants.icon_paths import Icons

# Theme-aware icon
pixmap = render_svg(Icons.Action.Home, size=24)
button.setIcon(QIcon(pixmap))

# Explicit color
pixmap = render_svg(Icons.Action.Delete, size=16, color="error")

# From path string
pixmap = render_svg("path/to/icon.svg", size=32)
Note

The function automatically resolves PathDef objects using the path management system. For best quality, source SVGs should be designed at a base size of 24x24 pixels.

Source code in src\shared_services\rendering\icons\svg_renderer.py
def render_svg(
    icon: Union[PathDef, str],
    size: int = 24,
    color: str = "primary",
    render_scale: float = 2.0,
    use_cache: bool = True,
) -> QPixmap:
    """
    Render an SVG icon as a high-quality QPixmap with color tinting.

    This function loads an SVG file, renders it at high resolution
    for quality, applies color tinting, and scales to the target size.
    Results are cached by default to avoid redundant rendering.

    Args:
        icon: PathDef from icon constants, or direct path string.
        size: Display size in pixels. The icon will be rendered as
            a square of this dimension.
        color: Color specification. Can be:
            - IconColors property: IconColors.Primary, IconColors.Error, etc.
            - Hex color: "#RRGGBB" or "#RGB"
            - RGB: "rgb(r, g, b)"
            - String name (fallback): "primary", "error", etc.
            Defaults to IconColors.Primary (theme's primary icon color).
        render_scale: Internal render multiplier for quality.
            Higher values produce smoother icons but use more memory.
            Default 2.0 renders at 2x size then scales down.
        use_cache: Whether to use pixmap caching. Set to False for
            dynamic content that changes frequently.

    Returns:
        QPixmap ready for use with setPixmap() or QIcon().
        Returns an empty pixmap if the SVG cannot be loaded.

    Example:
        Basic usage::

            from src.shared_services.constants.icon_paths import Icons

            # Theme-aware icon
            pixmap = render_svg(Icons.Action.Home, size=24)
            button.setIcon(QIcon(pixmap))

            # Explicit color
            pixmap = render_svg(Icons.Action.Delete, size=16, color="error")

            # From path string
            pixmap = render_svg("path/to/icon.svg", size=32)

    Note:
        The function automatically resolves PathDef objects using
        the path management system. For best quality, source SVGs
        should be designed at a base size of 24x24 pixels.
    """
    # Resolve path
    if isinstance(icon, PathDef):
        svg_path = get_path_str(icon)
    else:
        svg_path = str(icon)

    # Resolve color (IconColors property, hex, or string name)
    resolved_color = IconColors.resolve(color)

    # Check cache
    if use_cache:
        cache_key = (svg_path, size, resolved_color)
        cached = IconCache.get(cache_key)
        if cached is not None:
            return cached

    # Render the icon
    pixmap = _render_svg_internal(svg_path, size, resolved_color, render_scale)

    # Cache result
    if use_cache:
        cache_key = (svg_path, size, resolved_color)
        IconCache.put(cache_key, pixmap)

    return pixmap

render_svg_multi_size(icon, sizes, color='primary', render_scale=2.0)

Render an SVG icon at multiple sizes.

This is useful for creating icons that need to be displayed at different sizes (e.g., toolbar vs menu).

Parameters:

Name Type Description Default
icon Union[PathDef, str]

PathDef from icon constants, or direct path string.

required
sizes list[int]

List of sizes to render (e.g., [16, 24, 32]).

required
color str

Color specification (semantic name or hex).

'primary'
render_scale float

Internal render multiplier for quality.

2.0

Returns:

Type Description
dict[int, QPixmap]

Dictionary mapping size to rendered QPixmap.

Example::

pixmaps = render_svg_multi_size(
    Icons.Action.Save,
    sizes=[16, 24, 32]
)
small_icon = pixmaps[16]
large_icon = pixmaps[32]
Source code in src\shared_services\rendering\icons\svg_renderer.py
def render_svg_multi_size(
    icon: Union[PathDef, str],
    sizes: list[int],
    color: str = "primary",
    render_scale: float = 2.0,
) -> dict[int, QPixmap]:
    """
    Render an SVG icon at multiple sizes.

    This is useful for creating icons that need to be displayed
    at different sizes (e.g., toolbar vs menu).

    Args:
        icon: PathDef from icon constants, or direct path string.
        sizes: List of sizes to render (e.g., [16, 24, 32]).
        color: Color specification (semantic name or hex).
        render_scale: Internal render multiplier for quality.

    Returns:
        Dictionary mapping size to rendered QPixmap.

    Example::

        pixmaps = render_svg_multi_size(
            Icons.Action.Save,
            sizes=[16, 24, 32]
        )
        small_icon = pixmaps[16]
        large_icon = pixmaps[32]
    """
    result = {}
    for size in sizes:
        result[size] = render_svg(
            icon,
            size=size,
            color=color,
            render_scale=render_scale,
            use_cache=True,
        )
    return result

set_widget_icon(widget, icon, size=None, color='primary', render_scale=2.0)

Set an SVG icon on a widget with automatic size detection.

This function automatically determines the appropriate icon size based on the widget's dimensions, renders the SVG at that size for crisp display, and assigns it to the widget.

Supported widgets
  • QLabel: Sets pixmap via setPixmap()
  • QAbstractButton (QPushButton, QToolButton, etc.): Sets icon via setIcon()

Parameters:

Name Type Description Default
widget QWidget

The widget to set the icon on.

required
icon Union[PathDef, str]

PathDef from icon constants, or direct path string.

required
size Optional[int]

Explicit size override. If None, auto-detects from widget.

None
color str

Color specification (semantic name, hex, or IconColors property).

'primary'
render_scale float

Internal render multiplier for quality (default 2.0).

2.0
Example

Auto-detect size from widget::

set_widget_icon(my_label, Icons.Action.Home)
set_widget_icon(my_button, Icons.Action.Save, color=IconColors.Success)

Explicit size override::

set_widget_icon(my_label, Icons.Action.Home, size=32)
Note

For best results, ensure the widget has its size set (via setMinimumSize, setFixedSize, or layout constraints) before calling this function.

Source code in src\shared_services\rendering\icons\svg_renderer.py
def set_widget_icon(
    widget: QWidget,
    icon: Union[PathDef, str],
    size: Optional[int] = None,
    color: str = "primary",
    render_scale: float = 2.0,
) -> None:
    """
    Set an SVG icon on a widget with automatic size detection.

    This function automatically determines the appropriate icon size
    based on the widget's dimensions, renders the SVG at that size
    for crisp display, and assigns it to the widget.

    Supported widgets:
        - QLabel: Sets pixmap via setPixmap()
        - QAbstractButton (QPushButton, QToolButton, etc.): Sets icon via setIcon()

    Args:
        widget: The widget to set the icon on.
        icon: PathDef from icon constants, or direct path string.
        size: Explicit size override. If None, auto-detects from widget.
        color: Color specification (semantic name, hex, or IconColors property).
        render_scale: Internal render multiplier for quality (default 2.0).

    Example:
        Auto-detect size from widget::

            set_widget_icon(my_label, Icons.Action.Home)
            set_widget_icon(my_button, Icons.Action.Save, color=IconColors.Success)

        Explicit size override::

            set_widget_icon(my_label, Icons.Action.Home, size=32)

    Note:
        For best results, ensure the widget has its size set (via
        setMinimumSize, setFixedSize, or layout constraints) before
        calling this function.
    """
    # Determine size: explicit override or auto-detect
    if size is None:
        size = get_widget_icon_size(widget)

    # Render the icon
    pixmap = render_svg(
        icon,
        size=size,
        color=color,
        render_scale=render_scale,
        use_cache=True,
    )

    # Apply to widget based on type
    if isinstance(widget, QLabel):
        widget.setPixmap(pixmap)
    elif isinstance(widget, QAbstractButton):
        widget.setIcon(QIcon(pixmap))
        widget.setIconSize(pixmap.size())
    else:
        # Try setPixmap for unknown widgets (duck typing)
        if hasattr(widget, 'setPixmap'):
            widget.setPixmap(pixmap)
        elif hasattr(widget, 'setIcon'):
            widget.setIcon(QIcon(pixmap))